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FoShizzle
11-02-2008, 10:46 AM
Combo test, made out of boredom/fun.

http://img84.imageshack.us/img84/4461/combopowerdg6.gif (http://imageshack.us)

Telephone test, might continue it into a long animation.

http://img389.imageshack.us/img389/2048/telephonefp3.gif (http://imageshack.us)

And the easing test.

http://img143.imageshack.us/img143/9866/easingfungj6.gif (http://imageshack.us)

And one of my favorite animations.

http://img148.imageshack.us/img148/5601/deadarmdg8.gif (http://imageshack.us)



CC plz.

Automaton
11-02-2008, 10:54 AM
the telephone one was good. The others lacked physics and good movements. You need to make them more fluid and less stiff. Also, don't use ground shakes unless you can. Try reading Bahas tut a few times. I really liked the phone one though :)

FoShizzle
11-02-2008, 11:00 AM
Lol thanks, i'll work on stiffness more.
And yeah, one of my favorites is the phone one too.

Rabstar
11-02-2008, 11:40 AM
I think you shud add another frame of easing, IMO.

FoShizzle
11-02-2008, 03:09 PM
Yeah.
Thanks guys.

Covalence
11-03-2008, 02:30 PM
Combo test, made out of boredom/fun.

http://img84.imageshack.us/img84/4461/combopowerdg6.gif (http://imageshack.us)
Needs more easing and less stiffness and choppyness, but it seems really nice so far. Reaction is really choppy. Also, the sticks move down with the floor when it tremors.
Telephone test, might continue it into a long animation.

http://img389.imageshack.us/img389/2048/telephonefp3.gif (http://imageshack.us)
Seems pretty nice in cinematic view, it's just choppy in some parts.
And the easing test.

http://img143.imageshack.us/img143/9866/easingfungj6.gif (http://imageshack.us)
If you are to do an easing test like this, just make it a basics test, because focusing on one basic in an animation isn't recommended. This one would be better if it had proper physics, and if it wasn't choppy.

And one of my favorite animations.

http://img148.imageshack.us/img148/5601/deadarmdg8.gif (http://imageshack.us)
Blood was bad, animation was stiff and choppy.


CC plz.
no
All C&C is in bold. I like you, you could probably do some really nice animations if you improved.

poppetje3D
11-03-2008, 03:09 PM
at the first one u forgot the sticks to go with the quake

billster-knight
11-03-2008, 08:16 PM
strider's right, you should make an easing test with the basics not an animation

FoShizzle
11-03-2008, 11:01 PM
Alright thanks guys.

pivotperson
11-04-2008, 01:57 PM
okay,good...............