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fire and ice studio
05-30-2009, 07:04 PM
Okay.. here my first walk.
http://www.truploader.com/view/310579

redpengu
05-30-2009, 07:21 PM
It is very wobbly and the legs look weird as they move, try using some of the tutorials in the help section.

fire and ice studio
05-30-2009, 07:22 PM
http://www.truploader.com/view/067774 Punch Test 1

fire and ice studio
05-30-2009, 08:06 PM
umm.......... BOOM?
http://www.truploader.com/view/374217

doc
05-30-2009, 09:27 PM
The walking guy doesn't move enough, and it's too fast. The colors for the splosion are off, and the punch lacks easing and anticipation, and its force isn't great. Try to add a few frames to the beginning, and have him follow through, it would make it easier to CC.

fire and ice studio
05-30-2009, 10:02 PM
lolz got bored its not meant to be good animation... but... i lke it..
http://www.truploader.com/view/996147

Aycaramba
05-31-2009, 07:37 AM
Try using layers, and don't use the eraser tool to animate particles.

-Hawk-
05-31-2009, 07:54 AM
Walk
The walk is wobbly and not very smooth. Make the back leg come slower up and faster back down to the ground each step. His neck looks stiff so try to move his head up and down as he walks.

Punch
The legs shouldn't switch positions during the punch. The whole body should move forward (the stickman steps forward as he punches). Also don't bend his legs so much for such a small move forward, especially a punch.

Explosion
Very choppy, make the explosion slowly evolve and grow, and make small particles around it. Funny choice of colors. Make it longer (more frames) so that it is smoother.

Fishing
When the fish drags the cord, it should bend to the right, not left. When he's dragged into the water have less frames to make it faster.

Hope this helps. ^_^

Orange Blob
05-31-2009, 08:00 AM
STOPANIMATINGFORTHERESTOFYOURLIFEPLEASE!!!!
in other words
STOP ANIMATING NOW FOR THE REST OF YOUR LIFE PLEASE!!!!

Terrible, you can't even spell which would have been your strong point in the animation but it sucked. I mean, you didn't even try to make your animation fluid and have connecting movements. It's shit. Not even noobish. It will never become noobish. please, never join a collab till you can actually make noob animations.

fire and ice studio
06-01-2009, 03:56 PM
O...kay....thanks for the encouragment.

walk test 2
http://www.truploader.com/view/793425

walk test 3
http://www.truploader.com/view/814725

genocide
06-01-2009, 04:29 PM
Keep working on the arm/leg movements, but jeeze dude, you HAVE to move the head, it can not stay stationary, that's why it looks so unrealistic.

fire and ice studio
06-01-2009, 04:32 PM
okay thanks:Smile:

fire and ice studio
06-01-2009, 06:03 PM
Punch 2... i had a hard time with the legs... they wobble.... ALOT
http://www.truploader.com/view/234902

undagada
06-01-2009, 06:20 PM
Punch 2... i had a hard time with the legs... they wobble.... ALOT
http://www.truploader.com/view/234902

:U looks like you're doing it on purpose, lel.

Just make sure you draw them out right, and double check if the legs are in the same position as the previous frame, while moving towards the destination. Don't move the legs to one position and snap back the next frame, that causes wobbling.

fire and ice studio
06-01-2009, 06:27 PM
no... i'm not trying to make it bad... i'm just a REEAALLLY bad noob.

undagada
06-01-2009, 06:30 PM
no... i'm not trying to make it bad... i'm just a REEAALLLY bad noob.

How bout starting off by looking at a decent animation frame-by-frame?

You can do this by playing the animation, then right click > Forward, right click> Forward. You will be able to see each frame, and then you can try to duplicate it.

fire and ice studio
06-01-2009, 06:32 PM
okay thanks! ^_^ its good to get help...

sasuke21
06-02-2009, 04:32 AM
k, do you use add keyframe or add blank keyframe?

Sonoya
06-02-2009, 05:42 AM
uh... i think as you need to do is draw the sticks better and the limbs closer
try doodling on flash for practice and stuff

mrr
06-02-2009, 07:43 AM
Are you using a mousepad or a mouse because the stick wobbles way too much!

