View Full Version : Movements test

04-11-2008, 11:50 PM
A movements test with my new base...


C&C please....

04-12-2008, 05:24 AM
Great job with backgrounds, the whole scene just feels a little claustrophobic though, because the base guy takes up a lot of the screen. Good walking, but with the arms, I know that kind of cartoony criss-crossy shiz is the in thing atm (hell I've seen it everywhere..) but I've seen better versions of it. When he fell back after kicking the bullet away, he didn't stay down for long enough, you should have incorporated a lot more easing. He comes back up almost immediately. Overall gud.
You're improving a hell of a lot.

04-12-2008, 06:30 AM
It was my first time trying to do a animation with a big background like that, glad you liked it. I thought it was best for the stickfigure to take up most of the screen though, because he was the main thing I animated...
Also the first time I tried to do that criss - crossy thing with the arms.
I have sorta made a habit in my animations with making the stickfigures get up to soon :/
I will try to work on that though...