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krismobile
09-15-2008, 03:47 AM
i has another one this time testing out a ball smashing through a wall

http://www.swfme.com/view/1284122

cc and coment thanks

Cizzil
09-15-2008, 06:36 AM
well the wall wouldn't form back to normal, it should be ripped apart in the impact zone. It should be jagged.

dawG
09-15-2008, 07:26 AM
There wasn't enough power, imo.
Delete some frames at the end, I think it would come up better.

Request
09-15-2008, 07:48 AM
Make the bounce at the end alot more noticeable.

A little easing in the ball when it flies would be cool.

M3D
09-15-2008, 08:14 AM
The physics were all wrong. It all look soft and what not.
Very weird.

Mr.Pancake
09-15-2008, 09:03 AM
The impact seems to be in slow motion, try better easing, if something falls to the ground, dont ease it out, because its falling at a certain speed. the floor prevents it from speeding up downwards by the gravity. and try to trace arcs makes it look more natural.

in the example below you see that the ball passes trough the wall with very high velocity, because the wall is held together by molecules and something else forces them to break apart, the debris shoots away in some direction with a certain velocity, it doesnt slow down. because the force is so high. eventually they slow down but thats way past the scene that you see.

as the ball passes trough it gets slowed down insignificantly by the wall so it almost comes to a stop. notice how the ball eases in when going to the ground?

http://www.trportfolio.net/upload/view_upload.php?id=729722

krismobile
09-15-2008, 03:19 PM
i edited it and got rid of a few frames any better?

Mr.Pancake
09-15-2008, 03:57 PM
better, but the particles fly off to slow in comparison with the force given.