View Full Version : Midnight Mountain Mishap

04-19-2009, 07:17 AM
That's right, it's the 3 M's.

FileBox: http://filebox.me/view/709310
Skatetalk: http://skatetalk.leadhoster.com/midnight_mountain_mishap.html

This animation is more about the background and scenery.
I also tried a new stick style. All I changed was the color and outline.

If you comment, make sure to give C&C on the background too.

04-19-2009, 07:44 AM
can't see filebox or else my computer drives me insane :[

04-19-2009, 07:56 AM
Meaning,... ? What, does it crash?
I'll use another, link will be up a 2 mins more or less.

04-19-2009, 08:12 AM
That host site works for pretty much everyone here.

Work on movements and scenery. Never use filters until you have an artistic eye. That way you can criticise yourself and judge how much of which filter to add to whatever >_>

Sorry, but the scenery was that bad.
Also, at the end, if he was supposed to fall behind the big rock whatever, why would you redraw him like that? Just use layers. If he was supposed to sink into something, it didn't look like it.

04-19-2009, 08:23 AM
I actually liked the scenery. The movements were really off, you may want to do some tests.

04-19-2009, 10:18 AM
Too much blur and shitty effects on the background...

04-19-2009, 10:21 AM
i think it would be better if you sharpen the ground were the stickman stands and blur the foreground and the sky/background a little that would make it better i think :D

04-19-2009, 10:24 AM
I blurred the stars, but not the sky because it would not show up on a fill.
Yeah, maybe I should have blurred the forground and not the bg.
I didn't think to do that.

04-19-2009, 11:50 AM
dont use bevel so much. do lighting by hand

04-19-2009, 12:01 PM
Don't bevel. Just shade it by hand.

Seen entanglement. T-man did all of the shading by hand... and I looks awesome. Stay away from bevel for a while please.