PDA

View Full Version : Move over[S]



Saha
11-14-2008, 04:46 AM
http://www.swfme.com/view/1034142

I was aiming for a kick on the wall.. But, I turned it into something else.

The purpose of the anim was to test weather I could run or not.

So, CC the whole anim.

Rabstar
11-14-2008, 04:48 AM
Nice, mate. ^^
The arms fidgeted a bit. at end.
And a few other fidgets, when he was falling, otherwise, awsome.
I <3 the runnin. XD

Saha
11-14-2008, 05:17 AM
Thanks rabstar.

I hated the end, though.

Clips
11-14-2008, 05:25 AM
i liked the fall =) running was okay, not much else to say except PiE

Bongoe
11-14-2008, 05:28 AM
Watch proportion, rest was OK..for how short it was.

Aycaramba
11-14-2008, 09:26 AM
The run doesnt look very good, and the stick resizes.
But with a bit more practice you can animate runs better.
You're getting there.

FoShizzle
11-14-2008, 09:27 AM
When he kicks the blue guy, the blue guy changes colors :O

RawGreen
11-14-2008, 05:03 PM
resizing fixta problemo .

you got some resizing to deal with.

Saha
11-14-2008, 07:28 PM
Well.. It wasn't as worst as before.

He resized cause he bended his back.

Kitsune
11-14-2008, 07:35 PM
Holy shit you're getting better fast. I don't see really anything worth bringing up other than what's been said. I agree that the guy didn't resize.

Arch-Angel
11-14-2008, 07:52 PM
I hated it. The red stk's movements make me want to kill someone =/
It's so retarded looking. Work on movements.

Saha
11-14-2008, 07:56 PM
Thanks, Damocles.

I agree, the movements were a bit fidgety.

Omega
11-14-2008, 09:52 PM
Well, the easing is pretty good. Although the blue stickfigure should have moved more to the left after being kicked. I understand that you tried to give it a more comical feel, right?

The stickfigure resizes; or maybe because the red guy is smaller than the blue guy for some reason.
The run was really weird; in fact all the movements are awkward.