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Omega
02-01-2009, 05:27 PM
I was joking agaaaaaaaaaaaaaaaaaaaaaaaaaain tee hee

http://www.truploader.com/view_upload.php?id=560425


I actually like this one. 24 fps with double framing. You guys will probably like this too.
Comments please :)

Omega
02-01-2009, 05:29 PM
**** I Spelled Movements Wrong

M3D
02-01-2009, 06:03 PM
Yo that was sexy.
Your becoming loved by me.

<3

Flood
02-01-2009, 06:48 PM
I love you.
<3

Foda
02-01-2009, 07:10 PM
awesome love the rag doll style

Mr.Pancake
02-01-2009, 07:13 PM
ragdoll is always a big winner <3

Cizzil
02-01-2009, 07:23 PM
Love the ragdoll

Omega
02-01-2009, 08:28 PM
Thanks guys :)


moooore comments?

alcaknight
02-01-2009, 08:55 PM
Twas magnificent.

Omega
02-01-2009, 09:04 PM
Thanks.

I need some good line animator guy to comment on this.


WHERE IS MICCOOL

Vacuum
02-01-2009, 10:41 PM
It... Was... SWEET. Seriously, I love it and I love you <3 :D

Rombie
02-01-2009, 10:43 PM
Cool, did you double frame every frame? The mirror was a nice touch too.

power fuse0
02-02-2009, 01:27 AM
those movemnets wer guuud!


Naw but in all seriousness, it was okay, i'm not a huge fan of ragoll.
But nice

M3D
02-02-2009, 05:44 AM
The back needs to be bent because it looks stiff.
Other than that there really isn't nothing wrong.

zawmbee
02-02-2009, 05:56 AM
Thanks.

I need some good line animator guy to comment on this.


WHERE IS MICCOOL
You just insulted everybody that previously posted.

sasuke21
02-02-2009, 12:00 PM
Awesome physics.

Endo-K
02-02-2009, 01:32 PM
Very good animation, but you need to bend his back. That's the only critique I have, nice.

doc
02-02-2009, 01:56 PM
that looked really good! but ya bending the back would help.

Omega
02-02-2009, 03:34 PM
You just insulted everybody that previously posted.

noooooooo
there are no line animators who posted above me on that post

Thanks guys. I'll keep in mind to make the back more fluid and bent next time.

More comments?

EDIT: No Rombie; I single framed the release of the jump and the falling part. It's a lot easier for me to animate at 12 fps, then convert it to 24 fps and double frame the areas which i want to stay constant. Certain areas are single framed to emphasize movement.