View Full Version : 20 fps

Mr potato head
05-05-2008, 04:06 PM
it might not be the right fps cause mine saves wrong. I like 20 fps more now.
also ill add a vcam later

05-05-2008, 04:44 PM
the kicks dont look to powerful

05-05-2008, 04:54 PM
Meh, don't like it too much.. You do though HAVE to teach me that run. No, seriously.

iStick G
05-05-2008, 05:55 PM
... now that's just awsome!

05-05-2008, 07:35 PM
lol, they let themselves get pounded. :p good job though.
Sounds would really make this awsome.

the afro ninja
05-05-2008, 07:41 PM
I love these type of animations. Add sound and its perfect.

05-05-2008, 08:45 PM
the physics were slightly off, i didn't like how the first two sticks fell at a constant speed. the animation was quite smooth actually, I've noticed some wobbliness in the legs and resizing. watch out for them.
apply more force and sound and practice :D

05-05-2008, 09:07 PM
mraznbuddy knows the deal.

05-05-2008, 10:07 PM
that's really great but you should work on your kicking. also try adding blood to when they die :)

05-06-2008, 08:32 PM
Similar to Xiao Xiao in some aspects.

Some physics were a bit choppy, effects were good, the moves were a tad unrealistic in my opinion, but overall good. I'm a bit tired to give thorough criticism today.

Join collab. :3

Mr potato head
05-06-2008, 08:54 PM
lol kitsune ill through u a bone w.e ill join

05-07-2008, 02:44 AM
thats not that bad good work

New Generation
05-07-2008, 10:39 AM
Well, what can I add?

It's quite smooth in my opinion. Thought your special effects need work on. He was kind of shaky at times.

05-07-2008, 12:29 PM
smoothnes is good, but try to add some more easing, as for the gravity, the guy falls down to constant, make him speed up while going down.

05-07-2008, 03:05 PM
Smooth, running was really nice. But a bit rigid when slowing down in the movements