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Vorpal
03-21-2009, 11:00 AM
http://www.filecram.com/files/Mad skills.gif
That is what this guy has, look at him avoid those blocks fairly effortlessly.
Yes the colors are exorbitant, but frankly who cares?
About 70 frames or so.
Enjoy.

poppetje3D
03-21-2009, 11:08 AM
The double framing sucked.

Vorpal
03-21-2009, 11:19 AM
The double framing sucked.

Okay, I guess I will wait for a respectable animator to voice his opinion.
Also there is this thing called constructive criticism, perhaps you should try it some time?

poppetje3D
03-21-2009, 12:02 PM
Fu .

Vorpal
03-21-2009, 12:03 PM
Fu .
lol .

Chimaera
03-21-2009, 12:08 PM
The double framing was a bit iffy, seeing as near enough every movement had it, it made non double framed parts look weird.

I also disliked the movements, as the legs were wobbly at some points, and the physics were off.

Furthermore, the yellow cubes movements look wrong, specifically the speed.


On the plus side, it was colourful.

Vorpal
03-21-2009, 12:10 PM
I seriously love you, thanks for the criticism chimmy.<3

Lixu
03-21-2009, 12:32 PM
Fu .
Doe niet zo stoer man kanker mongol.

--

It's an okay animation, practice your easing a tad more on your jumps.

Vorpal
03-21-2009, 12:43 PM
Doe niet zo stoer man kanker mongol.

--

It's an okay animation, practice your easing a tad more on your jumps.

Yeah the jump was fail, but I like it. thanks

Automaton
03-21-2009, 12:44 PM
over-did the double framing waaaay too much. Take out all of the double framing and post the gif, I have a feeling it will look better. Then maybe add double framing after the second duck. Also, the last jump ended weird. He moved too much forward and landed unrealistically. Apart from that, I really liked it. It was smooth, well eased and no stiffness at all. The double framing spoiled it, and the last jump doesn't look right somehow, but it's only barely noticable :)

Vorpal
03-21-2009, 12:53 PM
over-did the double framing waaaay too much. Take out all of the double framing and post the gif, I have a feeling it will look better. Then maybe add double framing after the second duck. Also, the last jump ended weird. He moved too much forward and landed unrealistically. Apart from that, I really liked it. It was smooth, well eased and no stiffness at all. The double framing spoiled it, and the last jump doesn't look right somehow, but it's only barely noticable :)

Nah I will call it good as just an "okay" animation for now because I do not want to redo a lot of stuff. Thanks for the criticism though much appreciated.

ThatGuy
03-21-2009, 10:55 PM
sssssssssssssssssssssssssssssssssssstiff

Lemon
03-22-2009, 03:21 AM
S'good. Double framing isn't done well though.

band_it
03-22-2009, 05:31 AM
hate the double framing so much, it makes the anim looks laggy.....

and the physics looks weird..
noting much to say, but why did you use double framing in that anim?

poppetje3D
03-22-2009, 06:53 AM
Doe niet zo stoer man kanker mongol.
Sinds waneer ben jij NL? O_o
Ik doe niet stoer , hij beledigt me.
Respect every comment!

MaxZ
03-22-2009, 07:19 AM
O_o allemaal Nederlands.

Double framing didn't work well.

Vorpal
03-22-2009, 09:53 AM
hate the double framing so much, it makes the anim looks laggy.....

and the physics looks weird..
noting much to say, but why did you use double framing in that anim?

It was really a slo mo test.

Fries
03-24-2009, 08:49 PM
it was good. nice work

Arch-Angel
03-24-2009, 09:12 PM
poppetj3D is a ****tard and shouldn't be taken seriously.

Get a job.

Tidus
03-25-2009, 04:25 AM
The double framing sucked.
Word .

Avian
03-25-2009, 07:47 AM
Nice work, but I don't like the double framing.