View Full Version : My Animations [Break]

10-31-2008, 05:19 PM
There is some of my work i would like to show you ^^
I Hope You Will Enjoy ^^

Not ended animation:

Test smooth

C&C pls ^^

10-31-2008, 05:22 PM
i liked the first one wen the spikes come outa the ground.
Med beg.
smooth it more and u will be in no time high beginner.

10-31-2008, 10:12 PM
Its high beginner stupid.

There is just some spazzy and it is a bit stiff.

Try double checking your anims.
The feet doesn't stay in the same level too.

11-01-2008, 01:08 AM
Stiff as hell and not very eased.

11-01-2008, 04:30 AM
Thx for Comments!
Here is end of 1st animation

11-01-2008, 07:39 AM
the physics were off at the wwere end, he shouldve been quit fast.
Love it. High beg, IMO.
Just, a bit more work on the back (stiffness) needs to be worked on, otherwise, really gd.

I espiacially love the spike coming outta the ground! ^^

11-01-2008, 07:49 AM
hmm I was thinkingg the same about high beg, and it would be if you practiced your movements and physics a bit more. Like when he drops his arms and they wobble, that just wasn't realistic. I'll edit this comment with what that part should have looked like when I can.

11-01-2008, 07:51 AM
Flux, U reckon pivot will die here at SPP, or not? Im thinking it will be an old man...lololololol, not dead, but old. :P

11-01-2008, 08:09 AM
yeah, it might have been better if people like zombpiv and pf0 came back, but I don't see that happening now. Maybe it might in a while when people want to start animating again.

Anyway, here's the anim I promised break:


it's rushed so some things are off, like being stiff at the end. To be honest I don't see why you made him go into that bent over position (lol that sounds wrong), but I think maybe if you applied a bit more easing and physics, you could get it to be better that mine.

11-01-2008, 08:18 AM
yeah, it might have been better if people like zombpiv and pf0 came back, but I don't see that happening now.
I came back at one point; http://www.stickpageportal.com/forums/showthread.php?t=94893
Meh, too lazy these days.
The second one is good, it's just a bit stiff, lacks fluidity, try expanding more joints, make it dynamic. Foot placement is a problem also, keep it maintained, it'll look neat.

11-01-2008, 09:28 AM
at first, I though that in the first animation...I thought he accidentally missed....