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View Full Version : [Lixu] Yet again, another fight.



Lixu
11-02-2008, 03:41 AM
http://showcase.sfdt.com/viewmovie.php?t=59953

Enjoy.

megaanims
11-02-2008, 04:37 AM
dude that was epic you've improving except at when the black stick goes up why does his arms go out in the open aren't they supposed to be straight becuz of gravity
P.S
try to make your own style of stick fighting cuz it's unoriginal

Kensei
11-02-2008, 05:40 AM
Nice Lixu, Reactions still need a bit of work but your improving

trakr3
11-02-2008, 05:47 AM
I thought it was good. But it is key to put gravity in your animations. If you dont, it will not look as fluint and look more cheap.

Bonk
11-02-2008, 05:48 AM
It should just have a feel of being really sloppy. I know that is the SSOutphase style you're trying to emulate, but your sticks actually ARE sloppy.

Mesmay
11-02-2008, 06:18 AM
I liked it.

Apart from the beam, it just looked almost crumbly

Lixu
11-02-2008, 06:20 AM
What is sloppy, please describe...
Thanks for the feedback guys.

Lixu
11-03-2008, 12:06 PM
More critics please?

Kitsune
11-03-2008, 03:24 PM
The stickfigures, I think what he means is, are like brush stickfigures that look completely just painted on with a brush that has way too much paint on it, and always change, throughout the animation, their dysfunctional looks. Other than that the beam doesn't look very good.

Not bad at all with everything else.

Hyun
11-03-2008, 03:39 PM
The combos and movements were really good, but I TRULY TRULY hate that kind of style with the thick little crumbly sticks with outlines on them so you can't really tell what they're doing and where their freaking limbs are....... but thats just me.

It does look a little crumbly/messy/sloppy in that theres needs to be a bit more easing, possibly up the frame rate without doubling framing too much, work on smoother stick construction, zoom in more when you're animating, and also apply more realistic gravity.

I'm just listing what might make your animations look "sloppy" so you could work on those kind of things.

GrimDesign
11-03-2008, 04:32 PM
Not sure what everybody else's problem is, other than the ad's on the page slowing it down, and the beam. I thought it was quite nice.

Lixu
11-04-2008, 02:00 AM
Thanks Hyun for the great feedback!

Rabstar
11-04-2008, 06:03 AM
Nice imroving, lixu! ^^
Awsome, just, the beam, when it made contact, it looked off..

Mesmay
11-04-2008, 10:11 AM
btw, sloppiness as a style is not a bad thing.
its when the sticks and the drawings are sloppy when its bad.
sloppy animation can be awesome though.

although that was sloppy drawings :S so...

but like i said before, i liked it a lot.

Lixu
11-04-2008, 10:13 AM
Thanks guys, still practicing, maybe i'll be the new SSoutphase! <3

Rabstar
11-04-2008, 10:51 AM
lolollol
Just practice mate! ^^

RawGreen
11-05-2008, 07:01 AM
It seems that the new thing with people these days is that they want the brush lines to be so smooth that they can fap to it. All the people that discredit me for sloppy sticks don't realize that it helps prevent wobbliness.
Though it is a good thing to try out different brush sizes and smoothness'.

new additions:
-Has Force
-Has more Easing