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stick B pilli
07-20-2009, 09:38 PM
okay this is my first physic test

http://filebox.me/view/6swf5qm4n

explosivecontent
07-20-2009, 10:16 PM
try using an EXTREMELY simple technique that makes it look a little bit better.
not sure what its called on SP, but i heard someone call it squash and stretch, where as the ball hits the ground, it flattens a small bit, and as it come up, it stretches a bit.
tell meh if you dont get it, ill make a really simple animation supporting it :P

NightBlade
07-20-2009, 10:20 PM
sounds simple... I'd do it but I'm too lazy to go through the trouble of making a proper 3D ball that widens on pivot... man im lazy. I'll just play Wolf-Team instead

Sonoya
07-21-2009, 07:18 AM
its a ball :D
wait .. no. its a circle :3

Jom
07-21-2009, 01:55 PM
the ball fell too slow and evenly spaced, only make it fall like 1 or 2 frames

use a tremor effect for some force and speed!

zlajaa1
07-23-2009, 06:00 PM
it should be faster when the amplitude is smaller

that would help you a lot in next one