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Shanto
07-31-2009, 12:03 PM
Just a simple dagger through the head. So quick and painful there is no reaction :P

I tried to make some blood at the end, I think it was pretty fail.

http://www.truploader.com/view/965031


Thanks.


This is the anim without anything besides the blue stick

http://www.truploader.com/view/503391

Just so you can look at the movements.

Foofighta000
07-31-2009, 12:35 PM
lol the blood looks like sticks falling

Shanto
07-31-2009, 12:37 PM
Yeah, the blood is horrendous.

N T
07-31-2009, 12:43 PM
lol, so unrealistic. first of all, the stickman would've moved if he had a knife in his head. Don't you think you would. Second of all... the blood. lol. lol. It looks kind of cool actually :/ but you need a lot more particles than 5 lines

Shanto
07-31-2009, 12:45 PM
I know, the reaction (or lack of) was on my lazyness. I suck at reactions, so when I try and put one in, everything looks like shit. :/)

How was the movement of the blue stickfigure though?

Kieran.
07-31-2009, 02:15 PM
The movement of the blue stickfigure was good.

Btw, blood particles disperse, and don't get larger/join together.

Shanto
07-31-2009, 03:00 PM
Thanks.


This is the anim without anything besides the blue stick

http://www.truploader.com/view/503391

Just so you can look at the movements.

Kieran.
07-31-2009, 03:20 PM
Lacks a bit of force, and is a bit wobbly.

But great movements.

FuD
08-01-2009, 05:57 AM
The reaction would be is that he would try to block the knife automatically by putting his hands up but he won't be fast enough and when the gets stabbed his hand will just bob back. Then the blue guy could remove the knife and he could take one step back and then lean forward while putting his hand on his head when the blood is leaking out of the wound.

Upps
08-01-2009, 07:00 AM
You kind of personified the blood in making it fly out, pause and then fall..
Movement was ok, just little woblyness due to brush smoothness.
and the second anim was ok too.
[Edit]: Work on leg movment, you made the entire body move smoothely but heavy spaced the leg.

N T
08-01-2009, 07:58 AM
Blue guys movements were good, only a touch wobbly

Shanto
08-01-2009, 09:57 AM
Alright, thanks everyone :3

RawGreen
08-01-2009, 02:25 PM
I don't believe it, Shanto can animate :D

keep up the good work mate.

Shanto
08-01-2009, 03:31 PM
lolol thanks :3

Spitzer
08-04-2009, 02:35 PM
I haven't animated for three months, and i haven't been here in about 6.
You still suck at animating.
Enjoy your AIDS

spanned
08-05-2009, 02:15 PM
more blood will be more convincing.. its smooth though

sunnygo
08-05-2009, 06:01 PM
I think your movements are good, but your poses could use a little work :)

Shanto
08-05-2009, 06:03 PM
Okay thanks everyone


But spitzer still sucks at life.

Mr.Pancake
08-05-2009, 07:34 PM
The blue guys movements were semi-right :V

he moved back for anticipation, that's cool, but whenever he bends back, his body tilts backwards, making him smaller, in your animation he keeps the same size(or actually growing). arc his head/body down a bit when he moves back.

his leg moves forward while he punches, have you tried it in real life? try to punch and move your foot forward at the same time, it doesnt work, well it does, but you will get out of balance, and it will lack power. if i remember, the right thing to do is called overlapping movements. first make his leg move forward and settle down, while his body is moving forward, the arm follows.

try it, stand up, move your body forward and settle your back leg down, while doing this, when your foot settles down, throw the punch, much better right?

try the same when animating, overlapping movements gives a more dynamic feeling.