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View Full Version : sig base test



megaanims
04-22-2009, 05:27 AM
a test with a new base
http://i42.tinypic.com/2mr62dd.jpg

N T
04-22-2009, 05:51 AM
the flip was AWESOME, but don't you think you'd land on both legs, then kick?

Kieran.
04-22-2009, 05:53 AM
Yea, but then It would have looked quite choppy.

N T
04-22-2009, 05:58 AM
true.. but still :/ he could have landed on both legs then kicked a little more upwards.that would've looked ok.

Kieran.
04-22-2009, 06:06 AM
Silence Zyles jr.

N T
04-22-2009, 06:17 AM
stop frickin calling me that >:[

Vacuum
04-22-2009, 06:30 AM
stop frickin calling me that >:[

Zyles Jr. Zyles Jr. Zyles Jr. Zyles Jr. Zyles Jr. Zyles Jr. Zyles Jr. Zyles Jr. Zyles Jr. Zyles Jr.




:3

poppetje3D
04-22-2009, 06:36 AM
The impact of the landing can be much better.

Vacuum
04-22-2009, 06:39 AM
The impact of the landing can be much better.

Yeah, and the guy is all fidgety when he lands.


Also poppet, wtf is with your sig?

"Don't drink kids"?

How do you expect us to drink kids?

Kieran.
04-22-2009, 06:41 AM
I think what it is meant to say is "Don't drink.....(pause)..... kids."

Vacuum
04-22-2009, 06:42 AM
I think what it is meant to say is "Don't drink.....(pause)..... kids."


Well, it doesn't say it.

Also, that "pause" is called a comma.

Y'know, "Don't drink, kids"

MaxZ
04-22-2009, 07:47 AM
He should've crouched more after the flip, that'll give more anticipation.

zawmbee
04-22-2009, 10:03 AM
Next time you copy phoenix's tutorial, copy it right.

Stormwalker
04-22-2009, 10:43 AM
Quite choppy , the flip was also stiff (choppy too), seems to lack easing in general.

Avian
04-22-2009, 11:17 AM
Choppy, and don't you think you should post some longer animations ?

megaanims
04-22-2009, 04:48 PM
okay fine I will but I have no inspiration to animate something longer that 190 frames

Cronos
04-23-2009, 08:24 PM
Sigh u guys sure dont like choppy :S