View Full Version : ObEX's Pivot Thread.

Oblivion EX
04-13-2010, 02:21 PM
Yes indeed, I am also reviving my old rusty self, (well not too rusty) But I highly doubt many of you knew me back when I really used pivot a lot. Sadly I have no animation from way back then thanks to my retarded computer getting viruses. But anyhow, the oldest stuff I have is from my last "revival" of sorts back in June of '09. All of my anims are listed newest to oldest, grouped by year.

sort of a test of sorts, I like how the knee strike itself ended up.



C&C is always appreciated.

The Dude
04-13-2010, 02:24 PM
All of them were really good, however, your 'homo' suicide seemed just a tad off...

Oblivion EX
04-13-2010, 02:25 PM
yeah, it was weird, I wanted to do more than just flip the guy overhead with the axe, but I couldn't think of anything, and that's just how it turned out...

Oblivion EX
04-14-2010, 02:46 PM
Bump, New anim. C&C on all is definitely appreciated.

04-14-2010, 03:04 PM
The kick didn't look like it connected, and the reaction was a bit off - it sort of changed direction and flew awkwardly. The movements of the main guy weren't bad though.

Oblivion EX
04-14-2010, 03:06 PM
Yeah, I wasn't really focusing on the reactions in this test, I'll make another later that does though.

Edit: strange, this has happened twice now. I get one comment... I reply and then it's dead for a while... kinda weird but oh well.

Oblivion EX
04-16-2010, 02:26 PM
Eh, one more bump. But that's all for a little while.

04-16-2010, 02:28 PM
Heeeeyyyyy I remember that dodgeball one, glad to see you animating in pivot again :)

04-17-2010, 08:45 PM
You need more anticipation into the movements, and more of a jolt to show power. That looked very weak and shouldn't knock the default stick back like it did.
Work on your movements and easing a bit.

Oblivion EX
04-17-2010, 08:48 PM
Thank you, that was quite helpful. But as I stated earlier I wasn't really focusing on the reaction in that particular anim, I'll do another one later that does. But I do see what you mean though.

04-18-2010, 01:33 AM
Good, i animate with pivot myself and i think its the best stick program

Oblivion EX
04-20-2010, 01:46 PM
Ok, one final bump till I update.

04-23-2010, 08:45 PM
Nicely done, i like the 2010 ones, but maybe you could work on using some effects, ground shaking, speed lines..i dont know, basicly anything, effects become really helpful later on in pivot.

Oblivion EX
04-23-2010, 08:48 PM
Thanks for the C&C. much appreciated