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CRAZY JAY
07-05-2012, 02:46 PM
*New Game Guide UP Click here* (http://www.stickpage.com/stickempiresguide.shtml)
March 19th 2014 *updated added Elemental Empire guide
“Stick Empires™” & “Stick War 2: Order Empire”: Game Guide

Important Note:
*Unlike most flash games, “Right mouse click” will work in our game.
Objective: Destroy the enemy statue before they destroy yours.

Pause/Mute/Options: P/Esc
Surrender: P (pause), then click quit.
Type in game: Enter

Controlling Units:

Selecting units: Left clicking the unit or click and drag a box over units for multiple selection.
Move selected units: Right click on the field or mini map.
Attack with selected units: Right click the unit to attack.
Attack Move selected units: Press “A” (attack) on keyboard then right click behind the enemy.
Hold Position: Press “H” (Hold) on keyboard.
Queue up multiple commands: Hold Shift while executing commands.

Miners:

Get Gold: Select a miner then right click on a mine to start collecting gold.
Get Mana: Select miner then right click on the statue to start collecting mana.

Global commands:

Attack: click the attack sword button. (will send all offensive units at the enemy)
Defend: click the defend shield looking button. (your army will stand infront of your statue)
Garrison: click the back sword button. (will also heal and cure units)
Select all offensive units: SpaceBar
Selecting all of one unit type: Double left click that unit.

List of Units:

Order
1. Miners: Collects resources gold and mana, able to construct walls.
2. Swordwrath: Inexpensive with average attack and health, able to Rage.
3. Archidons: Ranged with low health, able to out range the enemy.
4. Merics: Cleric with the ability to heal and cure.
5. Magikill: Leader of Order, powerful mage able to cast explosions, poison, and electric walls.
6. Speartons: Tanky with great health and armour, able to form a phalanx.
7. Shadowrath: Fast sneaky ninja with cloaking, poison and assassination.
8. Allbowtross: Slow flying ranged unit wheeling a crossbow, able to shoot flaming bolts.
9. Enslaved Giants: Chained up Chaos Giant that throws large boulders.


Chaos:
1. Miners: Collects resources gold and mana, able to construct turrets.
2. Crawlers: A small fast inexpensive and powerful in packs.
3. Deads: Undead ranged unit that throws its own poisonous guts.
4. Marrowkai: A skeletal mage able to cast rows of deadly fists and summon reapers.
5. Medusas: Queen of the Chaos able to turn units to stone and spray pools of poison.
6. Bombers: Fast inexpensive quickly trained, able to explode and do massive area damage.
7. Juggerknights: A strong heavily armored knight able to charge and stun.
8. Eclipsors: Fast Flying ranged unit trained more quickly and cheaper then Albatross.
9. Giants: Wielding a large club and dead unit for a weapon it smashes the ground causing stun.

How to research and use technologies & abilities :

1. Look behind your castle you will see multiple building types. Click a building, and a list of possible technologies to research will show up in the bottom right of the screen. Mouse over the icon of the ability you wish to research and a popup of the costs and build time will appear. Click the Icon to purchase this ability.

2. Once a unit's ability is researched, select the corresponding unit. On the bottom right you will see the ability icon appear click this to turn the ability on.
*TIP: You can use hot keys “Q” and “W” to cast the 1st and 2nd abilities respectively
*TIP: Some abilities may be passive, meaning they happen automatically. Some Abilities need to be cast (Juggerknights Charge) while others are a toggle on and of f(Deads Poison).

Buildings: Only one unit at a time can be trained per building type. Example: If you train 2 Juggerknights then click to train a Crawler, the Crawler will not begin to train until both Juggerknights have finished training.
List of Build Types for Order:

1. Barracks
Trains: Swordwrath Shadowrath and Speartons.
Upgrades: “Rage”, “Shield Wall” , “Shinobi” Level 1,2“ and “Shield Bash”
2. Archery range
Trains: Archidon and Allbowtross.
Upgrades: “Fire Arrows”, “Castle Archer - Level 1, 2, 3” and “Blazing Blots”
3. Mage guild
Trains: Magikill
Upgrades: “Blast”, “Poison Spray” and “Electric Wall”
4. Giants Prison
Trains: Enslaved Giant
Upgrades: “Giant Growth Level 1, 2”
5. Temple
Trains: Merics
Upgrades: “Cure”,“Resilience”
6. Bank
Trains: Miners
Upgrades: “Hustle”, “Tower Spawn Level 1, 2”,”Miner Wall” and “Passive Income Level 1,2,3”


List of Building Types for Chaos:

1. Cyrpt
Trains: Crawlers, Bombers and Juggerknights.
Upgrades: “Pack Mentality”,”Predatory Edge”, and “Charge”
2. Grave Yard
Trains: Deads and Eclipsors.
Upgrades: “Castle Dead - Level 1, 2, 3,” and “Poison Guts”
3. Bone Yard
Trains: Marrowkia
“Hell Fists”
4. Giants Layer
Trains: Giants
Upgrades: “Giant Growth Level 1, 2”
5. Snake Pit
Trains: Medusa
Upgrades: “Venom Flux”
6. Black Vault
Trains: Miners
Upgrades: “Hustle”, “Tower Spawn Level 1, 2”,“Passive Income Level 1,2,3” and “Miner Tower”

List of Technologies & Abilities for Order:

1. Swordwrath - “Rage”
Effect: Swordwrath will glow red and increase attack and movement speed for a short period of time, however the each time rage is used the unit will lose small portion of their own health.
*You will not lose health to the point of death when using rage.

2. Spearton - “Shield Wall”
Effect: Speartons will move into a defensive stance will shields in front, they will take less damage and perform the shield bash ability if researched. Click again to toggle out of the “Shield Wall”.
TIP:
*A line of speartons teamed up with archidons can be very powerful, use in combination with “Shield bash” to unleash the full potential of the Spearton army.
*There is no cost and the ability is instant.

3. Spearton - “Shield Bash”
Effect: Can be performed only from “Shield Wall” - Speartons will smash back the enemy with their shields.
*Speartons HOLD!!

4. Archidon - “Fire Arrows”
Effect: Archidons will fire a single flaming arrow with extra range and damage, costing small amount of mana.
TIP:
*Use this to out range a defensive opponent and force them out to battle.

5. Shadowrath - “Fixate”
Effect: A passive ability. With each consecutive strike the Shadowrath perform on a target the damage increases up for 5 times.
TIP:
*This ability does not require researching or activation as the unit already has it, and it's always toggled on .
*In a skirmish it may be tempting to run away because of the speed of the Shadowrath, but factor in the increasing damage and you may surprise the enemy at winning what may appear to be at first a losing battle.
*Use Shadowrath in combination with Meric’s to keep you healed as this ability benifits from the longevity of a fight.

6. Shadowrath - “Shinobi” Level 1
Effect: Once you activate this ability the Shadowrath become cloaked and untargetable by attacks. The speed of the unit is slightly decreased and costs mana. The next attack out of Shinobi will do increased damage and inflict poisin on the enemy.
TIP:
*Use this ability simply for scouting the enemy base.
*Verses Order use Shinobi to assassinate the Meric’s so your Poison can not be cured without them running home.
*Versus Chaos remember that Poison is automatically cured over time however still effective because they do not have the option of an instant cure.
*Use the speed of the Shadowrath for a hit and run to poisin the miners and escape.

7. Shadowrath - “Shinobi” Level 2
Effect: Same Effect as Shinobi Level 1 however the next attack out of cloak will do massive increased damage in addition to inflicting poison.
TIP:
*Use this ability to get behind enemy lines and take out the powerful spellcasters.
*Be warned that while you can not be attacked while cloaked you can still be partially seen and spell damage and Explosion damage will still affect you.
*You can kill lower health units in one blow.

8. Meric - “Heal”
Effect: The Meric will cast a quick spell to heal a single unit at a time for a large amount of health iInstantly. and costs mana.
TIP:
*The Meric always has the heal ability and is always toggled on.
*The Meric has very low attack damage and should be used primarily for healing and curing.

9. Meric - “Cure”
Effect: The Meric will cast a quick spell to cure a single poisoned unit at a time costing mana with each cure, once researched cure is always toggled on.
TIP:
*versus same race “Order” you can only be poisoned by Magikill’s “Poison Spray ability” and Shadowrath’s “Shanobi” so it may be best not to waste money researching this ability unless you suspect the enemy will have these units in play.
*Versus Chaos race this becomes an important ability that is worth researching early. Each of the Chaos Deads projectiles infect the enemy with poison and can be especially cumbersome without an instant cure.
*You can also cure yourself by garrisoning your units.

