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View Full Version : GOLEMWORLD 80000 and a pretty good gun anim...



Jet
04-04-2008, 03:38 AM
Okay first i made3 a gun anim which i quite lieked...its only my second one =D

Then i made a GOLEMWORD CINEMA PREMIER (dont ask...) Which has pretty good walking and fighting.

http://pivothost.org/public/pbserver1/1207370354.gif

http://pivothost.org/public/pbserver1/1207310647.gif

C&C
Btw the gif slowed everything down...:( RAPED
Rate Please.

EnJoY!!!

-Jet ^_^

power fuse0
04-04-2008, 04:01 AM
lol his spine broke in mid-air.
that must of hurt

was choppy in places.
some bad movements and physisics.
Not too bad effects
but ir eally dont like the white stick idea.
i spose its alright though
nice

Dragonkof
04-04-2008, 04:02 AM
lol his spine broke in mid-air.
that must of hurt

was choppy in places.
some bad movements and physisics.
Not too bad effects
but ir eally dont like the white stick idea.
i spose its alright though
nice

i posted pretty much same time as you.


and you said what i was going to say.
copycat.


i love the fade and zoom effect on the ball

Jet
04-04-2008, 04:08 AM
I agree on the coppyness and that and whatnot, but im thinking thats only on the gun one, yes? I really liek teh other one. You lieked dat one yes? Yeah i know the falling sucks.
<3 thx guys.

Dragonkof
04-04-2008, 04:09 AM
the gun one is my favourite.

Jet
04-04-2008, 04:10 AM
*tsk tsk* thats the one with the worst physics...

Then again i nailed the transparancy =P=P=PXDXDXDXPXPXPXP

Dragonkof
04-04-2008, 04:15 AM
in the gun one, at the beginning, the bullets come out Above the gun

Jet
04-04-2008, 04:17 AM
Yeah i know in the animation, in pivot, it makes it look awesome because its so fast, but gif slowed it down :(

Dragonkof
04-04-2008, 04:47 AM
speed up the frame rate then?

change from 6 to 5 or something?

Jet
04-04-2008, 04:50 AM
cba =P=P

superbumpus

Dragonkof
04-04-2008, 04:52 AM
bumpusupmusanus

Jet
04-04-2008, 04:54 AM
okay, we killed pf0's thread, were not killing mine.

Dragonkof
04-04-2008, 04:55 AM
noe.

we are.
we will.
we have.
we owned.

Jet
04-04-2008, 04:56 AM
Lol. whut should i improve on???

Dragonkof
04-04-2008, 04:57 AM
penusjk.


stiffnuss, easing and choppyness, the effects are great.

Jet
04-04-2008, 05:01 AM
thnx. lol. stiffnuss...lol.

Eman164
04-06-2008, 04:34 PM
i like the second one nice gun

Eman164
04-06-2008, 04:35 PM
and the first one chould use sum work in areas ^^

MrCheesy
04-07-2008, 05:44 AM
Please don't double post (posting twice in a row), instead use the edit button.
About the animation:
I thought the effects were pretty good, much better than what I can do at the moment :P
But his feet dont stay in the same position when he is walking....
^I don't know if I explained it propally (not too good with my words)^

Dragonkof
04-07-2008, 07:58 AM
Please don't double post (posting twice in a row), instead use the edit button.
About the animation:
I thought the effects were pretty good, much better than what I can do at the moment :P
But his feet dont stay in the same position when he is walking....
^I don't know if I explained it propally (not too good with my words)^

i believe you're trying to say the feet slide?