View Full Version : Take A Look Around

04-07-2009, 04:48 PM
Holy shit, its done. Enjoy, please.


Enough alt links anyone? haha.

I realize that in a section, the enemies dissappear after death. I have no idea why it does that in the .swf. In the .fla the enemies are still there. Just try to ignore it or something. Dont tell me about it, because I am well aware of it, I hope it doesnt ruin the whole movie for you.

04-07-2009, 04:59 PM
i already posted on FL. very awesome went with the game very well

04-07-2009, 06:05 PM
Brilliant. That's all I can think of saying. It does stay true to the game as well.

04-07-2009, 06:18 PM
It's very good. You should have added v-cam to the rooftop fight though.

04-07-2009, 06:30 PM
This makes me want to play it

04-09-2009, 05:45 PM
Thanks for the comments guys :]

New Generation
04-10-2009, 04:16 AM
You have improved dramatically. I have improved as well. I will beat you ,just youuu-- waaaaaaaaatch(song)

Okay, it was epic.

04-10-2009, 06:59 AM
That was great! Wow...

chaos warrior
04-10-2009, 07:30 AM
I thought it was a really good animation, except for the smoothness of the sticks. It may be your style, however when you're creating longer animations a cleaner brush stroke looks a whole lot more professional and it's a tad easier on the eyes. Also I'm not sure if it was my computer or the animation, but the cuts from action to movement the music was clipping?

On a whole though the animation was pleasant to watch and shows a massive amount of potential to create some kick arse pieces of work.