10. Magikill - “Blast”
Effect: A targetable cast spell causing a large area effect explosion that damages multiple units, and costs mana to perform. Magikill start with this ability and does not require research.
TIP:
*Use this in massive battles to get maximum units damaged.
*Blow up bombers before they blow up you.

11. Magikill - “Poison Spray”
Effect: A directional cast spell that sprays multiple units infecting them with poison which also casts through units costing mana to perform.
TIP:
*Magikill have long cooldowns on their spells so getting the extra spell will really boost the effectiveness of the Magikill.

12. Magikill “Electric Wall”
Effect: A targetable powerful Wall of Electrictricity doing constant damage to anyone standing too close costing mana to perform.
*Use the wall for offensive or defensive purpose. But always try to target multiple units.
*Use this in combination with “Miner Wall” to bait the enemy into attacking your wall, then cast at the wall as the enemy is forced to bunch up while attacking.
*When facing another Electric wall try to get the Enemy to cast their spell then run and wait until the wall dissipates before re-engaging as the Spell has a long cooldown time and they have wasted their spell.

13. Allbowtross - “Blazing Blots”
Effect: Allbowtross fire flaming blots with increased damage.
*Dominate the air with this upgrade but be aware of poison from deads.
*Unlike Archidons arrows, Bolts will do bonus damage to armored units.

14. Giant - “Growth Level 1 & Giant - Growth Level 2”
Effect: Your Giant Will Increase In size and Health Dramatically.
TIP:
*Although it may seem wasteful to research this if you don’t have Giants, it can be an effective end game strategy to invest early in this, because the research time is long and you will take your enemy by surprise when a massive Giant appears on the battlefield.
TIP:
*A large Giant can help block projectiles from reaching your weaker units behind them.

15. Miner - “Wall”
Effect: After a short build time the Miner constructs a wall at a location you choose impassible by enemy. This costs gold to construct is limited to two and can not be built too close to statues.
TIP:
*A great fall back shelter for your army which can buy you time to rebuild in a losing battle.
*Combined with Archidons and Castle Archers this makes things very tough for the enemy.
*Having a wall can protect your miners from fast moving units like Crawlers, Bombers and Ninjas from running past your army and destroying you’re Economy

16. “Castle Archer - Level 1, 2, 3, 4”
Effect: An untargetable powerful Archidon will appear high on your castle walls out of reach from the enemy that requires gold to research. With Each upgrade level a new Castle archer will appear with a maximum of 3.
*Perhaps the most important technology to research in the game.
*Building an early Castle Archer will protect you from early attack, however building too early will put you behind in economic production. Find the right balance.

17. “Passive Income - Level 1, 2, 3”
Effect: Passively gain a small amount of gold and mana every few seconds. Increasing the amount gained with each level up to a maximum of 3 levels.
*If you are not pressured and have a defensive stance Investing a small amount of gold and mana will pay for itself quickly and give you an bigger edge the longer the game goes lasts.

18. Miner - “Hustle”
Effect: Miners walking speed increases.
TIP:
*Walking speed will increase your gold collection rate dramatically and especially for reaching Gold mines further out on the map.
*Use Miner Speed to catch your Enemy off guard for an all in attack using your miners to tank their way in front of your army.

19. Statue Health - “Resilience”
Effect: Increase statue health.
* This should be used in a defensive strategy.

20. Tower - “Tower Spawn 1 & 2”
Effect: Spawn an uncontrolled ghostly unit from the center tower for no cost or population.
* This will break a stalemate against an over defensive opponent.

List of Technologies & Abilities for Chaos:

1. “Natural Heal and Cure”
Effect: All Chaos units benefit from a passive heal and cure rate over time. This does not require research or cost.
*Chaos units will benefit from small skirmish situations where the unit is able to survive and heal up.
*Chaos will benefit from auto curing during battle. However they can not instantly cure themselves so this can be also seen as a disadvantage in some cases as the Order have Monks that can instantly cure.
*Garrisoning units will still be the fastest way to heal and cure chaos units.

2. Crawler - “Pack Mentality”
Effect: Increasing the amount of Crawlers in your army will increase the damage of all Crawlers stacking up to 5 times.
*Try to have more then 5 Crawlers when researching this ability to maximize the amount of time during battle that you can take advantage of all 5 stacks.

3. Crawler - “Predatory Edge”
Effect: Massive run speed increase for all Crawlers.
*Crawlers can now attack while chasing most fleeting units.
*Great for harassing Economy.
*Great for running past front lines to attack the weaker back row units.

4. Deads - “Poison Guts”
Effect: Deads can toggle on and off the ability to have their projectiles inflict poison. Each projectile cast cost a small amount of mana unless the unit is already poisoned.
*Deads do low amounts of damage compared to the Order’s Archidon however with this ability they become the backbone of your army.
*With many Deads you can use up your total mana pool very quickly without proper management so toggle this off if your trying to save for a specific unit that costs mana.

5. Juggerknight - “Charge”
Effect: Juggerknight will dash quickly in a straight line, if the unit comes in contact with the enemy during the charge it will knock them back causing damage and stunning them for a short time. This requires mana to use.
*Use this to chase down and destroy fleeting units.
*Begin a large battle by closing the gap quickly and stunning the front lines.

6. Marrowkai - “Hell Fists”
Effect: A directional attack, a powerful line of fists will smash up from the ground causing instant damage to anything in its path. Requires mana to use.
*Take out units protected by the strong front lines.
*Use against bunches of units.

7. Marrowkai - “Reaper”
Effect: A Reaper is summoned to attack at a single unit causing it to drawn towards the Marrowkai, causing instant damage and inability to attack for a short time.
*Summon the enemy units most powerful units into your army to be destroyed.

8. Medusa - “Petrify”
Effect: Medusa stares directly at a single unit causing them to instantly turn to stone. This Costs some mana and a few unit types can not be turned but will still cause damage. Medusa starts with this ability and does not require research.
TIP:
*This spell has a long cooldown so do not waist it on week units.

9. Medusa - “Venom Flux”
Effect: Mudusa and head of snakes spit a grotesk pool of poison on the ground costing mana to cast. Enemy units that touch this pool will be inflicted with poison.
*Spray the Venom Flux at units trying to get in close to attack you.

10. Giant - “Growth Level 1 & Giant - Growth Level 2”
Effect: Your Giant Will Increase In size and Health Dramatically.
TIP:
*Although it may seem wasteful to research this if you don’t have Giants, it can be an effective end game strategy to invest early in this, because the research time is long and you will take your enemy by surprise when a massive Giant appears on the battlefield.
TIP:
*A large Giant can help block projectiles from reaching your weaker units behind them.

11. Miner - “Turret”
Effect: After a short build time the Miner constructs a Turret at a location you choose. The Turret will launch damaging projectiles at Enemy units in range. This costs gold to construct is limited to two and can not be built too close to statues.
TIP:
*Build these if you sense a large attacking coming your army the edge.
*Keep these near your miners for extra protection when your army is away.

12. “Castle Dead - Level 1, 2, 3,”
Effect: An untargetable powerful Dead will appear high on your castle walls out of reach from the enemy that requires gold to research. With Each upgrade level a new Castle Dead will appear with a maximum of 4.
*Perhaps the most important technology to research in the game.
*Building an early Castle Dead will protect you from early attack, however building too early will put you behind in economic production. Find the right balance.

13. “Passive Income - Level 1, 2, 3”
Effect: Passively gain a small amount of gold and mana every few seconds. Increasing the amount gained with each level up to a maximum of 3 levels.
*If you are not pressured and have a defensive stance Investing a small amount of gold and mana will pay for itself quickly and give you an bigger edge the longer the game goes lasts.

14. Miner - “Hustle”
Effect: Miners walking speed increases.
TIP:
*Walking speed will increase your gold collection rate dramatically and especially for reaching Gold mines further out on the map.
*Use Miner Speed to catch your Enemy off guard for an all in attack using your miners to tank their way in front of your army.

15. Statue Health - “Resilience”
Effect: Increase statue health.
* This should be used in a defensive strategy.

16. Tower - “Tower Spawn 1 & 2”
Effect: Spawn an uncontrolled ghostly unit from the center tower for no cost or population.
* This will break a stalemate against an over defensive opponent.

Elemental Empire Units:

1. Earth Elemental
A cheap basic ground unit with a stun attack. It can also transform into a miner.

2. Water Elemental
Quick support unit with mass heal and cure upon death. Also has ability to freeze an enemy into a block of ice.

3. Air Elemental
A flying range unit that casts a powerful bolt of lighting on a single target.

4. Fire Elemental
A ranged ground unit that throws a ball of fire. This unit can kite and its projectile causes burn damage.

