PDA

View Full Version : [scarecrow] legs vs. arms WIP



Scarecrow
04-17-2010, 09:55 PM
original gif (http://i43.tinypic.com/35jdlax.jpg)
update 1 (http://i44.tinypic.com/20zzpyv.jpg)
update 2 (http://i44.tinypic.com/iolsnc.jpg)
update 3 (http://i39.tinypic.com/244p0cx.jpg)
update 3.5 (http://i42.tinypic.com/11akefp.jpg)
update3.5.5 (http://i40.tinypic.com/24m9l5c.jpg)

http://i43.tinypic.com/2z6z1mr.jpg
update 4 (http://i43.tinypic.com/2z6z1mr.jpg)

the black figure will be fighting entirely with his legs, the grey figure will be fighting with his arms

i will pick up the pace soon


credits to bolt for his wonderful stick figure

AsSeenOnTV
04-17-2010, 10:02 PM
Maan. When's the last time you've done this? And why did you come back the same time I did?

The stops are pretty abrupt. The roll by the gray guy was well done, but he stands up, motionless, and goes the other way. Just one more frame would fix it all.

Vendetta
04-17-2010, 10:17 PM
I don't know if the shakiness was supposed to be there or not, but either way it doesn't look good. A bit more easing would be good too. I love the idea!

Scarecrow
04-17-2010, 10:22 PM
Maan. When's the last time you've done this? And why did you come back the same time I did?

The stops are pretty abrupt. The roll by the gray guy was well done, but he stands up, motionless, and goes the other way. Just one more frame would fix it all.

http://i44.tinypic.com/20zzpyv.jpg

thanks for the advice, is that better?


I don't know if the shakiness was supposed to be there or not, but either way it doesn't look good. A bit more easing would be good too. I love the idea!

the shakiness is kind of a style i'm trying to keep things dynamic as possible.. it's also reminiscent of my love for caffeine

i think it looks bad because i did the effect poorly at the start. i'll try to fix it up later

AsSeenOnTV
04-17-2010, 10:43 PM
It is better. Still quite shaky, though. Just pay close attention to the distance from the onionskin in every frame. Ease in and out all the time.
I'm seeing some motions like this |-|--|----|-|-----|--|----|--|-| (not good)

I like the constant repositioning, but it should be movement like swaying instead of shaking. It looks like you cleared the frames and tried put everything back in place.

Scarecrow
04-17-2010, 10:59 PM
small update
http://i44.tinypic.com/iolsnc.jpg


It is better. Still quite shaky, though. Just pay close attention to the distance from the onionskin in every frame. Ease in and out all the time.
I'm seeing some motions like this |-|--|----|-|-----|--|----|--|-| (not good)
any specific examples? i'm not 100% where i should be looking for this problem


I like the constant repositioning, but it should be movement like swaying instead of shaking. It looks like you cleared the frames and tried put everything back in place
duly noted. i'll fix up the shaking soon.

Gyohdonz
04-18-2010, 03:37 AM
Looks ****ing amazing.

Great to have you back in this section.

Zed
04-18-2010, 05:09 AM
The grey guy's roll made me climax. The second set of kicks from the black guy were a work of art (except either cut the frame just before impact on the last one or double frame it). I can only really reiterate ASOT's criticism that there's not enough followthrough and easing out of the movements which can be disruptive.

zawmbee
04-18-2010, 05:22 AM
Oh shit, I love your old skool fighting style <3

Reminds me of Justin way back.

bubbles
04-18-2010, 05:38 AM
Haha, I like that. ^^ the idea is really creative.

Scarecrow
04-18-2010, 04:01 PM
thanks guys, i'll continue this after school today.

Covalence
04-18-2010, 09:41 PM
if you keep animating i'll start to animate so i can be as cool as you

Scarecrow
04-18-2010, 11:51 PM
small update:

http://i39.tinypic.com/244p0cx.jpg
update 3 (http://i39.tinypic.com/244p0cx.jpg)

i notice that the arm that holds the black guy's leg is pretty shaky, i'll fix that soon.

Covalence
04-18-2010, 11:58 PM
what i like about animations like these is that they're straight up, no special effects or anything, maybe except for some cinematic stuff and some blood
but yeah the lack of fire, teleportation, and other flashy stuff, makes me appreciate your skill more

Scarecrow
04-19-2010, 01:56 AM
what i like about animations like these is that they're straight up, no special effects or anything, maybe except for some cinematic stuff and some blood
but yeah the lack of fire, teleportation, and other flashy stuff, makes me appreciate your skill more

i never was a real fan of dragon ball z lol

imo stick figure fights should be as much as possible just that - stick figures fighting. unless you're making some story, i don't see the need to have a guy who can obliterate everyone with laser beams


tiny update:

fixed the grabbing arm, and the shakiness at the start... also made a better transition to the cinematic frame and made that part a bit longer i'm liking how this is turning out!

http://i42.tinypic.com/11akefp.jpg
update 3.5 (http://i42.tinypic.com/11akefp.jpg)


[edit]

made some pretty important changes to the kick, added some frames, and perfected the leg grab in every way i could see...
http://i40.tinypic.com/24m9l5c.jpg
update3.5.5 (http://i40.tinypic.com/24m9l5c.jpg)

Scarecrow
04-19-2010, 04:06 AM
http://i43.tinypic.com/2z6z1mr.jpg

added a few more frames, but also added some motion trails and perfected a few things

i am gonna have to update this less... only when i make big changes from now on

Myself
04-19-2010, 04:24 AM
Scarecrow?
Animating?
Not madness?

Wat?

Scarecrow
04-19-2010, 04:39 AM
Scarecrow?
Animating?
Not madness?

Wat?

ye ,

Peppar
04-19-2010, 04:40 AM
Keep going. It looks pretty awesome.

bubbles
04-19-2010, 08:49 AM
YES! I love the update 3.5.5! It's obvious that your starting to remember the jist of pivot. Make moar!

zawmbee
04-19-2010, 10:15 AM
http://i43.tinypic.com/2z6z1mr.jpg

added a few more frames, but also added some motion trails and perfected a few things

i am gonna have to update this less... only when i make big changes from now on
Hey, that's really cool.

Some tiny nitpicks; those particle don't stay enough in the air for it to be considered realistic enough - if that was the style you were going for but the fight had alot of well done realistic hits, especially that second punch, so I'm guessing you are going for a bit of realism.

Your figures tend to be shaky, especially after the cinematic bars go down. I know you're trying to continue the flow and it looks great in an epic fight scene but that was really annoying to me. I suggest when doing such still motion try only moving the limbs to one side, instead of jiggling it about.

But I really liked that, how long haven't you animated for? Because it barely shows. Good movements and a variety of well preformed stunts - front roll and back kick. Nice use of Bolts sticks, great to see them back in use - next stop LemonAde's littleman and Baha's generic stick.

Would you consider a joint in the near future? As soon as I get back into animating, of course. Again, good stuff. Can't wait to see it complete.

Scarecrow
04-19-2010, 03:25 PM
okay : )