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AsSeenOnTV
05-27-2009, 01:46 PM
Some pivot I've been making

new: kick fail (http://i345.photobucket.com/albums/p377/AsSeenOnTV6/kickfail.gif)

rainbow kick (http://i345.photobucket.com/albums/p377/AsSeenOnTV6/rainbow.gif)

ragdoll (http://i345.photobucket.com/albums/p377/AsSeenOnTV6/ragdoll.gif)

skating (http://i345.photobucket.com/albums/p377/AsSeenOnTV6/skating.gif)

rock throw (http://i345.photobucket.com/albums/p377/AsSeenOnTV6/rockthrow.gif)

a fight scene (http://i345.photobucket.com/albums/p377/AsSeenOnTV6/triplekill.gif)

What rank do you believe I am?

MaxZ
05-27-2009, 02:01 PM
Inters, you should try to lower the amount of frames.

poppetje3D
05-27-2009, 02:01 PM
rainbow kick : cool , I like it.

ragdoll : The impact can be better.

skating : The jump's are just to slow , I say :P

rock throw : Maybe a cooler inpact , but I don't see anything wrong with it.

a fight scene : Wauw , I seen this before :P

Nice man , keep it up.
High beginner i say.

Liquid
05-27-2009, 03:40 PM
I would say borderline inter.

Vacuum
05-28-2009, 02:12 AM
Inters, you should try to lower the amount of frames.


Not interz.


To get interz you must create a long animation with a storyline.


An animation which would truly show what are you capable of.

Cronos
05-28-2009, 02:18 AM
gif rape. They are good though... nice and smooth, i liked the fight the most.

MaxZ
05-28-2009, 07:54 AM
Not interz.


To get interz you must create a long animation with a storyline.


An animation which would truly show what are you capable of.

What a pile of shit, it's about the quality of your animation.

Vacuum
05-28-2009, 09:19 AM
What a pile of shit, it's about the quality of your animation.



Just read on dd. The people there know more about ranks than you do, I say.

Avian
05-28-2009, 11:09 AM
The first one didn't look very natural.
Yeh, the impact in the ragdoll can be better.

The fight scene was the best I'd say, but it wasn't anything special.

rozzer
05-28-2009, 12:29 PM
i liked em but with the skating one u have to lowe the amount of frames on the fall cos it was too slow, be more aggresive in ur making it all seemed to slow really but high begginer

MaxZ
05-28-2009, 12:36 PM
Just read on dd. The people there know more about ranks than you do, I say.

**** DarkDemon, srsly. We're on Stickpage here, if someone would make a mindwhopping animation but he didn't make a long animation, you would say:

'NOE ITS HIGH MEDIUM HALF BEGINNER INTERMEDIATE LOL, ASK DD!!1'

Vacuum
05-28-2009, 01:03 PM
**** DarkDemon, srsly. We're on Stickpage here, if someone would make a mindwhopping animation but he didn't make a long animation, you would say:

'NOE ITS HIGH MEDIUM HALF BEGINNER INTERMEDIATE LOL, ASK DD!!1'


Oh, just **** this.

Everyone has his opinion, okay??


I say somewhere around border.

AsSeenOnTV
05-28-2009, 01:20 PM
Here's a new one I made. I see nothing wrong with it.
kick fail (http://i345.photobucket.com/albums/p377/AsSeenOnTV6/kickfail.gif)

poppetje3D
05-28-2009, 01:33 PM
Zyles , **** it.
Ranks suck anyway.

Edit :
The jump looks really slow.
When he falls down.
Maybe delete some frames?
Or just edit it.

AsSeenOnTV
05-28-2009, 01:42 PM
I'm going for realism here if anyone noticed. I'm trying to simulate a scenario.

kinto
05-28-2009, 01:59 PM
Yeah I don't know what the f u c k these kids are talking about. The movements are very realistic.

Zed
05-28-2009, 02:09 PM
It's very good. I'm not sure whether the back leg should have extended a little more on the jump - it looked like it stayed quite bent to me, but I haven't tried it. Yours might be the best way.

Covalence
05-28-2009, 07:43 PM
The somewhat lack of gravity is what made that kick fail :|
You're better than half the current pivot section, so nice job. Just watch how you animate gravity, and you'll be fine. You should also try making an animation with a storyline not to get inters, but for fun, and to expand your ability.

rozzer
05-29-2009, 01:50 AM
yeah cos it seems like at the begining of the jump theres lots of gravity and then u stopped to get him to turn so it could fail and then put on the gravity on again so that makes it look UNrealistic and dont start off by saying theres nothing wrong with it and expect everyone to agree with you xD.

Avian
05-29-2009, 09:54 AM
It wasn't very natural, but probably it wasn't supposed to be.
It needs more force.