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View Full Version : Just a combo inspired by Dresnet.



George DA | FA
05-05-2012, 12:44 PM
http://www.fileize.com/view/14e21433-7e3/

Yes, i used the paint tool, rather than my line tool. (Usually use the linetool).

Please, Cnc, proffesionally.

toramaki
05-05-2012, 04:11 PM
i can't really say this review is professional cuz frankly I'm still a noob at animation and now that I've sed that ur not gonna take me seriously .__. buuuut.... if u are gonna listen to me i hav just one thing to say: on the reaction to the last punch that makes the guy crumple to the ground, its just my personal preference but i would have liked to see a bounce after he hit the ground

George DA | FA
05-05-2012, 05:30 PM
Cool.

Thnx for the tip sir.

HyMaster
05-06-2012, 12:48 AM
You need to fix your chopiness,wobbles, and stiffness, Make your combos a bit fast paced and what Toramaki said that you should make him bounce after hitting the ground.Other than that it's cool.

SmallBoy02
05-06-2012, 01:21 PM
normally when people got their stomach punched or kicked they usually hold it and not have their arms swing to the back

Patt The ODST
05-06-2012, 01:28 PM
normally when people got their stomach punched or kicked they usually hold it and not have their arms swing to the back

yes but it's the flow and force- look and see what would have happened if the arms stayed in front, it wouldn't have flowed like it did. The arms were already pulling back.

Mosby
05-06-2012, 02:36 PM
damn dude, thats pretty good, just work on the reactions like Smallboy said

George DA | FA
05-06-2012, 05:25 PM
Yes, Thank you all.

I shall work on my reactions.

And the part: "HE should be holding his stomach", That's a really good tip. Thank you very much.

And again, thank you all.

neonFA
05-06-2012, 05:30 PM
Its pretty wobbly. And if you're going to double frame EVERYTHING just animate at a lower fps.
I like the force though, especially on that 2nd punch