5. Charrog - Earth + Fire
Heavy armored ground infantry with the ability to burrow and burn.

6. Cycloid - Water + Air
A flying melee support caster with the ability to protect units and throw powerful stunning tornados.

7. Treature - Earth + Water
A massive slow moving caster that can spawn Scorplings and suck life from its enemies.

8. Infernos - Air + Fire
A powerfull caster with the ability to summon the mighty dragon "Vastolis" and call down a rain of fire.

9. Scortch Spell - Water + Fire
The most powerful known explosion that will cause mass knock back and burn damage.

10. Blind Gate - Earth + Air
A temporary gate rises from the ground that the enemy cannot see past.

11. Scorpling - Spawned from Treatures mouths
A unit spawned from the mouth of the Treature. This fast weak unit has the ability to poison with its attack if upgraded.

12. Chompler Miner - Earth Elemental morphs into this unit.
A hard working miner that will eat gold and collect it in his back, as well as pray for mana at the statue. It can also attack with its sharp beak and claws.

List of Buildings for Elementals:

1. Stone Temple
-Trains: Earth Elemental;
- Upgrades: “Summon Scorplings”
2. Water Shrine
-Trains: Water Elemental;
- Upgrades: “Advanced Healing”
3. Molten Core
-Trains: Fire Elemental;
- Upgrades: Meteor Strike
4. Drifting Hollow
-Trains: Air Elemental;
- Upgrades: “Castle Element 1, 2 & 3” and “Tornado”
5. Cell Pod
-Trains: none
- Upgrades: “Resilience” and “Clone level 1 & 2”
6. Gold Keep
-Trains: Earth Elemental;
- Upgrades: “Miner Hustle”, “Passive Income Level 1, 2, & 3” and “Tower Spawn 1 & 2”


List of Technologies & Abilities for Elementals

1. Earth Elemental - “Morph”
Effect: The Earth Elemental will morph into a turtle/crab type creature called a Chompler which is the Elementals Miner unit.
* The only way to create miners for this empire. VERY IMPORTANT!
* Earth Elementals are much faster than when they transform into Chompler miners. Convert them close to gold mine because this will take advantage of the the time it takes to run to the gold mine.
*If you Select all your Earth Elementals at once be careful because pushing the Morph ability will convert ALL of the selected units.

2. Water Elemental - “Sacrificial Mass Heal”
Effect: This unit will sacrifice itself creating an explosion of healing and curing power healing all nearby friendly units.
*This ability can be used on command however it will also automatically be set off upon this units death. Knowing this try to freeze a unit then fight near or above, knowing this unit will die and therefore heal all your closeby units.


3. Charrog - “ Radiant Heat”
The Charrog will glow with heat causing burn damage to all nearby units.
*Don’t pop this ability to early.
*Burn damage will reset until Radiant Heat is no longer in direct contact, so you can maximize damage output by running around attacking multiple units back and forth to effectively reset the burn damage timer.

4. Charrog - “Burrow”
The Charrog will dig itself into the ground and can not be detected or damaged by the enemy.
*Useful in scouting or escape


5. Charrog - Unburrow
The Charrog will shoot out from the ground then slam himself on down stunning and damaging nearby units.
*This can be useful to run behind the enemy that might retreat then jump out and stun, then turn on Radiant Heat Ability.

6. Cycloid - Tornado
Summons a large tornado causing a path of destruction.
* A great spell against weak or clumped up units.
* If you have more than one Cycloid wait until the stun wears off from the first Tornado before casting the next to maximize your stun time. IE don't cast them all at once!

7. Cycloid - Protect
Casts a temporary shield on itself or a targeted friendly unit.
*Use Protect on itself so you can get in close and cast more effective Tornados.
*Use Protect on weak casters such as Infernos and V that might normally die before getting close enough.

8. Treature - Death Blossom
Casts a row of dead flowers that chase the targeted enemy then stun them with a spike root stealing life and blossoming the dead flowers.
*Note this spell costs mana to cast. Early in a game mana can be very valuable so really decide if its worth casting this spell or if you might be doing it just because its available.

9. Treature - Summon Scorplings
The tree will root itself into the ground and summon Scorplings from its hollow.
*Scorplings main downfall is the fact that they will die the second the Treature dies and or unroots itself.

10. Infernos - Dragon Call
Summon the mighty dragon "Vastolis" from the depths to cause mass devastation to the enemy.
*This spell is very powerful and damaging, however the cast time and delay before Vestalis appears makes it very difficult to land without your enemy simply moving out of the way.
*Save this spell for a large battle
*Use in combination with a second Infernos casting Fire Rain to distract and make it difficult to see where the dragon may be called.


11. Infernos - Firerain
Calls down a rain of fire to the selected location inflicting burn damage on the enemy. Upgradable to Meteor Strike for increased damage.
*Best for use against weak units such as archers, which makes it difficult to get in close. Therefore try to have a Clycloid protect spell accompany you.

12. V - Flash
Instant teleportation to and through to the targeted location.
* V’s worst enemy can be the stealthy Shadowrath so be patient when teleporting away. Try to wait until the Shadowrath cloaks before teleporting, you should have a less than a second to cast yourself away while he winds up for the deathblow.

13. V - Clone
Creates two identical looking V units which auto attack the enemy.
* These clones will only do a small portion of the actual V damage.

14. V - Possess
Target an enemy unit to control it for as long as you can maintain Possess mode.
* It may be tempting to Possess a Magikill or Giant it is often best to Possess a Shadowrath then use his Shinobi ability to take out the Magikill, not only does this take out his best unit but will also use up his best chance to cancel the Possess.
*It can seem at first that this ability is Overpowered but consider that the V is a very expensive unit to train build and even cast his abilities, if you can sacrifice multiple units trying to kill him you may still end up ahead.

15. V - Clone level 1 & 2
The unit V will gain the ability to create two clones upon command.
Level 2 The unit V's clones will do increased damage.
*Clone level 1 is a mere distraction until you can upgrade this.

16. Scorpling - Poison
Scorplings will cause poison damage. They will also gain health and size.

17. Water Elemental - Advanced Healing
Increased the amount healed when using Sacrificial Mass Heal Ability.
* A must have for late game.

18. Infernos - Meteor Strike
Fire rain ability will include flaming meteors creating a pile of burning rocks causing burn damage.
* If you plan to build an Infernos start researching this at the same time.
* The Meteors will not only cause more damage than the fire rain, they will also remain on the ground for a time, causing burn damage if walked on.

19. Castle Element I, 2 and 3
An untargetable powerful Air Elemental will appear high on your castle walls out of reach from the enemy. Each upgrade will add another Air Elemental up to a max of 3.
*These do increase damage rather than splash (area) damage like Order castle archers.

20. “Passive Income - Level 1, 2, 3”
Effect: Passively gain a small amount of gold and mana every few seconds. Increasing the amount gained with each level up to a maximum of 3 levels.
*If you are not pressured and have a defensive stance Investing a small amount of gold and mana will pay for itself quickly and give you a bigger edge the longer the game goes lasts.

21. Miner - “Hustle”
Effect: Miners walking speed increases.
*Walking speed will increase your gold collection rate dramatically and especially for reaching Gold mines further out on the map.
*Use Miner Speed to catch your Enemy off guard for an all in attack using your miners to tank their way in front of your army.

22. Statue Health - “Resilience”
Effect: Increase statue health.
*This should be used in a defensive strategy.

23. Tower - “Tower Spawn 1 & 2”
Effect: Spawn an uncontrolled ghostly unit from the center tower for no cost or population.
*This will break a stalemate against an over defensive opponent.

FAQ's Section:

Stick Empires is real time strategy online game (RTS) that takes place in the world of Inamorta, a mysterious, ancient world full of war. Clashing nations battle for dominance as only the greatest empires will emerge from the rubble.

Choose the Order, Chaos or Elemental Empire’s and play online against your friends. Customize your Empires items in the armory to personalize your armies. Once the match begins take total control of your Empire, from full tactical management of your units in battle to economic management. Collect gold and mana to build units and unlock a massive selection of unique abilities and technologies located at various buildings within your castle walls. Build with the strategy that best suits your style, from a defensive long term build with walls on the battlefield and castle archers high in your castle towers, to an offensive build of all fast moving units to wipe out the enemy quickly, the options are only limited by your own creativity.
Features

Features :

- Play for free in seconds with any web browser using Flash player with no downloads or annoying installs.
- 3 Empires Order Empire, Chaos Empire and Elemental Empire with 9 unit types in each.
- 54 Abilities and Technologies to unlock in game.
- Full in game Chat system with ability to match up against your friends.
- Hundreds of fully animated sprites and amazing digitally painted art throughout creating truly epic battles.
- Massive armory with ability to customize each of your units.
- Classic match and Death match modes vs other players.
- Custom, Campaign, and Practice mode for offline play .
- Watch live or past replays in the “Live Replays” theater .

