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View Full Version : Fullbody,practise | Tawnik



Tawnik
11-04-2008, 07:24 AM
http://www.trportfolio.net/upload/view_upload.php?id=37784
http://www.trportfolio.net/upload/view_upload.php?id=351200

It's from some animations I just cut them out and put them together,nothing special but I want to know your opinion :)

24 fps,mostly double-framed

Mr.Pancake
11-04-2008, 08:14 AM
It's very stiff and static, try to draw more dynamic poses and redraw youre ease in and ease outs instead of skewing ;)

Tawnik
11-04-2008, 09:20 AM
Yes,its stiff and static and I use skewing :D but what do you think about the last one,it wasn't static,was it ? It wasn't stiff,was it ?

-Hawk-
11-04-2008, 10:14 AM
Last one was pretty realistic and it had force. I liked it. The second one contained pretty good behavior while the first one was... well, let's just say it could be better. Use less skewing. :)

Mr.Pancake
11-04-2008, 10:26 AM
they were all kind of the same, you use very stiff easing, instead you should follow ARCS all over the place, this means, body bending further when easin out because weight is distributed to body.

by skewing the body instead of redrawing it every frame you create a choppy and stiff image to.

Tawnik
11-04-2008, 10:46 AM
What is "ARCS" ?

Yes,I didn't use much easing on these,I will try to animate something later tonight,I'll try to do my best.
Idk why I sent this anims,I just felt like it :)

Thank you Sparco :) and Hawk :)

RawGreen
11-04-2008, 11:44 AM
you should learn to use the other skewing tools like eclipse and stuff, they do come in handy sometimes.

This was very clean, smooth lines and color. I like it.

Tawnik
11-04-2008, 12:11 PM
http://www.trportfolio.net/upload/view_upload.php?id=351200

what about this one?

Thank you :)

GrimDesign
11-04-2008, 12:15 PM
it's a bobblehead! =D

Tawnik
11-04-2008, 12:17 PM
haha

yes

quite :D

it's just human without face :)

GrimDesign
11-04-2008, 12:23 PM
Well what I'm saying is,
who the hell walks like that! LOL
*Bobbles while he walks, all the time.*