View Full Version : Combo Test

05-27-2012, 05:16 AM

I've been trying to make something that looks good but nothing is helping me. Now That I have made something that is good, I will just show you a combo test ^-^

05-27-2012, 05:26 AM
its really cool, but the one thing that messed it up is when the blue stickman is hitting the 3rd enemy with his legs, he doesn't seem to be toutching him at all, but i like the idea ;)
Edit: and the reaction of the uppercut hit is wierd .

05-27-2012, 05:33 AM
Pretty good in the start at my opinion.But it seems that on the start of the 3rd enemy you lost your focus and wasn't able to animate it right.
Here's a tip.
Try animating for 30 minutes then relax for 10 mins.It's because after some time of animating,you'll lose some of your focus and can't really animate it right.

05-28-2012, 02:57 PM
its real good until after the second kick... it gets a little stiff but besides that it looked pretty good. can't wait to see more from u :D

05-28-2012, 04:27 PM
It's good, it could use some easing. It goes so fast at some parts that i can't even tell what he did :/ But it's great overall

05-28-2012, 06:48 PM
Hey ur perfect for my clan

05-28-2012, 09:40 PM
Well, well... Its pretty good. I think what you show in that anim is a good base to stand on, to improve on. I have to agree that it looks like you lost focus a tad after a while and thats ok. Try to work on organizing your work/working times. ^^