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View Full Version : 355 frames in an hour?



Saha
02-23-2009, 04:18 AM
http://www.*************/open/1235389836

sorry if link 404'd

4 animation layers.

355 total.

CC please

Arch-Angel
02-23-2009, 05:13 AM
link 404'd

Saha
02-23-2009, 05:37 AM
Shit, fixed .

godmouth
02-23-2009, 05:53 AM
The text is annoying as shit.

Saha
02-23-2009, 06:57 AM
Seriously? **** the texts. Just ****ing comment on the anim.

godmouth
02-23-2009, 07:09 AM
Saha, what I meant is: It's hard to see (and thus crit) the animation, because of the text.

I think you should work on making the sticks smoother.

Tawnik
02-23-2009, 07:16 AM
Hm, I dont think that the sticks arent smooth enough, imo its okay to leave it the way it is now but what I didnt tell you on msn was to add a few more frames, I feel like I need them there..

Saha
02-23-2009, 07:17 AM
Saha, what I meant is: It's hard to see (and thus crit) the animation, because of the text.

I think you should work on making the sticks smoother.

Thanks.. Sorry for the shit, though.

Next time, try to explain it more like that ;)

Malskaer
02-23-2009, 10:34 AM
The text was annoying.

Vacuum
02-23-2009, 10:59 AM
I really like it, Saha.

Just the problem is as always: the texts should appear for longer.

M3D
02-23-2009, 12:02 PM
Sounds were annoyingly weird. It was confusing.
Text was unnecessary, unles you watch it ten times, which i didnt.
And you need to overcome the problem of stiffness. Look at the way he crouched:
http://img232.imageshack.us/img232/2842/sahasaha.png

I'm only going out my way because you continue to make the same problem which I've pointed out before 0_____0

Plus the attacks look force-less. Fix that, make his back bend more forward. and concentrate on each body part individually.

Drifts
02-23-2009, 12:51 PM
less text, and 1 hour is a bit to long lol.

doc
02-23-2009, 01:22 PM
make the movements smoother, and i agree the text is annoying

fitzy
02-23-2009, 05:55 PM
that was 355 frames? mmmmh....really?

it was pretty decent. could use a few more frames...tad choppy, just a tad tho.

Hyun
02-23-2009, 08:27 PM
I do one frame per hour so that's pretty good. Still have problems with easing. Take your time with each frame to make sure it looks perfect before you move on to the next. and yus, add some inbetweens where it looks choppy.

Rabstar
02-23-2009, 11:32 PM
Quite smoooth, at the end it was really really good.
It seemed you had improved through the whole animation.
The reaction of the first guy was quite bad, a bit choppy etc.
Needs more frames, IMO.

puinkey
02-24-2009, 01:12 AM
it looks good . but something somewhere looks wrong <_<

sorry , cant point it out exactly .
GOOD JOB OVERALL , not to mention FAST

mobsterband
02-26-2009, 09:59 AM
words are too fast unless you wanted it that way

mobsterband
02-26-2009, 10:00 AM
but really good i enjoyed it

Second Sight
02-26-2009, 10:12 AM
I thought the sticks were quite smooth but the text was in the way and i couldn't read it at all.

Akon-AKA-Konvict
02-26-2009, 07:45 PM
Wow i hate to repeat was everyone else said but it was pretty annoying.

live2wrestle
02-26-2009, 08:06 PM
i thought it was very smooth and overall great but the sounds were weird and text moved fast

1lasthero
02-26-2009, 08:16 PM
I do one frame per hour so that's pretty good. Still have problems with easing. Take your time with each frame to make sure it looks perfect before you move on to the next. and yus, add some inbetweens where it looks choppy.

One Frame per hour?!!?!?!?!!?!

live2wrestle
02-26-2009, 08:32 PM
lol i was thinking the same thing 1 frame per hour wtf