Avian
06-02-2009, 11:16 AM
Punch 2... i had a hard time with the legs... they wobble.... ALOT
http://www.truploader.com/view/234902
Very wobbly, I agree.

jakops
06-02-2009, 02:18 PM
Wtf is whit your sing??

Miccool
06-02-2009, 02:32 PM
STOPANIMATINGFORTHERESTOFYOURLIFEPLEASE!!!!
in other words
STOP ANIMATING NOW FOR THE REST OF YOUR LIFE PLEASE!!!!

Terrible, you can't even spell which would have been your strong point in the animation but it sucked. I mean, you didn't even try to make your animation fluid and have connecting movements. It's shit. Not even noobish. It will never become noobish. please, never join a collab till you can actually make noob animations.

Wow... stop being a prick. I'm sure most people were this bad when they first started. There was absolutely no constructive criticism in this just a lot of flaming. I mean, I'm pretty sure he was actually trying his best to create something good. He's just a beginner; he's new at it, yet you blatantly accuse him for not trying to make his animation "fluid" and have "connecting movements" (btw it seems pretty clear that he was trying to make it fluid and such otherwise it would be all over the place.). Not only is your analysis seemingly incorrect, you blame him for something he does not yet have the skills to do efficiently yet. We all start somewhere. We all sucked at one point. It's people like you who make this site lose a lot of possible potential. Btw, I sucked a hell lot more than this when I first started.

As for the animation, just keep practicing. Read some tutorials, analyze other people's animations and try to be creative. Nothing to really say about each animation.. Just practice and you'll realize your own faults.

fire and ice studio
06-02-2009, 09:21 PM
Thanks Miccool! :Happy:

fire and ice studio
06-03-2009, 12:52 PM
okay... walk test 4.... the movments are better ( in my opinion) only the guys head moves funny... ehh... i'll get it eventually.
http://www.truploader.com/view/136789

alcaknight
06-03-2009, 01:36 PM
He kind of pauses at the end, before he starts over again. His legs resize abit also. Arms are choppy at times. It would be better if his head was forward more, because it looks like he is in a turtle neck or something. Pretty good though.

Rival
06-03-2009, 01:50 PM
There should be a point where his arms Switch from side, I can't see it in that one. Way better then you past attempts though.

sasuke21
06-04-2009, 07:54 AM
keep up the work! you will improve in time.
try to work with rezising, movements and wobbling.
also do you have a tablet? its very practical when animating.

Arch-Angel
06-04-2009, 11:23 AM
They're terrible.

I'm assuming that you just got flash. Just go read through some of the flash and pivot tutorials. They will help you out. Also, try making your own colors instead of using the default ones built into flash. Try zooming in once or twice and then draw your frame, that helps cut down on how much everything wobbles.

Good luck.

fire and ice studio
06-04-2009, 05:16 PM
okay... i drew a gun and did a shooting test... i got some sound.. although its not the right sound... o well... and i forgot to put some reaction from the guy...
http://www.truploader.com/uploads/822301shooting1.swf

alcaknight
06-04-2009, 06:44 PM
The stick needs to react, and the gun needs more of a kickback. So the stickman would move back more. Make a little explosion at the end of the gun when it shoots. The head is weird.

Denial
06-05-2009, 12:48 AM
are u erasing out of a solid block to animate? im not being mean i was just wondering. you should definately keep the head in place like you were doing but just add additional in-between frames and make the limbs a bit less bulge-y =P

fire and ice studio
06-05-2009, 04:43 PM
okay thanks guys =P

okay.... my first.... what should i call it... "involved" animation. blood and the fall is probubly completly wrong..
http://www.truploader.com/view/734950
o yeah.. turn on ur speakers

alcaknight
06-05-2009, 04:51 PM
He should have flown back more from the impact of the ball. The walking is okay. Just keep practicing it, and you should get it soon enough. When the ball hit the wall, it just looked weird. When the guy's head was getting smashed, I thought that it should have maybe looked smashed and bits and pieces should have flown everywhere.

You are improving though.

fire and ice studio
06-05-2009, 04:53 PM
okay thanks... how was the blood though?

Arch-Angel
06-05-2009, 05:06 PM
Blood needs a lot of work.
You should ditch this thread and make new ones. If you chose to do so, don't make a thread every time you make an animation. Make an animation that consists of either a lot of shorts (20-60 frames), or an animation of at least 300+ frames that might have some solid point to it.