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Koanga
05-31-2009, 12:37 AM
I practiced with a quite of bit of animations, this is definately better than my running animation.

It is a bit shaky and I'm going to fix that, I'll just have to keep practicing!

http://www.*************/open/1243751591

Made with mouse, 18 fps.

Seems that the head is too big, meh, gonna have to draw another into the library.
I have just realized that how I animate just doesn't look good, I'm going to be practicing for quite a while until I get it before I post a big animation.

Blot
05-31-2009, 12:43 AM
it wasnt too bad, i liked the way u actually moved the stick, that seemed qutie realistic to me

it lacked easing and anticipation, and didnt really have much force, but it was ok

little bit of wobbliness, unless that is ur style.

doc
05-31-2009, 11:10 AM
The throw didn't have any force, but the rest was really good, gj!

MOLProd
05-31-2009, 06:07 PM
The throw didnt have much force as doc stated, and the anticipation was small. It lacked a tiny bit of consistency in the figure, I could see the joints changing a bit when he threw it, but that is expected I guess. I liked it though.