FAQ:

Game
1.
Q: What is Stick Empires?
A: Stick Empires is real time strategy online game (RTS) that takes place in the world of Inamorta, a mysterious, ancient world full of war. Clashing nations battle for dominance as only the greatest empires will emerge from the rubble.
2.
Q: How do I add my friends and use the Chat system.?
A: Click on your chat in the bottom right of the lobby. You will see a unique 3 digit character code next to your username. Ask your friend for the 3 digit code and username then type them into text field beside the plus button in the chat. Thats it!
3.
Q: How do I start a game against one of my friends.?
A: Look beside your friends name for a symbol of two crossed swords. Click the swords and an invite to play a game will be sent to your friend. They will have 30 seconds to accept the request, once accepted the game will begin. Note these games are considered non ranked.
4.
Q: Do I need to install anything? what is required to play this game?
A: This is a web browser based game, meaning you do not need to install any exe files or wait for long patches and downloads. All you need is a browser that has flash player installed and most of them already do. If you want to make sure you have flash player installed click here http://get.adobe.com/flashplayer/
5.
Q: Does this game cost money to play?
A: You can play unlimited games of Stick Empires for free as the Order Empire. Unlocking the Chaos Empire and armor items will require Empire Coins or “E Coins” which can be purchased.
6.
Q: What are Empire Coins?
A: Empire Coins or “E Coins” are a virtual in game currency used to purchase items at the armory so you can customize your units.
7.
Q: What is Gold membership and what does it get me?
A: Gold membership is a monthly subscription which unlocks premium features in the game. As a gold member you will have full access to use the Chaos Empire and all of its 9 unit types and 13 abilities/technologies. In addition New members will receive 1000 E coins as well as 300 Coins every month thereafter to spend on in game items at the armory. New premium features are being added and changed and improved.
8.
Q: Do armory Items give players a Game advantage over players who have not used E Coins?
A: The armory items in Stick Empires change the look and feel of your Empire through customization, however we do not believe in giving any game advantage to players who have paid vs not paid, as this is simply unfair in the gaming world. Unlocking the Chaos race does give players a more diverse Empire choice however we strive to keep both races as balanced as possible and are constantly working to achieve this.


9.
Q: My computer and internet is slow how can I make the game run better for me?
A: Close as many programs and other browser windows as you can for the best performance. Leaving the game window to another tab or chat will cause the game to lag for both players.

10.
Q: Can I change my username or password?
A: Once you click on Profile you can edit your account details such as Password and Email however you can not alter your username.

11.
Q: What is the difference between Stick Empires and Stick War and Stick Page?
A: Stick Empires can be considered the online game. Stick War is the offline campaign mode. Both take place in the same universe of Inamorta. Stick Page is the associated website with multiple stick figure animations and games.


How to Play FAQ’s:

1.
Q How do I get gold and mana?
A: Select a miner and right click a Gold mine. For Mana, Select a miner then right click your statue, your miner will begin to worship and collect mana automatically.

2.
Q: What am I supposed to do in this game?
A: You need to destroy the enemy statue before they destroy yours. You can do this by collecting resources which can be used to build units and research technologies and abilities.

3.
Q: How do I research Technologies and Unlock abilities?
A: Click on the buildings inside your castle walls to display the available tech/abilities per building. Click on the Tech/ability you want. This will begin to research and cost you resources.

4.
Q: How do I use my units abilities?
A: Some Abilities are passive which means they will be used automatically. Some need to be toggled on and off. While others you will need to select the unit click the ability then cast it at the location you choose

RasianMan89
10-03-2012, 04:11 PM
how do you take a screen shot?

Overmage
10-03-2012, 04:15 PM
when your sending the verfications can you send the username too? and why does my login screen say brock?

Kayton
10-03-2012, 07:23 PM
lol why does the login screen say brock? brock is some dev right? i remember reading his name somewhere around here...

anyways my main q! HOW do you chat in-game?

sy87
10-05-2012, 02:26 PM
I don't know about Macs, but on most computers you have a Print Screen button towards the top right, just hit that. Then open up something like paint and control v.

Praxis
10-05-2012, 09:50 PM
press enter to start the chat

Chrice
10-06-2012, 07:55 PM
My iPad can't play this game!

Kayton
10-07-2012, 08:24 AM
press enter to start the chat

Thx

Kayton
10-07-2012, 08:25 AM
My iPad can't play this game!

lol chrice... its still alpha, theres obviously no IOS version yet!

StickKevin
10-07-2012, 08:36 AM
Uh...How do I start the game against someone who is not my friend?

JT03_X
10-07-2012, 02:50 PM
The game doesn't start after I'm done with the tutorial and when i click on the campaign button it doesn't do anything.

pokemaster10000
10-08-2012, 08:41 PM
there is this glitch when i click on 'play match':
what happens is it loads and asks me to choose 'order' or 'chaos' i click order then i click order and as soon as it finishes the count down it just goes back to the title screen; i have tryed this like 15 times and it just keeps doing the same exact thing

techmaru
10-12-2012, 06:59 PM
Uh...How do I start the game against someone who is not my friend?
EXACTLY

xXMKXx
10-13-2012, 10:34 AM
Love the game so far good job :rolleyes:

dann20201
10-13-2012, 11:02 AM
Hello CRAZYJAY, I am dann20201 and I have been one of the first people to register in STICK EMPIRES and I was just wondering, how do you add people? And after this please tell me when the CAMPAIGN, PRACTICE and the REPLAYS would come out.
Thank You
-dann20201

Jesus Ramirez
10-13-2012, 11:03 AM
What does being favored, not favored, or being even mean in Stick Empires?

dann20201
10-13-2012, 11:09 AM
Alright here are some complaints I got in some matches from poeple:
(NOT my complaints)

1) You have to pay for Chaos
2) Game is VERY laggy
3) Miners and other allies can walk through wall
4) Connot see enemies on guard or in base

Please fix these problems.
Thank You
-dann20201

dann20201
10-13-2012, 11:10 AM
Yeah. What does it mean?!

mickeyps
10-13-2012, 01:46 PM
I figured out in the original game that if you have your team set to retreat and you click on one of them on the other side of the barricade before they completely go away that they become immortal and unnoticed by the AI on the other team as long as you control them. Do you believe that this glitch has been removed from the multiplayer? It seems like it could be a problem if it's still implemented.

UltimateStick
10-13-2012, 04:57 PM
Um crap well i forgot my username and password what should i do? HELP ME

ianmalcolm
10-14-2012, 01:27 PM
i have a problem, i can't manage to play against anyone, what can i do?

ianmalcolm
10-14-2012, 01:30 PM
The game doesn't start after I'm done with the tutorial and when i click on the campaign button it doesn't do anything.

campaign mode hasn't been made yet

immaeatyou
10-15-2012, 01:16 AM
um... i cant play
tutorial doesnnt work, nothing is working

StealthStick
10-23-2012, 01:39 PM
How do I earn coins? Only winning the first game in the day?

J F
10-24-2012, 03:00 PM
How do I cancel research?

Luzoto
10-24-2012, 07:30 PM
How do I cancel research?
That hasn't been included yet, you'll have to be careful about what you upgrade.


How do I earn coins? Only winning the first game in the day?
Win one game a day, get 10 empire points a day. If you beat the tutorial, you can earn a headstart of 50. Of course, these coins don't matter too much as they only purchase soldier cosmetics.

chessmaster2100
10-28-2012, 02:28 PM
How do you use the tower spawn spell? I can buy it, but I do not know how to use it.

Tecness2
10-28-2012, 02:31 PM
How do you use the tower spawn spell? I can buy it, but I do not know how to use it.
You see that rock-sword-like thing in the middle of the map with a glowing ring around it? Go "capture" it (bring units near it) and if you have the tower spawn spell, it will automatically spawn as long as you hold the tower.

chessmaster2100
10-28-2012, 08:18 PM
You see that rock-sword-like thing in the middle of the map with a glowing ring around it? Go "capture" it (bring units near it) and if you have the tower spawn spell, it will automatically spawn as long as you hold the tower.
:o

StickBrazilian
11-15-2012, 06:44 PM
How do I earn coins? Only winning the first game in the day?
When you win 5/10/15/20/25... batles

StickBrazilian
11-15-2012, 06:45 PM
How do I cancel research?
Have a X above the area click on them

DragonFrost
11-17-2012, 09:05 AM
You can't in fact cancel research right now. Research is different from creating units. There is no "X" above their area, only for units.

