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Apples
04-13-2009, 12:45 PM
Heres some gameplay of clip, and some demonstrations of whats in the game.

http://www.truploader.com/view/056377

http://www.truploader.com/view/959016

http://www.truploader.com/view/216738

http://www.truploader.com/view/233464

Hope youre looking forward to Clip.

Mr.Pancake
04-13-2009, 12:51 PM
not really fond of the graphics, the last perspective anim was quite awkward too.

the game functions look nice tho. are you releasing any demo ?

Apples
04-13-2009, 12:57 PM
not really fond of the graphics, the last perspective anim was quite awkward too.

the game functions look nice tho. are you releasing any demo ?

The game is only a mere 30% complete.
It has a long ways to go.
I have most of the coding down, but the level design, graphics, music, sound, etc still need a lot more work.

Wtf
04-13-2009, 02:19 PM
We'll just wait then.
Great games take time.

Apples
04-13-2009, 05:32 PM
We'll just wait then.
Great games take time.

So far, the things I am currently working on for the game are:

First person mode,
3rd person mode,
2-D mode,
Birdseye view mode,
Driving sections,
Multiplayer (co-op),
Hard mode difficulty,
Final 25/50 levels,
First 4/10 boss fights

Those are the current features I am working on and tuning up for the game.
As for what I have done:

Half of every mode previously listed,
Easy difficulty,
Moderate difficulty,
Multiplayer (4-8 player deathmatch),
First 25 levels,
Boss fight for level 10,
In game animations,
Most coding,
Main campaign (story mode),
Various guns to be used in story mode, and multiplayer.

Cory
04-13-2009, 05:54 PM
those looke like animations, not gameplay =/

Apples
04-13-2009, 05:56 PM
those looke like animations, not gameplay =/

Its all recorded and rendered back into flash.

Cory
04-13-2009, 06:03 PM
meh i still have trouble believing it but okay I'll take your word on it

Cizzil
04-13-2009, 08:07 PM
Haha cod much? looks nice

Apples
04-14-2009, 02:21 PM
So far, at 30% completion, the game is already at 8 megabytes.
I may have to put this out in parts instead of a full release.

Cizzil
04-14-2009, 02:50 PM
I wouldn't that would ruin the hype for the game.

Wtf
04-14-2009, 02:54 PM
If you do this right I think you'll have one of the best games that this page as ever seen.

Apples
04-14-2009, 07:28 PM
If you do this right I think you'll have one of the best games that this page as ever seen.

I personally think it will be one of the most computer intensive flash games out there.
I dont know how I will fix the lag issue, but I'm sure I will find a way.
For now, I just want to get the game being the best it can.
Look forward to a demo sometime down the line.

Arch-Angel
04-14-2009, 08:30 PM
I personally think it will be one of the most computer intensive flash games out there.
I dont know how I will fix the lag issue, but I'm sure I will find a way.
For now, I just want to get the game being the best it can.
Look forward to a demo sometime down the line.
Min is going to be better =/

Cizzil
04-14-2009, 08:59 PM
I personally think it will be one of the most computer intensive flash games out there.
I dont know how I will fix the lag issue, but I'm sure I will find a way.
For now, I just want to get the game being the best it can.
Look forward to a demo sometime down the line.

There is probably some way you could sell the game to like some video game company, and they could convert it to a d.s or wii mini game or something. Could be a way to make the big bucks. Idk if that's possible though. But I did hear if you make your own ipod app, you can make a ton of money.

Chimaera
04-14-2009, 09:08 PM
I'm a cynical person, I call bluff.

Deathbat.
04-15-2009, 04:40 AM
If you do complete this, sell it to some place like, Armour Games.

Some place where you get cash for it, then make a sequel.

dawG
04-15-2009, 08:29 AM
It actually looked aight.

Apples
04-15-2009, 07:59 PM
If you do complete this, sell it to some place like, Armour Games.

Some place where you get cash for it, then make a sequel.

I highly doubt I would make a sequel.

jimmydigg
04-15-2009, 08:08 PM
I highly doubt I would make a sequel.

or sell it off in parts, coz you said you would release it in parts so....

Bonk
04-15-2009, 08:43 PM
I reckon that the guns shouldn't be so realistic, it contrasts with the cartoony art of the rest of the game.

Apples
04-16-2009, 06:48 PM
I reckon that the guns shouldn't be so realistic, it contrasts with the cartoony art of the rest of the game.

I kind of want to go with my own style, sort of a cartoony realism you see?
The reason I keep the art cartoon like is because its simple, anything too complicated tends to distract from the game or make it too hard to understand.
I made the art simple for good reason.

Bonk
04-16-2009, 08:23 PM
Yeah, the art's fine - the contrast between the really simple cartoony art and the guns is weird.

Orange Blob
04-17-2009, 02:27 AM
i actually thought the contrasting fitted in a way.
I like the cartoony style with that edge of realism. As if it focusses on how important guns are.
Great work, looking forward to it!

Apples
04-17-2009, 04:18 PM
By the way, the beta testers who complained they didnt get the beta for the prologue, guess what you actually signed up for?
To get the first look at this baby.
Hope you can all help me with the process of development.

Wtf
04-17-2009, 05:58 PM
I'm happy I'm a beta tester.
Rawr

l300l30
04-18-2009, 02:18 AM
nice one , but to me the last when you were in first person mode , it didnt look like you were acutually aiming at that spot

Apples
04-18-2009, 07:50 AM
nice one , but to me the last when you were in first person mode , it didnt look like you were acutually aiming at that spot

Its because for the First Person footage, the character was in cover.

raffi v2
04-18-2009, 08:33 AM
No, he meant that the gun wasn't pointing at the wall, at least it didn't look like it. It just looked like it was aiming to the right of the screen

Oh and hai apples. I haven't spoken to you in ages :o