View Full Version : Back to animating (SPP)

05-23-2009, 11:15 AM
So I haven't been posting at SPP for a while, due to the fact that I wanted to improve at various other places. I had a break for a couple of days, and then started animating again.

These Are some animations I have made in the last few days.

http://www.truploader.com/view/731385 - Ay newest... A demo fro RHG.

http://www.truploader.com/view/319854 - A quick animation I made for a ninja competition.

http://www.truploader.com/view/131851 - A jump I made, but I was mainly working on the walk.

I will be making more and posting them on SPP now, so I can improve rapidly.

05-23-2009, 12:13 PM
The third, he fell down way to fast.

05-23-2009, 02:30 PM
Yep, my easing wasn't too good on that one, thanks for the help.

05-23-2009, 02:52 PM
Sorry for that short post earlier. I must have been in a hurry.

1- The blood went way too fast. Animate each particle separately and have them going at different speeds.

2- His legs are too short. When he hit the ground it took him too much time to get back up. Don't make him go so slow to the floor.

3- He seemed to kind of float when he jumped. And like I said earlier, ease the falling.

05-23-2009, 02:57 PM
Thanks. I was glad you posted on how to make him impact with the floor on the ninja thing... I was having some trouble with that.

-thanks for your comments.

05-23-2009, 03:06 PM
Is your RHG's power a walking stick that is a gun?

05-23-2009, 03:10 PM
Quite clearly, yes .

05-25-2009, 10:10 AM
you're gunna loose that ninja competition. Where is that ninja competition.

05-25-2009, 12:07 PM
^_^ lol thanks...

The comp is finished.. but It was hosted here: http://www.glowanims.us.tf/

05-25-2009, 01:47 PM
cool - kinda wobbly and kinda off with physics on jumping but good work keep trying.