View Full Version : My best flash yet

02-02-2010, 02:05 AM
just spent a while making this.


C&C plz

02-02-2010, 05:16 AM

fixed head!

02-02-2010, 06:12 AM
The Physics are quite wrong, and it seems your movements are choppy and kind of stiff. Just look at how you jump or punch in real life, your whole body moves. not only your upper body. Work on that and it will be excellent.
Also, the effects were nice :)

02-02-2010, 12:59 PM

ok... I wasn't trying to make the moves look real btw

02-02-2010, 06:16 PM
more anticipation for the moves would help, especially those crazy kicks. Maybe have him bend his knees a little more or really draw back his weight and arch his back before he attacks. The two heavy punches in the middle feel pretty nice though.

02-02-2010, 07:04 PM
thank you ^_^

02-02-2010, 09:11 PM
I loved the effects, but some of the moves could've had more anticipation; it just jumps from one place to another. The physics were okay, but you might want to pay attention to emphasizing them more. Again, I loved the trails, but I think they would look better if they lasted longer.

02-02-2010, 09:34 PM
I made them last as long as they could...

02-02-2010, 10:46 PM
i really loved the first kick but then the rest seemed lazy in my opinion. try to be more consistent through your animations, and try just as hard on every part. that and what everyone else said

02-02-2010, 10:52 PM
Cool, especially that the dust

02-03-2010, 12:02 AM
i really loved the first kick but then the rest seemed lazy in my opinion. try to be more consistent through your animations, and try just as hard on every part. that and what everyone else said

I did try as hard on every part =S

oh well.... It seems my best anim is shit........

02-03-2010, 01:54 PM
na, it overall is a pretty good animation. Its just that ppl tend to only say the bad in the CC (myself included). The effects were great imo. The physics were a little weird, but it gave me this spacee kinda feeling, like it was on the moon or something. There was a little resizing when he was upside down, but not that noticable. I thought the movements were definitely solid, and i like how you added the fists and a slight curve to the arm, it made it more... better. lol

02-03-2010, 03:09 PM
yay!!! :D

thanks ^_^.

02-03-2010, 03:10 PM
Don't get me wrong Zero, i didn't say it sucked. It was great :)

02-03-2010, 06:03 PM
The movements were okay, but could use a little work, the dust particles, well there were some particles that appeared from nowhere like odd lines appearing outside the dust line, that didnt make much sense. And i found the dust itself quite unneccesary <--(spelt wrong) Anyway it wasn't tpp bad, just fix up the movements, make it a bit longer, bump up the framerate and you'd have a pretty good animation.

02-03-2010, 06:38 PM
lol... k

02-05-2010, 10:53 PM
Wow, loved the trailing effects. I am inspired. But as they all said, the physics is wrong. You should work on it, a lot. :]

02-06-2010, 12:44 AM
I wasn't worried about physics ^_^

I was trying to work on not resizing. and smoothness

02-06-2010, 08:41 AM
If you were working on that, then I'd say Pretty damn Cool. But I'm just pointing out the mistakes. :]

02-06-2010, 07:10 PM
sweet thanks XD

02-06-2010, 07:17 PM
the dust or whatever where COOL...but the movement need some work. some parts where a bit choppy. but other than that...awesome :D

02-07-2010, 05:03 AM
The particles that came from the uppercut towards the end looked a bit off to me. They seemed to suddenly shoot off into different directions as they broke up.

02-07-2010, 10:54 AM
I agree with doc, It looks like he's a really light character with no weight. But the effects were nice.