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Vendetta
03-30-2010, 10:46 PM
I'm not sure what to work on to make my animations look better, so CC please :)
http://filebox.me/view/0wwbu9hr6
http://www.truploader.com/view/029963&lb=n

Joshua ice-knight
03-31-2010, 03:44 AM
I'm sugest you to look at black-stick's legs when he turn (that looks very unhuman)
And another thing I noticed are the arms, they're probably moving in strange ways (I don't know exactly why but they didn't look good)

Peppar
03-31-2010, 04:15 AM
I'm not sure what to work on to make my animations look better, so CC please :)
http://filebox.me/view/0wwbu9hr6 You need to smooth your stick figures.

Yummerz
03-31-2010, 05:47 AM
Sorry Cinnamin but i dont really think you know what smoothing is?
Thats animation looks pretty smoothed to me.




CnC:
I has flying bloodz?(black figure at end)
The blue figure re-sizes at the end when he is bouncing.
Try not to make any of your figure limbs a curved joint.It looks unnatural.

Miccool
03-31-2010, 05:51 AM
It's good.. just keep it up.

Kieran.
03-31-2010, 06:13 AM
Sorry Cinnamin but i dont really think you know what smoothing is?
Thats animation looks pretty smoothed to me.

I'm pretty sure he meant the smoothing property for the brush tool, which is found at the bottom of flash 8 when you click on the brush. Increase it to maybe 40?

Also, as miccool said, its pretty good, just keep practising and whatnot.

N T
03-31-2010, 10:35 AM
I'm pretty sure he meant the smoothing property for the brush tool, which is found at the bottom of flash 8 when you click on the brush. Increase it to maybe 40?

Also, as miccool said, its pretty good, just keep practising and whatnot.
I think his smoothing is too high, maybe at 50. Because each line created didn't fit. I guess he should lower it to 40.

doc
03-31-2010, 12:52 PM
There was good easing and anticipation, but my major complaint is that the legs didnt move after the first step. When two people are fighting, the legs move a little more than that. Also, if youre looking for cc, ease up on the vcam shake. I cant really cc the force when the vcam is spazzing out.

Foda
03-31-2010, 01:59 PM
um a little wobbly and a tad bit of resizing but the force was good. keep it up.

Vendetta
03-31-2010, 06:11 PM
There was good easing and anticipation, but my major complaint is that the legs didnt move after the first step. When two people are fighting, the legs move a little more than that. Also, if youre looking for cc, ease up on the vcam shake. I cant really cc the force when the vcam is spazzing out.
How exactly do I ease the Vcam shake?

Peppar
03-31-2010, 06:14 PM
Sorry Cinnamin but i dont really think you know what smoothing is?
Thats animation looks pretty smoothed to me.




CnC:
I has flying bloodz?(black figure at end)
The blue figure re-sizes at the end when he is bouncing.
Try not to make any of your figure limbs a curved joint.It looks unnatural. I meant smoothing the brush.

Vendetta
03-31-2010, 11:55 PM
Alright, I tried all the advice you guys gave me and made a new, slightly more complicated, one.
http://www.truploader.com/view/029963&lb=n

Vendetta
04-01-2010, 06:52 PM
* ahem *

N T
04-03-2010, 01:26 AM
That was cooler. Keep it up.

Fairytail
04-03-2010, 04:01 PM
At the first animation I assume that's reflection and not shadow, but I "think" if it was reflection it should be straight and vertical under it, im not sure about it but it just feels more like shadow.
Oh, and I loved the second fight!

Peppar
04-03-2010, 04:03 PM
Alright, I tried all the advice you guys gave me and made a new, slightly more complicated, one.
http://www.truploader.com/view/029963&lb=n there we go. :D

Vendetta
04-05-2010, 08:09 PM
Any ideas on what to animate next? I want to do something longer and more difficult

EDIT: I don't really know why I'm posting this, did it a while ago during a party.
http://www.truploader.com/view/081540

Zed
04-06-2010, 02:58 AM
You were animating during a party?

Vendetta
04-06-2010, 06:38 PM
yeah... and it was my own party too. I know I'm a loser

Peppar
04-06-2010, 06:40 PM
D:< How dare you

RUiN
04-06-2010, 07:01 PM
Any ideas on what to animate next?

Example for the collab, sir.