TheChaosEmpire
12-21-2012, 11:24 AM
How do I play as the Chaos Empire?????

77Row
12-21-2012, 11:58 AM
buy it

KrayZStick
12-27-2012, 07:01 PM
Enter = Chat
Play Match = Play vs Random person near your rating
Add Friend = Bottom right corner chat, add name & code, or click their name after vs them.
Pause/Menu = P
All Offensive Units = Space
Hold position = H

How go get/play Chaos? = Buy Membership 3.99(or 4.99?)$ per month

How to get Empire Coins? = Win a match every 12 hours.

DragonFrost
12-28-2012, 08:30 AM
Enter = Chat
Play Match = Play vs Random person near your rating
Add Friend = Bottom right corner chat, add name & code, or click their name after vs them.
Pause/Menu = P
All Offensive Units = Space
Hold position = H
How go get/play Chaos? = Buy Membership 3.99(or 4.99?)$ per month
How to get Empire Coins? = Win a match every 12 hours.
lol you missed a bunch, but at least it will help a bit :D

_Ai_
01-03-2013, 01:09 AM
a more informed information

Space - all offense unit
Double Click - All unit of the type
Add Friend - Click name after battle then add to friends or ask for their 3 number code & username and type at your friend list in bottom right conner
Friendly Duel - Battle a Friend. Click your name at bottom right. At the right of their name click the swords. and invitation will be sent and he will need to choose to agree
Random Match - Click the match button to be randomly matched with other guys waiting to be randomly matched with you
Pause/Menu - P/Esc button/ Below map button
Quality Toggle - Bellow Map
Hold Position - Click unit and click on bottom right button/H
Garrison Unit - Backwords sword, G button
Num Pad - Train a unit
Magikill Spell - Explosion - Q button
Magikill Spell - Poson Spray - W button
Magikill Spell - Electric Wall - E button
Enter - Chat
Arrow Keys - Scroll map

I'm not very sure about the spells button though
Thanks to KrayZStick, Tecness2, and others

stickman311
01-03-2013, 01:13 AM
i think you forgot the attack button

DragonFrost
01-03-2013, 08:22 AM
A-Move: select all units you want to move (including miners), press A, then LEFT click where you want them to go. They will go there, and will attack any enemy that is between them and the destination.

The_Stick
01-05-2013, 06:11 PM
Uh...How do I start the game against someone who is not my friend?

just hit play game T_T

_Ai_
01-05-2013, 10:19 PM
A-Move: select all units you want to move (including miners), press A, then LEFT click where you want them to go. They will go there, and will attack any enemy that is between them and the destination.

Good one, i didnt know that.

DragonFrost
01-06-2013, 07:55 AM
:-| if you read the game guide by Crazy Jay you would know that lol

stickman311
01-18-2013, 08:29 PM
i want to have a button that selects merics and magikills cuz they keep moving about

DragonFrost
01-18-2013, 08:32 PM
Well the new patch says you can control every unit of one type by Ctrl (that unit's hotkey) #. Although I find it doesn't work.

KillerPixel
01-29-2013, 02:31 PM
My iPad can't play this game! Well maybe because ALL Apple products, except their computers, Can not use flash. They seem to have somthing against it. They want to use quicktime to play videos meaning no extra features. :P


Well the new patch says you can control every unit of one type by Ctrl (that unit's hotkey) #. Although I find it doesn't work. I've noticed that too, When I saw the patch I thought it would be really usefull and can easily improve being micro on larger groups. But it doens't seem to work.


How do I play as the Chaos Empire????? How could your username be "TheChaosEmpire" and you not know? You have to pay for a membership.

When you go onto the armoury click buy coins, "Gold Membership" will come up as an option. When you select it it will open as a paypal purchase. It will guide you on from there.

Extra:
It is $3.99 a month and to cancel it, Log on to your paypal account then go onto reacurring payments and click cancel next payment.

ShadowyWhisper
01-29-2013, 02:40 PM
Press Play Match. It's the big red button in the middle which is VERY hard to miss.

_Ai_
01-31-2013, 07:14 AM
Press Play Match. It's the big red button in the middle which is VERY hard to miss.

Who are you talking to?

ShadowyWhisper
02-07-2013, 06:13 PM
*New Game Guide UP Click here* (http://www.stickpage.com/stickempiresguide.shtml)
“Stick Empires™” & “Stick War 2: Order Empire”: Game Guide

Important Note:
*Unlike most flash games, “Right mouse click” will work in our game.
Objective: Destroy the enemy statue before they destroy yours.

Pause/Mute/Options: P/Esc
Surrender: P (pause), then click quit.
Type in game: Enter

Controlling Units:

Selecting units: Left clicking the unit or click and drag a box over units for multiple selection.
Move selected units: Right click on the field or mini map.
Attack with selected units: Right click the unit to attack.
Attack Move selected units: Press “A” (attack) on keyboard then right click behind the enemy.
Hold Position: Press “H” (Hold) on keyboard.
Queue up multiple commands: Hold Shift while executing commands.

Miners:

Get Gold: Select a miner then right click on a mine to start collecting gold.
Get Mana: Select miner then right click on the statue to start collecting mana.

Global commands:

Attack: click the attack sword button. (will send all offensive units at the enemy)
Defend: click the defend shield looking button. (your army will stand infront of your statue)
Garrison: click the back sword button. (will also heal and cure units)
Select all offensive units: SpaceBar
Selecting all of one unit type: Double left click that unit.

List of Units:

Order
1. Miners: Collects resources gold and mana, able to construct walls.
2. Swordwrath: Inexpensive with average attack and health, able to Rage.
3. Archidons: Ranged with low health, able to out range the enemy.
4. Merics: Cleric with the ability to heal and cure.
5. Magikill: Leader of Order, powerful mage able to cast explosions, poison, and electric walls.
6. Speartons: Tanky with great health and armour, able to form a phalanx.
7. Shadowrath: Fast sneaky ninja with cloaking, poison and assassination.
8. Allbowtross: Slow flying ranged unit wheeling a crossbow, able to shoot flaming bolts.
9. Enslaved Giants: Chained up Chaos Giant that throws large boulders.


Chaos:
1. Miners: Collects resources gold and mana, able to construct turrets.
2. Crawlers: A small fast inexpensive and powerful in packs.
3. Deads: Undead ranged unit that throws its own poisonous guts.
4. Marrowkai: A skeletal mage able to cast rows of deadly fists and summon reapers.
5. Medusas: Queen of the Chaos able to turn units to stone and spray pools of poison.
6. Bombers: Fast inexpensive quickly trained, able to explode and do massive area damage.
7. Juggerknights: A strong heavily armored knight able to charge and stun.
8. Eclipsors: Fast Flying ranged unit trained more quickly and cheaper then Albatross.
9. Giants: Wielding a large club and dead unit for a weapon it smashes the ground causing stun.

How to research and use technologies & abilities :

1. Look behind your castle you will see multiple building types. Click a building, and a list of possible technologies to research will show up in the bottom right of the screen. Mouse over the icon of the ability you wish to research and a popup of the costs and build time will appear. Click the Icon to purchase this ability.

2. Once a unit's ability is researched, select the corresponding unit. On the bottom right you will see the ability icon appear click this to turn the ability on.
*TIP: You can use hot keys “Q” and “W” to cast the 1st and 2nd abilities respectively
*TIP: Some abilities may be passive, meaning they happen automatically. Some Abilities need to be cast (Juggerknights Charge) while others are a toggle on and of f(Deads Poison).

