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AsSeenOnTV
12-22-2008, 11:07 AM
more joints = smooth?
http://i345.photobucket.com/albums/p377/AsSeenOnTV6/goodrun.gif

this ones pretty long. better in some spots than others
http://i345.photobucket.com/albums/p377/AsSeenOnTV6/aaspearfun.gif
the part where he takes the guy down with his legs is pretty choppy

Sacred
12-22-2008, 11:17 AM
The entire thing is choppy man. Possible gif rape?

poppetje3D
12-22-2008, 03:45 PM
Wobbly arms at the run.
and stiff and uneased.
Still entertaining!
Gl With your next animation :D

zawmbee
12-22-2008, 03:53 PM
You have potential, I'm liking the fight.

Upps
12-22-2008, 03:57 PM
It's smooth but too smooth to keep track of the movement when you animate, that's why it's jerky. you need to learn physics of speed and easing speed, instead of making your animation long and this isn't boring but in some cases it will be.

jsnake04
12-22-2008, 04:31 PM
was a cool storyline :)... look forward to seing more

billster-knight
12-22-2008, 06:39 PM
the leg has 3 joints..... make it look realistic as possible.


and adding joints doesnt make t smoother

FoShizzle
12-22-2008, 06:41 PM
That style is really cool.
I see something in you.
Welcome to this forum.

AsSeenOnTV
12-22-2008, 10:31 PM
http://i345.photobucket.com/albums/p377/AsSeenOnTV6/slidebackpunch2.gif

just made this today. blood took a while

Scarecrow
12-22-2008, 10:34 PM
Ooh, I like the blood there. The dust, however...

jsnake04
12-23-2008, 02:23 AM
http://i345.photobucket.com/albums/p377/AsSeenOnTV6/slidebackpunch2.gif

just made this today. blood took a while

thats sick luv the blood.

band_it
12-23-2008, 03:11 AM
http://i345.photobucket.com/albums/p377/AsSeenOnTV6/slidebackpunch2.gif

just made this today. blood took a while

wow, I<3 the blood, do you make it yourself?

zawmbee
12-23-2008, 08:02 AM
Dust was lazy, i don't blame you cause dust is ****ing hard to pull off, so i'm loving the simplicity. However, the blood was good, could improve but it isn't finished, use different sticks please, your animations look really bad because of all this droopy limps.

AsSeenOnTV
12-23-2008, 12:00 PM
Dust was lazy, i don't blame you cause dust is ****ing hard to pull off, so i'm loving the simplicity. However, the blood was good, could improve but it isn't finished, use different sticks please, your animations look really bad because of all this droopy limps.

yep, I'm going to change my stickperson, something with shorter arms.
I'm not always going for realism either, just something that looks cool. I think I did it here.

why did you change the cat animal?? That thing was sweet

AsSeenOnTV
12-23-2008, 12:12 PM
wow, I<3 the blood, do you make it yourself?

yea, made the blood myself. This is my whole blood pack
http://i345.photobucket.com/albums/p377/AsSeenOnTV6/bloodpack.jpg
that's all it is.

AsSeenOnTV
12-23-2008, 12:23 PM
Hey, look another animation with the crazy limbed guy. I forgot about it, just found it today.
He looks off balance
http://i345.photobucket.com/albums/p377/AsSeenOnTV6/slidebackpunchrun.gif
the arms are so damn long!

I know these sticks are getting annoying. I'll use different sticks next animation.

Kalik911
12-23-2008, 06:24 PM
its ok, his arms seem insanely large in the first