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Mavz
10-16-2009, 04:17 AM
Mavski's Awesomness

DDC9 Screenshots:
http://img339.imageshack.us/img339/5291/ownd.png
http://img210.imageshack.us/img210/1097/ownd1.png


New stuff:
http://pivotup.com/files/skaznybg.gif

__________________________________________________ ________
-Ladder (http://pivotup.com/files/9r8dp6o0.gif)
-Sword spin (http://pivotup.com/files/s9g3mybx.gif)
-Tactical Breach (http://pivotup.com/files/5az6b72s.gif)

Here's the piv. : http://pivotup.com/files/hxoplv4d.piv

-The collab failed for having less than 10 animations, so i thought id post my entry here.
-Gif. rape, I recommend using the piv.
__________________________________________________ ________
-Flippy (http://pivotup.com/files/kd0a78s9.gif)

-Bullseye (http://pivotup.com/files/462laygx.gif)



Thanks to:
AtokNiiro

Cronos
10-16-2009, 04:33 AM
I saw your shit on DD.

Get your ass in here bitch!

http://www.stickpageportal.com/forums/showthread.php?t=106872

Mavz
10-16-2009, 04:35 AM
Ahaha thanks, maybe later i still got some exams coming up.

Gyohdon
10-16-2009, 08:01 AM
Ah, finally another awesome animator joining the Pivot section.

Zed
10-16-2009, 11:46 AM
The running's off. Pretty drastically, but I can't quite pinpoint it. I think it's either hovering too long, switching too fast for the style, or not stretching enough at the peak of the stride. Or a combination of the three.


On the "Ladder" the walk was very poor for someone of your ability. It had no flow to it. You need to be moving the leg backwards already before it hits the ground so that the strides merge seemlessly together. The stride length wasn't long enough either.

I thought the block fell a bit quick without enough bounce too.

Also, the letters were shakey.


The "Sword Spin" was nice, although the front foot placement was off by a pixel just at the beginning and ideally he would have pivoted on the front of his foot raising the heel slightly.


"Tactical Breach" was pretty good, although there wasn't much movement apart from what the camera did. Why did the third guy eject a cartridge before they'd started doing anything?


I love "Flippy". The style on that one is absolutely awesome. It's my favourite out of all of them, even if the physics was off slightly in terms of lost momentum during the slow motion part of the second jump.


"Bullseye" was pretty mediocre. I didn't think the effect was as good as it could be. I also think you know full well what was wrong with it and you don't really need me to tell you.


That's basically all the bad stuff I could see. Overall, you're pretty good. It's some nice work there.

MaxZ
10-16-2009, 11:52 AM
Please continue in the 'Flippy' style. Shit's amazing. And as Zed said: the walk in 'Ladder' was extremely poor. I see alot of people doing cinematic shit, like your Tactical Breach, and focusing so much on the cinematics that they forget about actual movements. It's not appealing to watch stickfigures move 30 pixels.

poppetje3D
10-16-2009, 12:10 PM
MavZ , MaxZ.
Mmh , weird. :D

Covalence
10-16-2009, 01:53 PM
Seeing as everyone gave you some good criticism on your movements, only thing I can pick out right now is that you need to add trails to your sword spin, it looks pretty choppy.

Teriyakid
10-16-2009, 03:31 PM
DUDE, im not being a suck up or anything, but this guy is my new fav animator
hands down....