Buildings: Only one unit at a time can be trained per building type. Example: If you train 2 Juggerknights then click to train a Crawler, the Crawler will not begin to train until both Juggerknights have finished training.
List of Build Types for Order:

1. Barracks
Trains: Swordwrath Shadowrath and Speartons.
Upgrades: “Rage”, “Shield Wall” , “Shinobi” Level 1,2“ and “Shield Bash”
2. Archery range
Trains: Archidon and Allbowtross.
Upgrades: “Fire Arrows”, “Castle Archer - Level 1, 2, 3” and “Blazing Blots”
3. Mage guild
Trains: Magikill
Upgrades: “Blast”, “Poison Spray” and “Electric Wall”
4. Giants Prison
Trains: Enslaved Giant
Upgrades: “Giant Growth Level 1, 2”
5. Temple
Trains: Merics
Upgrades: “Cure”,“Resilience”
6. Bank
Trains: Miners
Upgrades: “Hustle”, “Tower Spawn Level 1, 2”,”Miner Wall” and “Passive Income Level 1,2,3”


List of Building Types for Chaos:

1. Cyrpt
Trains: Crawlers, Bombers and Juggerknights.
Upgrades: “Pack Mentality”,”Predatory Edge”, and “Charge”
2. Grave Yard
Trains: Deads and Eclipsors.
Upgrades: “Castle Dead - Level 1, 2, 3,” and “Poison Guts”
3. Bone Yard
Trains: Marrowkia
“Hell Fists”
4. Giants Layer
Trains: Giants
Upgrades: “Giant Growth Level 1, 2”
5. Snake Pit
Trains: Medusa
Upgrades: “Venom Flux”
6. Black Vault
Trains: Miners
Upgrades: “Hustle”, “Tower Spawn Level 1, 2”,“Passive Income Level 1,2,3” and “Miner Tower”

List of Technologies & Abilities for Order:

1. Swordwrath - “Rage”
Effect: Swordwrath will glow red and increase attack and movement speed for a short period of time, however the each time rage is used the unit will lose small portion of their own health.
*You will not lose health to the point of death when using rage.

2. Spearton - “Shield Wall”
Effect: Speartons will move into a defensive stance will shields in front, they will take less damage and perform the shield bash ability if researched. Click again to toggle out of the “Shield Wall”.
TIP:
*A line of speartons teamed up with archidons can be very powerful, use in combination with “Shield bash” to unleash the full potential of the Spearton army.
*There is no cost and the ability is instant.

3. Spearton - “Shield Bash”
Effect: Can be performed only from “Shield Wall” - Speartons will smash back the enemy with their shields.
*Speartons HOLD!!

4. Archidon - “Fire Arrows”
Effect: Archidons will fire a single flaming arrow with extra range and damage, costing small amount of mana.
TIP:
*Use this to out range a defensive opponent and force them out to battle.

5. Shadowrath - “Fixate”
Effect: A passive ability. With each consecutive strike the Shadowrath perform on a target the damage increases up for 5 times.
TIP:
*This ability does not require researching or activation as the unit already has it, and it's always toggled on .
*In a skirmish it may be tempting to run away because of the speed of the Shadowrath, but factor in the increasing damage and you may surprise the enemy at winning what may appear to be at first a losing battle.
*Use Shadowrath in combination with Meric’s to keep you healed as this ability benifits from the longevity of a fight.

6. Shadowrath - “Shinobi” Level 1
Effect: Once you activate this ability the Shadowrath become cloaked and untargetable by attacks. The speed of the unit is slightly decreased and costs mana. The next attack out of Shinobi will do increased damage and inflict poisin on the enemy.
TIP:
*Use this ability simply for scouting the enemy base.
*Verses Order use Shinobi to assassinate the Meric’s so your Poison can not be cured without them running home.
*Versus Chaos remember that Poison is automatically cured over time however still effective because they do not have the option of an instant cure.
*Use the speed of the Shadowrath for a hit and run to poisin the miners and escape.

7. Shadowrath - “Shinobi” Level 2
Effect: Same Effect as Shinobi Level 1 however the next attack out of cloak will do massive increased damage in addition to inflicting poison.
TIP:
*Use this ability to get behind enemy lines and take out the powerful spellcasters.
*Be warned that while you can not be attacked while cloaked you can still be partially seen and spell damage and Explosion damage will still affect you.
*You can kill lower health units in one blow.

8. Meric - “Heal”
Effect: The Meric will cast a quick spell to heal a single unit at a time for a large amount of health iInstantly. and costs mana.
TIP:
*The Meric always has the heal ability and is always toggled on.
*The Meric has very low attack damage and should be used primarily for healing and curing.

9. Meric - “Cure”
Effect: The Meric will cast a quick spell to cure a single poisoned unit at a time costing mana with each cure, once researched cure is always toggled on.
TIP:
*versus same race “Order” you can only be poisoned by Magikill’s “Poison Spray ability” and Shadowrath’s “Shanobi” so it may be best not to waste money researching this ability unless you suspect the enemy will have these units in play.
*Versus Chaos race this becomes an important ability that is worth researching early. Each of the Chaos Deads projectiles infect the enemy with poison and can be especially cumbersome without an instant cure.
*You can also cure yourself by garrisoning your units.

10. Magikill - “Blast”
Effect: A targetable cast spell causing a large area effect explosion that damages multiple units, and costs mana to perform. Magikill start with this ability and does not require research.
TIP:
*Use this in massive battles to get maximum units damaged.
*Blow up bombers before they blow up you.

11. Magikill - “Poison Spray”
Effect: A directional cast spell that sprays multiple units infecting them with poison which also casts through units costing mana to perform.
TIP:
*Magikill have long cooldowns on their spells so getting the extra spell will really boost the effectiveness of the Magikill.

12. Magikill “Electric Wall”
Effect: A targetable powerful Wall of Electrictricity doing constant damage to anyone standing too close costing mana to perform.
*Use the wall for offensive or defensive purpose. But always try to target multiple units.
*Use this in combination with “Miner Wall” to bait the enemy into attacking your wall, then cast at the wall as the enemy is forced to bunch up while attacking.
*When facing another Electric wall try to get the Enemy to cast their spell then run and wait until the wall dissipates before re-engaging as the Spell has a long cooldown time and they have wasted their spell.

13. Allbowtross - “Blazing Blots”
Effect: Allbowtross fire flaming blots with increased damage.
*Dominate the air with this upgrade but be aware of poison from deads.
*Unlike Archidons arrows, Bolts will do bonus damage to armored units.

14. Giant - “Growth Level 1 & Giant - Growth Level 2”
Effect: Your Giant Will Increase In size and Health Dramatically.
TIP:
*Although it may seem wasteful to research this if you don’t have Giants, it can be an effective end game strategy to invest early in this, because the research time is long and you will take your enemy by surprise when a massive Giant appears on the battlefield.
TIP:
*A large Giant can help block projectiles from reaching your weaker units behind them.

15. Miner - “Wall”
Effect: After a short build time the Miner constructs a wall at a location you choose impassible by enemy. This costs gold to construct is limited to two and can not be built too close to statues.
TIP:
*A great fall back shelter for your army which can buy you time to rebuild in a losing battle.
*Combined with Archidons and Castle Archers this makes things very tough for the enemy.
*Having a wall can protect your miners from fast moving units like Crawlers, Bombers and Ninjas from running past your army and destroying you’re Economy

16. “Castle Archer - Level 1, 2, 3, 4”
Effect: An untargetable powerful Archidon will appear high on your castle walls out of reach from the enemy that requires gold to research. With Each upgrade level a new Castle archer will appear with a maximum of 3.
*Perhaps the most important technology to research in the game.
*Building an early Castle Archer will protect you from early attack, however building too early will put you behind in economic production. Find the right balance.

17. “Passive Income - Level 1, 2, 3”
Effect: Passively gain a small amount of gold and mana every few seconds. Increasing the amount gained with each level up to a maximum of 3 levels.
*If you are not pressured and have a defensive stance Investing a small amount of gold and mana will pay for itself quickly and give you an bigger edge the longer the game goes lasts.

18. Miner - “Hustle”
Effect: Miners walking speed increases.
TIP:
*Walking speed will increase your gold collection rate dramatically and especially for reaching Gold mines further out on the map.
*Use Miner Speed to catch your Enemy off guard for an all in attack using your miners to tank their way in front of your army.

19. Statue Health - “Resilience”
Effect: Increase statue health.
* This should be used in a defensive strategy.

20. Tower - “Tower Spawn 1 & 2”
Effect: Spawn an uncontrolled ghostly unit from the center tower for no cost or population.
* This will break a stalemate against an over defensive opponent.

List of Technologies & Abilities for Chaos:

1. “Natural Heal and Cure”
Effect: All Chaos units benefit from a passive heal and cure rate over time. This does not require research or cost.
*Chaos units will benefit from small skirmish situations where the unit is able to survive and heal up.
*Chaos will benefit from auto curing during battle. However they can not instantly cure themselves so this can be also seen as a disadvantage in some cases as the Order have Monks that can instantly cure.
*Garrisoning units will still be the fastest way to heal and cure chaos units.

2. Crawler - “Pack Mentality”
Effect: Increasing the amount of Crawlers in your army will increase the damage of all Crawlers stacking up to 5 times.
*Try to have more then 5 Crawlers when researching this ability to maximize the amount of time during battle that you can take advantage of all 5 stacks.

3. Crawler - “Predatory Edge”
Effect: Massive run speed increase for all Crawlers.
*Crawlers can now attack while chasing most fleeting units.
*Great for harassing Economy.
*Great for running past front lines to attack the weaker back row units.

