View Full Version : Extremely Addictive Game

12-20-2009, 08:30 AM
C&C Please. Need some ideas too.

12-20-2009, 03:17 PM
mah score was 4230 its pretty fun, not THAT addictive but i played like 4 times. The blue fish should like launch u like 5x higher than just the regular bubbles, and like ever 1000 points, make like a straight line that has like 2 holes that u can go through which signifies ur on the next lv or something, just an idea

12-20-2009, 03:32 PM
It looks all boring but its fun my score on my first try was 4250.Tryed getting a fish but then i failed so i died.............now i got 6640!.......My high score!!!!(drum roll plz)

12-20-2009, 03:40 PM
damnit u beat me bah 30 points!!!!!!! :cry:

12-20-2009, 03:58 PM
This is seriously too easy.

And again.

Sunder Forge
12-20-2009, 04:03 PM
This is seriously too easy.

How long were you playing?
I played 3 minutes or so and got 10k, way too easy.

12-20-2009, 04:15 PM
For the first one about 6-7 minutes I think, and the second one was probably 15 minutes long. Once the score is high, the fish double your score and it just shoots up.

Sunder Forge
12-20-2009, 04:52 PM
I thought they killed you....

12-20-2009, 06:44 PM
i only got 7220 :<

12-21-2009, 09:31 AM
Accelerate as you hit the balls.... so if you hit like 3 at the same time it slingshots you up.

12-22-2009, 10:49 AM
Thanks for the comments.
I don't know what to do to make it harder, except for removing some of the bubbles. Suggestions please.
I'll add difficulty levels, and the fish will only multiply the score by 1.4.

12-22-2009, 11:10 AM
reminds me of winter bell on orisinal.com


a rabbit instead of a ball, birds instead of fish, and bells instead of bubbles, but the same game. ever played it, or did two people come up with the same idea (the latter is actually a fairly high possibility, considering the simplicity of the idea)

12-25-2009, 10:28 PM
its not bad. Maybe make it harder as the score goes up. I could give you some help if you can't figure it out. the one issue is that you can't make it become impossible, which is what would happen most likely after you get to a certain number of points and the bubbles all but disappear. so make the bubble number slowly get lower as the score goes up, then have it stop when you reach a certain point. And maybe incorporate enemies, which can become more numerous as you get more points. Once again, pm me if you want any help.

12-30-2009, 12:55 PM
Thanks doc, but I don't think I need any help. The bubbles x and y scale only goes down to 10, after that they don't get smaller. Thanks for the help though.