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FoShizzle
11-03-2009, 09:27 AM
NOT DONE

Took me bout' 10 minutes. As you see I lack quite lots of things, but this is just the start of the animation. Please don't remind me there is resizing, I'm not that stupid.

http://filebox.me/view/td1v8heak
http://filebox.me/files/td1v8heak_slow_mo_test.gif
fps: 6 (I usually animate on 12+)

Updated (kinda)
http://filebox.me/view/bqgi295m1
http://filebox.me/files/bqgi295m1_slow_mo.gif

Cn'C, I will update this when I'll fix everythan.

MaxZ
11-03-2009, 09:44 AM
Excuse me sir but there is no resizing. Those movements are sexy though, are they traced?

FoShizzle
11-03-2009, 09:46 AM
No, I used some pictures as references, and I decided to work on my easing and smoothness. If you look at the ramp, you could clearly see lots of resizing.
But thank you for your concern my dear man.

Tawnik
11-03-2009, 09:47 AM
The movements seem real, so is the gravity, if you didnt trace/rotoscope it, you're really good.

FoShizzle
11-03-2009, 09:50 AM
The movements seem real, so is the gravity, if you didnt trace/rotoscope it, you're really good.

Woo Tawnik thinks I'm good! I'm gonna fap to this comment.

FoShizzle
11-03-2009, 11:02 AM
Update

http://filebox.me/view/bqgi295m1
http://filebox.me/files/bqgi295m1_slow_mo.gif

Too lazy to go on.. Will finish it up tomorrow.

Vendetta
11-03-2009, 07:16 PM
Yes I like it, and I would enjoy seeing it at normal fps

(FoShizzle is kewl)

FoShizzle
11-03-2009, 09:39 PM
With the finish product, I'll cut out some frames so it will be clean and smooth, and not in slow motion.

zer0gravity
11-05-2009, 12:25 AM
i do parkour. this is very good. =)

but that's more free running then parkour and free running.

parkour is the movement from a - b in the most efficient and fastest way.
(a-b being two places e.g one side of a city to the other)

free running is pretty much parkour but it incorporates flipping and twisting into your movements.

Scarecrow
11-05-2009, 03:20 AM
i am impressed

puinkey
11-05-2009, 05:16 AM
I am impressed as well .
But I see wobbly ...."obstacle" thing there. ( was this the resizing you were talking about ? )
And I think It'll look fantabulous with shadows :)
Excellent work matey !

FoShizzle
11-05-2009, 06:44 AM
Thanks guys, and yes Puinkey, you got good eyes. :D

Jeremy
11-05-2009, 11:59 AM
Parkour =/= flips.

Damn good animating though.

FoShizzle
11-05-2009, 12:16 PM
Thanks.
Will finish the animation tomorrow.

zer0gravity
11-05-2009, 09:48 PM
Parkour =/= flips.

Damn good animating though.
what? free running = flips.

Jeremy
11-06-2009, 12:49 AM
Free running =/= Parkour.

Parkour is about efficiency, flips arent efficient.

zer0gravity
11-06-2009, 02:57 PM
yes.

alot of free runners just find 1 obstical and do tricks on\over it.

tracures find a track and go round. =) tracures are ppl tht do parkour.

the darkest white
11-06-2009, 07:29 PM
Well they don't simply go round, they just figure out the fastest, most efficient path took take to overcome it.

Your animation is far more like free running. If it was parkour the guy would probably perform a kong vault to pass that box.

However, its still a great anim and I can't wait for it to be finished

Tawnik
11-07-2009, 08:12 AM
As I said, you're good animator only if you dont trace it.

http://www.youtube.com/watch?v=uqGA1CWHGVo 1:04

FoShizzle
11-07-2009, 09:24 AM
Tawnik got me :P But as I said, I didn't trace frame by frame. I looked at it as a reference.

Tawnik
11-07-2009, 10:53 AM
Tawnik got me :P But as I said, I didn't trace frame by frame. I looked at it as a reference.

=) I told you what I think, twice, the only one you'd be cheating if you traced it, is you.