4. Deads - “Poison Guts”
Effect: Deads can toggle on and off the ability to have their projectiles inflict poison. Each projectile cast cost a small amount of mana unless the unit is already poisoned.
*Deads do low amounts of damage compared to the Order’s Archidon however with this ability they become the backbone of your army.
*With many Deads you can use up your total mana pool very quickly without proper management so toggle this off if your trying to save for a specific unit that costs mana.

5. Juggerknight - “Charge”
Effect: Juggerknight will dash quickly in a straight line, if the unit comes in contact with the enemy during the charge it will knock them back causing damage and stunning them for a short time. This requires mana to use.
*Use this to chase down and destroy fleeting units.
*Begin a large battle by closing the gap quickly and stunning the front lines.

6. Marrowkai - “Hell Fists”
Effect: A directional attack, a powerful line of fists will smash up from the ground causing instant damage to anything in its path. Requires mana to use.
*Take out units protected by the strong front lines.
*Use against bunches of units.

7. Marrowkai - “Reaper”
Effect: A Reaper is summoned to attack at a single unit causing it to drawn towards the Marrowkai, causing instant damage and inability to attack for a short time.
*Summon the enemy units most powerful units into your army to be destroyed.

8. Medusa - “Petrify”
Effect: Medusa stares directly at a single unit causing them to instantly turn to stone. This Costs some mana and a few unit types can not be turned but will still cause damage. Medusa starts with this ability and does not require research.
TIP:
*This spell has a long cooldown so do not waist it on week units.

9. Medusa - “Venom Flux”
Effect: Mudusa and head of snakes spit a grotesk pool of poison on the ground costing mana to cast. Enemy units that touch this pool will be inflicted with poison.
*Spray the Venom Flux at units trying to get in close to attack you.

10. Giant - “Growth Level 1 & Giant - Growth Level 2”
Effect: Your Giant Will Increase In size and Health Dramatically.
TIP:
*Although it may seem wasteful to research this if you don’t have Giants, it can be an effective end game strategy to invest early in this, because the research time is long and you will take your enemy by surprise when a massive Giant appears on the battlefield.
TIP:
*A large Giant can help block projectiles from reaching your weaker units behind them.

11. Miner - “Turret”
Effect: After a short build time the Miner constructs a Turret at a location you choose. The Turret will launch damaging projectiles at Enemy units in range. This costs gold to construct is limited to two and can not be built too close to statues.
TIP:
*Build these if you sense a large attacking coming your army the edge.
*Keep these near your miners for extra protection when your army is away.

12. “Castle Dead - Level 1, 2, 3,”
Effect: An untargetable powerful Dead will appear high on your castle walls out of reach from the enemy that requires gold to research. With Each upgrade level a new Castle Dead will appear with a maximum of 4.
*Perhaps the most important technology to research in the game.
*Building an early Castle Dead will protect you from early attack, however building too early will put you behind in economic production. Find the right balance.

13. “Passive Income - Level 1, 2, 3”
Effect: Passively gain a small amount of gold and mana every few seconds. Increasing the amount gained with each level up to a maximum of 3 levels.
*If you are not pressured and have a defensive stance Investing a small amount of gold and mana will pay for itself quickly and give you an bigger edge the longer the game goes lasts.

14. Miner - “Hustle”
Effect: Miners walking speed increases.
TIP:
*Walking speed will increase your gold collection rate dramatically and especially for reaching Gold mines further out on the map.
*Use Miner Speed to catch your Enemy off guard for an all in attack using your miners to tank their way in front of your army.

15. Statue Health - “Resilience”
Effect: Increase statue health.
* This should be used in a defensive strategy.

16. Tower - “Tower Spawn 1 & 2”
Effect: Spawn an uncontrolled ghostly unit from the center tower for no cost or population.
* This will break a stalemate against an over defensive opponent.



FAQ's Section:

__________

Stick Empires is real time strategy online game (RTS) that takes place in the world of Inamorta, a mysterious, ancient world full of war. Clashing nations battle for dominance as only the greatest empires will emerge from the rubble.

Choose the Order or Chaos Empire’s and play online against your friends. Customize your Empires items in the armory to personalize your armies. Once the match begins take total control of your Empire, from full tactical management of your units in battle to economic management. Collect gold and mana to build units and unlock a massive selection of unique abilities and technologies located at various buildings within your castle walls. Build with the strategy that best suits your style, from a Defensive long term build with walls on the battlefield and castle archers high in your castle towers, to an Offensive build of all fast moving units to wipe out the enemy quickly, the options are only limited by your own creativity.

Features :

- Play for free in seconds with any web browser using Flash player with no downloads or annoying installs.
- 2 Empires Order Empire and Chaos Empire, with 9 unit types in each race.
- 31 Abilities and Technologies to unlock in game.
- Full in game Chat system with ability to match up against your friends.
- Hundreds of fully animated sprites and amazing digitally painted art throughout creating truly epic battles.
- Massive armory with ability to customize each of your units.
- Campaign, Practice and View replay modes.

FAQ:

Game
1.
Q: What is Stick Empires?
A: Stick Empires is real time strategy online game (RTS) that takes place in the world of Inamorta, a mysterious, ancient world full of war. Clashing nations battle for dominance as only the greatest empires will emerge from the rubble.
2.
Q: How do I add my friends and use the Chat system.?
A: Click on your chat in the bottom right of the lobby. You will see a unique 3 digit character code next to your username. Ask your friend for the 3 digit code and username then type them into text field beside the plus button in the chat. Thats it!
3.
Q: How do I start a game against one of my friends.?
A: Look beside your friends name for a symbol of two crossed swords. Click the swords and an invite to play a game will be sent to your friend. They will have 30 seconds to accept the request, once accepted the game will begin. Note these games are considered non ranked.
4.
Q: Do I need to install anything? what is required to play this game?
A: This is a web browser based game, meaning you do not need to install any exe files or wait for long patches and downloads. All you need is a browser that has flash player installed and most of them already do. If you want to make sure you have flash player installed click here http://get.adobe.com/flashplayer/
5.
Q: Does this game cost money to play?
A: You can play unlimited games of Stick Empires for free as the Order Empire. Unlocking the Chaos Empire and armor items will require Empire Coins or “E Coins” which can be purchased.
6.
Q: What are Empire Coins?
A: Empire Coins or “E Coins” are a virtual in game currency used to purchase items at the armory so you can customize your units.
7.
Q: What is Gold membership and what does it get me?
A: Gold membership is a monthly subscription which unlocks premium features in the game. As a gold member you will have full access to use the Chaos Empire and all of its 9 unit types and 13 abilities/technologies. In addition New members will receive 1000 E coins as well as 300 Coins every month thereafter to spend on in game items at the armory. New premium features are being added and changed and improved.
8.
Q: Do armory Items give players a Game advantage over players who have not used E Coins?
A: The armory items in Stick Empires change the look and feel of your Empire through customization, however we do not believe in giving any game advantage to players who have paid vs not paid, as this is simply unfair in the gaming world. Unlocking the Chaos race does give players a more diverse Empire choice however we strive to keep both races as balanced as possible and are constantly working to achieve this.


9.
Q: My computer and internet is slow how can I make the game run better for me?
A: Close as many programs and other browser windows as you can for the best performance. Leaving the game window to another tab or chat will cause the game to lag for both players.

10.
Q: Can I change my username or password?
A: Once you click on Profile you can edit your account details such as Password and Email however you can not alter your username.

11.
Q: What is the difference between Stick Empires and Stick War and Stick Page?
A: Stick Empires can be considered the online game. Stick War is the offline campaign mode. Both take place in the same universe of Inamorta. Stick Page is the associated website with multiple stick figure animations and games.


How to Play FAQ’s:

1.
Q How do I get gold and mana?
A: Select a miner and right click a Gold mine. For Mana, Select a miner then right click your statue, your miner will begin to worship and collect mana automatically.

2.
Q: What am I supposed to do in this game?
A: You need to destroy the enemy statue before they destroy yours. You can do this by collecting resources which can be used to build units and research technologies and abilities.

3.
Q: How do I research Technologies and Unlock abilities?
A: Click on the buildings inside your castle walls to display the available tech/abilities per building. Click on the Tech/ability you want. This will begin to research and cost you resources.

4.
Q: How do I use my units?
A: Some Abilities are passive which means they will be used automatically. Some need to be toggled on and off. While others you will need to select the unit click the ability then cast it at the location you choose

Wait, did you update this at all since all the updates on SE. And you didn't make the same updates to Campaign.

blu3blitz
03-04-2013, 03:18 PM
maybe you guys ought to make a more in-depth version of the tutorial with links to the abilities video on youtube or make challenges with only using certain abilities like territory war 3

DragonFrost
03-04-2013, 08:37 PM
Wait, did you update this at all since all the updates on SE. And you didn't make the same updates to Campaign.

