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View Full Version : First Full Body Flash Ever (Mine)



dark_wolf
12-01-2008, 09:11 PM
Well, It's actually second, I think..

http://upd.animatorhost.com/DARKFOX/Jump_And_Kickeup4.gif

I draw Very very bad in computer, I want a tablet (Yes, I draw MUCH MUCH better on hand, this sucks)
But i'm just showing you.

Arch-Angel
12-01-2008, 09:33 PM
After seeing A LOOOOOOOOOT of FB's, this is bad =/
I can do better than this with a touchpad on a taptop =/

And how will a table help? XD

kinto
12-01-2008, 09:42 PM
Ahahahahaa....ha.










Negro.

projectzeta
12-01-2008, 09:46 PM
I think he means a TABLET, not a table. XD

It's decent as far as movements go, but the drawing itself is messy and sloppy. That's all. c:

dark_wolf
12-01-2008, 09:56 PM
I mean Tablet Guys, Ugh! Can you atleast try to know what i mean, That guy above me is smart.
Really, My mouse doesn't works good, So, this is really good for having a sucky mouse.

Kinto, You're gay.

RawGreen
12-01-2008, 10:40 PM
After seeing A LOOOOOOOOOT of FB's, this is bad =/
I can do better than this with a touchpad on a taptop =/

And how will a table help? XD

tablet *

puinkey
12-01-2008, 11:00 PM
yes a tablet indeed helps alot wulfy ;)

I would like to see what you can do with a tablet ;D

tomocles
12-01-2008, 11:08 PM
im going to honestly say that a tablet does not make a difference to how much full limbs resize and the general quality of the animation. What a tablet does is make it a lot easier and quicker to make a quality animation. It also makes the fullbody more refined.

jomax
12-02-2008, 12:34 AM
It was wobbly and too much resizing

RawGreen
12-02-2008, 07:38 AM
it was much better than allot of second tries at FB, in fact, I think you should really continue your work on it. Also, if you get good at making stick animations, it'll help you out for making the sketches for your fb animations.

though in fb you got hips and shoulders and fingers :)

Vincent
12-02-2008, 10:44 AM
Wtf did you use to draw, the pencil tool? :/...

Use the brush or line tool next time.