PDA

View Full Version : FULLBODY ATEMTS



silver101
09-05-2012, 01:39 AM
http://www.fileize.com/view/0b3b15de-deb/
http://www.fileize.com/view/368ce75d-73a/

NEED CNC

silver101
09-06-2012, 12:37 AM
tnx dude

Salt
09-06-2012, 12:51 AM
i like both, but like sonic said, they're shaky, but i think most fullbody animations are somehow. to reduce it you should first build your character out of basic shapes on one layer. for example a guy turning his head around. you make a square for his top, a line for his neck, and a circle for his head. animate these basic shapes then on another layer draw on top of it for each frame.

silver101
09-06-2012, 01:20 AM
tnx ill do that

leo4life
09-06-2012, 02:20 AM
its honestly toooo short, only crit i can give is that the first one is supper wobbly (n, i should know, im a supper wobbly animator)