What did I say about quoting big OPs?

ShadowyWhisper
03-05-2013, 01:20 PM
... Sorry, you said that to DarknessLight.

Invincitron
05-10-2013, 09:10 AM
How do you avoid Venom Flux poison?

ShadowGeneralChaos
05-10-2013, 11:33 AM
How do you avoid Venom Flux poison?

I s this from medusa or magikill?

Invincitron
05-10-2013, 01:59 PM
Medusa...

THEFORCE
05-10-2013, 02:06 PM
Medusa...

Do not walk on.

Invincitron
05-10-2013, 02:07 PM
I know but even if they spray on middle of map, I go to edge of map and still get hit.. even my flying units get hit... AGHH!

THEFORCE
05-10-2013, 02:11 PM
I know but even if they spray on middle of map, I go to edge of map and still get hit.. even my flying units get hit... AGHH!

Yeah. Flying units should be able to dodge the venom flux. But even if ground units walk on, it just for the price of the venom flux. It is a researchable. So it would be useless if players can just walk beside it that way.

Invincitron
05-10-2013, 02:11 PM
Then can it show animation of it flooding from up-down the map...

THEFORCE
05-10-2013, 02:12 PM
Then can it show animation of it flooding from up-down the map...

??

Invincitron
05-10-2013, 02:17 PM
Cause whenever my units cross it even though they didnt step anywhere near it still get effected.

THEFORCE
05-10-2013, 02:23 PM
Cause whenever my units cross it even though they didnt step anywhere near it still get effected.

Hmm. OK. Make it spray horizonally across the map.

Invincitron
05-10-2013, 02:23 PM
No make the animation effect like Magikill wall.

THEFORCE
05-10-2013, 02:24 PM
No make the animation effect like Magikill wall.

Yup. Exactly.

TheKing
06-13-2013, 12:31 PM
SE should make the controls like 1 2 3 no need of ctrl otherwise we should have to download some softwares for this
so plz dlt this ctrl and make it simply 1 2 3 for selcting units its will be more easy to play

stickman311
06-13-2013, 08:18 PM
SE should make the controls like 1 2 3 no need of ctrl otherwise we should have to download some softwares for this
so plz dlt this ctrl and make it simply 1 2 3 for selcting units its will be more easy to play

Seriously, 1,2,3 are for buying units, and i would die without them. I do double click

funnyfingers
07-06-2013, 12:01 PM
the numbers are for purchaseing units,so i suggested in the suggestion thread that they make latters for hotkeys for unites on the battle field for instance Q=miners A=archidons etc^^

stickman311
07-06-2013, 07:42 PM
the numbers are for purchaseing units,so i suggested in the suggestion thread that they make latters for hotkeys for unites on the battle field for instance Q=miners A=archidons etc^^
Would be so confusing cuz I don't know if albowtross start with A, or F. And nobody ever will tak3 time to r3member th3 starting l3tters of th3 unit's name wh3b tbeir focusing on micro

funnyfingers
07-06-2013, 09:33 PM
its finger postioning ;) ctrl+1 etc doesnt work for me and is to awkward to do that you need too be able to hit one button at a time for you still need to scroll with the left hand and hiting one key would be easier^^

stickman311
07-06-2013, 10:54 PM
its finger postioning ;) ctrl+1 etc doesnt work for me and is to awkward to do that you need too be able to hit one button at a time for you still need to scroll with the left hand and hiting one key would be easier^^

Ctrl is also on the right side lol. U can double click

funnyfingers
07-08-2013, 08:38 AM
ya i was thinking about that^^ maybe they could make ctrl and alt for scrolling back and forth too so it would be closer to the unit selection numbers^^and thye dont have to make latter the hotkeys for selecting units in the battle field i just thought they may be the best^^after all its just a suggestion^^

daltonwarrior
07-08-2013, 09:59 PM
Ctrl system is fine.

funnyfingers
07-08-2013, 10:19 PM
the ctrl system doesnt work for me :( i was thinking tho why not use ctrl to asighn hotkeys for instance double click all you archidons then press ctrl+and number or letter i choose F then those archer would be assighned to the letter F and if i wanted to switch them i would double click them again and press ctrl D instead assighn all my archers to D

ShadowWhisper
08-22-2013, 09:21 AM
That might work. However, I cannot do this on the Macbook... so I'm slower than my opponent most of the time. Oh well.

mansabadman
11-13-2013, 12:59 PM
Uh...How do I start the game against someone who is not my friend?Add them through their code or click lobby match at the same time


Check out my youtube channel
https://www.youtube.com/channel/UCx6qBI9DCmMw03xzU6F3HLA

Skeletonxf
03-21-2014, 04:00 PM
the ctrl system doesnt work for me :( i was thinking tho why not use ctrl to asighn hotkeys for instance double click all you archidons then press ctrl+and number or letter i choose F then those archer would be assighned to the letter F and if i wanted to switch them i would double click them again and press ctrl D instead assighn all my archers to D
Even though ctrls do work for me so I don't need that feature in Order play, I think it would still be a good implementation, right now Elementals have no easy way to select all their miners because there's no hot key for it, and sometimes I want to select all my fire + all my water so I can control the scorch ability better, but right now I'm stuck with just moving them into space to select them - which doesn't work very well during a fight if I don't prepare it before.

BloodxHunter
06-21-2014, 04:34 AM
Even though ctrls do work for me so I don't need that feature in Order play, I think it would still be a good implementation, right now Elementals have no easy way to select all their miners because there's no hot key for it, and sometimes I want to select all my fire + all my water so I can control the scorch ability better, but right now I'm stuck with just moving them into space to select them - which doesn't work very well during a fight if I don't prepare it before.

hold shift+
crtl+Num and it will select what you want, and the last one you select will have it's abilities displayed. Ex. press shift+crtl+6 -then Shift+crtl+3 for Spears and Archers, fire arrows will be Q instead of shield wall. Or vice versa, select Archers first then Spears for the wall

_Ai_
06-21-2014, 10:23 AM
Who uses IE nowadays.

Usman
06-21-2014, 10:29 AM
Semms like somebody does

BloodxHunter
06-21-2014, 01:16 PM
Chrome works better for me, Don't get much lag

Skeletonxf
06-21-2014, 03:33 PM
Chrome works better for me, Don't get much lag

I get lag due to pepper flash, so used Firefox. Then everything changed when Firefox forced a buggy update on me and I just deal with lag on chrome again. :P

Ordwiz
08-24-2014, 05:11 AM
What about the R button?
If u play a match against the AI, pressing this button will kill all units.
It's just great when you train with Magikills and suddenly you miss the hotkey to use electric wall. -_-
Well therefore, everything dies. :P

Skeletonxf
08-24-2014, 02:07 PM
But it's great for other stuff like testing. And, y'know, you'll still have your units on queue and units garrisoned.

Usman
08-26-2014, 04:42 AM
I dont know but what if hackers use this key to hack it somehow into multiplayer games and then u know It will be another bad hack

_Ai_
08-26-2014, 06:26 AM
Shhhh dont give them any ideas for more hacks

Azxc
08-26-2014, 07:28 AM
would it be possible...? =.=

jerrytt
08-26-2014, 07:48 AM
buy passive income. Press R gg

Skeletonxf
08-26-2014, 08:21 AM
buy passive income. Press R gg

Lol no, just queue up a miner at start game and press R 5 seconds in to wipe out your opponent's income for the whole game xD

I dont know but what if hackers use this key to hack it somehow into multiplayer games and then u know It will be another bad hack

Hacks can only modify their client, not the servers or the opponents. The R key feature won't be the sort of thing they can just introduce into multiplayer.

WyzDM
11-29-2014, 01:16 AM
Let's get a fresh start on some advanced techs.

Introducing video one in a brand new series.


https://www.youtube.com/watch?v=ZeJnL6fBj-g

jerrytt
11-29-2014, 08:52 AM
Woo awesomeness lol

BenTZ
11-29-2014, 11:27 AM
cool wyz ;o

MasterKaito
11-30-2014, 04:38 AM
What will the series be about

HashBrownTrials
11-30-2014, 12:05 PM
Teaching players the basics, going in depth about how to play correctly.

WyzDM
11-30-2014, 01:53 PM
If you watched the video you'd have a better idea.

HashBrownTrials
11-30-2014, 02:01 PM
If you watched the video you'd have a better idea.

Sure, when I get home from this 7 hour car trip I's be delighted.