PDA

View Full Version : Hell yeah! (Rab)



Rabstar
05-25-2009, 08:11 AM
http://rabstar.deviantart.com/art/Hell-yeah-123656200

CC PLEASE ON DA. :D

joaoba16
05-25-2009, 09:41 AM
Bad, Bad, Bad...Stiff, add more frames

RawGreen
05-25-2009, 09:45 AM
Hell Yeah Seaking !

Kieran.
05-25-2009, 09:48 AM
Um, google the replay button thing?

And jaoba, that was a bit harsh. I though it was quite good, but you could have shaken the V-cam slighly on impact.

MaxZ
05-25-2009, 09:50 AM
Bullshit, Jaoaba. It was good

*Space reserved for cc because I'm too lazy now.*

Blot
05-26-2009, 02:57 AM
wow rab really good i left u a comment on ur deviant buuuut

it is me edward0 i changed to terc then to blot, u remember?

well u have gotten a lot better at flash since i last saw one of ur flashes

congrats and well done

Rabstar
05-26-2009, 06:42 AM
Thanks man, long time since I saw you, too. :D

poppetje3D
05-26-2009, 07:19 AM
Niace man .

Rabstar
05-26-2009, 09:49 AM
Thank you. :D MOAR

doc
05-26-2009, 03:10 PM
Make a MC or a button, and put this code into it:

on(release){
gotoAndPlay(1);
}
The anim was very stiff, there was a bad balance of in-between frames and action frames.

Orange Blob
05-26-2009, 07:04 PM
ok, click on the last frame of the anim and put stop();
then create a button the usual way, then don't go into the button but click on that object and make it into another symbol (movie clip) and on the first frame of that movie clip put in:
on(release){
gotoAndPlay(1);
}

and then it should work.

Oh and the characters seemed a little messy, and the gravity was all screwed up, cos he floated for way too long and then didn't descend right.
Depending on his momentum (speed and rate of traveling forward) he need to arc out of the kick, descend not as fast at the beginning but start his descent somewhere in the middle of his last kick/when he just lands the kick. And he looked a little stiff when he landed.
Just what i think.
But i still liked it :D

Rabstar
05-27-2009, 06:34 AM
Wow. Lots of physics... o.o
Too much! D: