View Full Version : doc's BSE round 3

02-27-2009, 03:25 PM
so i didn't do the first 2 rounds, but i figured id give this one a shot.
the two sites i usually use are both down, so i googled for this one.
ya, the side got a little messed up at the beginning, but the rest works fine.

02-27-2009, 09:48 PM
this looks like im just bein impatient, but i dont have much time left, so im bumpin this cuz i need some CC ASAP, if any1 wants. thanks in advance

02-27-2009, 09:53 PM
way too much blur,, not relly that much animation to comment on

02-27-2009, 10:14 PM
****in awesome i dont mind the blur and i thought there was plenty of animation

02-27-2009, 10:27 PM
tx to both of u, lol i hate that sig zans :D

02-27-2009, 10:31 PM
Doc since you said that i had to click the link and now i had my brains eaten and im a zombie

02-27-2009, 10:34 PM
lol its so annoying, right?

02-27-2009, 10:41 PM
Lol, totally man!
The animation was ok. You had good Ideas to move it around, but it looked like you used the blur effect to replace the movements in the fight too often, and it paused a lot from fast to slow, try to keep it in the ball park with the speed of the animation. The shadow punch would've been a lot better if he didn't just disappear, and maybe take out the "Shadow Punch" cinematic, Or just at least maybe take off the black background behind it.
There, I gave you my spill, just fine tune that baby.

02-27-2009, 11:14 PM
well it was supposed to be kindof slo mo when it slowed down, but i guess that didn't really work :D. but thanks Rombie, i think ur right about all of that.
thanks everyone for the CC, but its late and im tired and itl probly be late if i dont give it in 2nite so im just gonna keep it as is, but i will keep the advice for future anims. thanks!

02-28-2009, 12:14 AM
umm.. It's really stiff and positions look idk.. pointy, not natural. Work on your bluring too. Otherwise not bad, keep it up!