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View Full Version : Jolt flip



megaanims
12-12-2009, 07:54 PM
http://pivotup.com/files/s8m5bdz9.gif
Jolt flip.
http://pivotup.com/files/4o1zjdyi.gif
It's a blue world
http://pivotup.com/files/erlm15vw.gif
well I animated again, got so lazy it took me an hour to finish this
,the 3d is so unnoticeable .

2-D
12-13-2009, 01:59 AM
Hard to see that stick figure in the blue animation.

Tork
12-13-2009, 05:31 AM
you know, i think it looks allright... but they don't really look like humans, i mean. .they more look like some revolution before us...
like theyre monkeys, or mongols. duuuhhrr

http://www.morethings.com/fan/south_park/photo_gallery/eric-cartman-210.jpg

just some constructive critism, i think it is because the arms always move so weird, i dont' know. just look at it :)

paradox
12-13-2009, 07:30 AM
I think they're all a little too fast. it's hard too see the actual movement.

Zed
12-13-2009, 08:03 AM
That top one desperately needs to slow down. Even compared to your usual style, there just aren't enough frames in there for that movement.

Middle one, like 2-D says, is practically invisible. Generally I'm not a fan of skateboard animation because it promotes stiffness, but I think you kept him moving. Couldn't see enough to give a better cc than that though.

Bottom one, foot placement was off after that first bit of running. And I have no idea what was happening. Everything was just moving around all over the place and there didn't even seem to be flow between where a limb was one frame and where it was in he next.

aakash77
12-15-2009, 03:28 AM
In the third one after/while he runs up the wall think you made his back joint bend forward a little too much