View Full Version : Game Over
corbjop
01-08-2009, 04:33 PM
Game Over, You Fail!
(Where i hosted it sped it up, so if it looks to fast that's not my fault!)
http://uploaded.pivothost.org/corbjop/Game_Overvbbj.gif
C&C please!
Vorpal
01-08-2009, 04:37 PM
You should have shrunk the frame size it would look smoother, and better.
I like it I think it is funny well done.
corbjop
01-08-2009, 04:40 PM
Thanks for commenting!
It was slower but when I hosted it they sped it up.
well of course he failed, he doesn't even have the ****ing controller in his hands.
also the wii changes sizes.
Vorpal
01-08-2009, 04:42 PM
Thanks for commenting!
It was slower but when I hosted it they sped it up.
I would say it was almost high beginner. Of course the standards here are pretty damn high. When it isn't some noob ranking someone.
Lol at twodee.
corbjop
01-08-2009, 04:43 PM
Lol, ya i didn't really measure or anything.
EDIT: wow, high begginer... I didn't expect that I thought I sucked! thanks!
Vorpal
01-08-2009, 04:46 PM
Lol, ya i didn't really measure or anything.
That is okay it doesn't seem like you have been doing this for very long. Eventually you will get the grasp of that stuff.
corbjop
01-08-2009, 04:48 PM
Actually I've been doing pivot for 3 years.
Just not much...
power fuse0
01-08-2009, 04:58 PM
i did pivot for 3 years, and i was a lot better than that.
Either way
it was terrible, not real animation
the wii changed size & direction.
and where it was (position)
corbjop
01-08-2009, 05:00 PM
Ya, but I barely ever actually open pivot.
and it changes directions because i only had 1 wii stk.
power fuse0
01-08-2009, 05:03 PM
well from the second angle you could have pretty much just used a box.
Vorpal
01-08-2009, 05:14 PM
well from the second angle you could have pretty much just used a box.
Oh come on don't be so rough pf0. And yes I know that is what she said.
The Kraken
01-08-2009, 05:17 PM
I thought was okay.
LOL at NecroticMannequin.
Saline
01-08-2009, 06:23 PM
Oh come on don't be so rough pf0. And yes I know that is what she said.
I don't see how he is being rough.
The animation had a good idea. The stick's head was behind his body, and the tears were too big. The rest of the flaws have been stated.
Vorpal
01-08-2009, 07:05 PM
I don't see how he is being rough.
The animation had a good idea. The stick's head was behind his body, and the tears were too big. The rest of the flaws have been stated.
It was his first post I was talking about >.>
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