View Full Version : An old rhg.

07-03-2012, 10:51 PM
Here is my rhg 3.... Had it with bond84 (WAITING FOR HIM TO FINISH.. he will be done soon :) ).

But we started this back in december... I finished mines early january ~
http://www.fileize.com/view/9a2a6c46-9e9/ . My current rhg is Mr.KaBOOMiian .... The one used in this one, is sbase. Controls blue beams, and have blades come out of hands. His rage mode used at the end.. enjoy.

Also some recents :P


you can cnc if you want :)

07-04-2012, 07:24 AM
I don't know why anyone hasn't commented yet, there is some good work here.

The frame placement on the full bodys are well done, and your stick movements are dynamic and easy to follow. If I was to change anything I would say to take the time and fill in some of the double frames on certain movements (like the cart wheel the stick did in one of your test) just to make the move look that much more smexy.


07-04-2012, 08:00 AM
wow, im not capable of criticism, but those animations are amazingly well done

07-04-2012, 08:29 AM
I would usually give CnC, but I liked every single one of these very good.

07-04-2012, 09:25 PM
:P wow wasnt expecting that.... they are a lil noob to me, but thanks... :D

07-05-2012, 09:26 AM
I'm gonna talk about your full bodies :)

at first sign I would say they didn't took you long to make because the line seems somehow lose and there is a lot of change of size, I feel that you concentrate more on the flow of the movements rater than the structure of the body, what about you put more frames in between the extremes of the actions I noticed that some movements seem overpowered or you don't give them enough anticipation. Other than that, great work, if you work more on the constitution of the body which is the main problem im sure you'll get much better results.

07-06-2012, 07:22 AM
Nicely done yo.