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DeathKnight
11-19-2012, 09:43 AM
I think that like most other games... Stick Empires should have more Races instead of Order and Chaos... The names should be changed too, (its only an suggestion) from Order to Human and Chaos into Undead. My suggestion is that should add more races because the other players can have more campaigns to play, my suggestions are, Orc , Elf, Rebels and Dragons. I also suggest that they should add some defense towers. That's some stuff i want to have when i play it.
And by the way... For the Creators of Stick Empires you would be unsatisfied if you don't make a profit with all those gold membership and stuff i suggest that the races Orcs and Dragons are made the strongest races and golden Membership races. The rest are public and the other races can be used by all players.

That is all. For Now.
DeathKnight22

asdfstick
11-19-2012, 09:46 AM
I think you played too much Nercronator 2

Panki
11-19-2012, 10:21 AM
I'm OK with more races, but I don't agree with name changes. I like Order and Chaos a LOT better, probably because I'm a little into Egyptian mythology, but I don't want to go off topic.

My point is that there should be more races (not necessarily the ones you mentioned), but just keep the names. And all those added races should be in Gold Membership, and Order and Chaos should be free. And that's just my opinion.

DeathKnight
11-19-2012, 12:05 PM
No... I have been playing too much Warcraft 3... Necronator 2 is way out of my league

300noob
11-19-2012, 08:49 PM
Like the idea:
_Many races but there are no suitable units for them.
_Chaos and Orders unlocked once the terh available as membership or whatever you call it...
-> I don't think they gonna add this ATM if not never add this.

FrozenFury3
11-20-2012, 04:59 AM
I like Order and Chaos, changing the name to Human and Undead is to mainstream, all games have those names, i guess the creators wanted it to be different. And also another race would take ages to make, but it would be cool ;)

DeathKnight
11-23-2012, 04:48 AM
Oh and By the way any members CAN post any suggestions here!

That is all. For Now.

http://www.facebook.com/photo.php?fbid=468917859826851&set=a.189055381146435.66153.100001259232566&type=1&theater

Triss
12-17-2012, 01:28 AM
My suggestion for a new race is Divine
Their unit are the strongest, and but have a GODDAMN high cost, and I think that would be great
Here is the unit:

Acolytes (Miner)
Worshipers (Sword Wrath)
Fanatics (Shadowwrath)
Crusader (Spearton/Jugger Knight)
Hermit (Mage)
Priest (Archidon)
Oracle (Merics)
Seraphim (Flying unit)
God's Avatar (Giant beings)

300noob
12-17-2012, 02:10 AM
Alliance
miner... like everyone else.
Conscript: armed with sword and small shield, same attack of swordwrath, less health but heavier armored, same speed
crossbowmen: same attack of albowtross, health of archer.
Healer:armed with a machete as weapon and a healing staff, play the healing roll like meric...but don't run to the frontline like them and have better attack
Warlock:have meteor rain, electric storm, and poison spray (similar to magikill)
Elite:armed with helmet, bigger shield, and a halberd , move fast as spearton
Assasin : armed with hidden blade, and a katana-like sword, fast as ninja, same damage and also have the damage stack like ninja but the second ability is assasinate (move extremely fast to the assigned target and insta kill the target with a good looking finishing move(using hidden blades when that ability is active) except for giant and spearton/jugger (deal massive damage and inflict poison to them and with different type of assasinate move))
copy from the albowtross ...flying crossbowmen
and finally, giant warrior: armed with giant 2 giant spiky clubs, he strike down upon enemies faster than chaos giant but slower than order giant....


Too much? :D

Triss
12-17-2012, 02:25 AM
You played to much Assasin's Creed...and Warcrafts....

neckromorph
12-17-2012, 02:28 AM
neckromorph, the alien race

_Ai_
12-17-2012, 02:29 AM
Future, the future race

Tecness2
12-17-2012, 02:33 AM
You guys gotta post suggestions for a race, the name, the units, the abilities, etc.

neckromorph
12-17-2012, 02:36 AM
let see they like the idea first

Triss
12-17-2012, 02:40 AM
Alien Race seems good...
Alliance is too mainstream
Future race.....Not bad but a bit mainstream

I'll submit my idea soon.

300noob
12-17-2012, 05:15 AM
You played to much Assasin's Creed...and Warcrafts....

I don't even play Warcraft, and yes, maybe a bit too much Assasin's Creed and Red Alert 2-3....and some starcraft 1-2....

Triss
12-17-2012, 06:25 AM
Race: Divine

Acolytes:Humble servants, the Acolyte is a new recruits.
Preview:Same as Miners
Abilities:Lord's Will(Same as Miner Hustle)[BUY]
Looks:Same as Miners but the sack is brought by the shoulders

Worshipers:A low ranked soldier, worshipper still wish to fight for the Lord
Preview:Same as Swordwrath, but have small armor, and less damage
Abilities:We are One!(Have a 3+ group of it, and gain some damage)[BUY]
Looks: One handed sword soldier

Fanatics:A loyal servant of the Lord, granted abilities to reincarnate himself
Preview:Can reincarnate himself. 1st life=Swordwrath(dead time= 3 second), 2nd life=Spearton, high armor(Spearton), high damage(Jugger Knight)
Abilities:Scream(Shout out loud, stun small enemies)[BUY],Reincarnation(2nd life)
Looks:Two-handed hammer wielding soldier(large soldier) and wearing armor

Crusader:The elite soldiers, this guy will ride to the enemy chivalrously!
Preview:A cavalry rider. Life=Spearton, super high armor(higher than Spearton), medium damage(Spearton)
Abilities:Charge(Can do it in groups)[BUY], Taunt (Taunt an enemy to attack you)
Looks:A Spearton riding a horse(Medieval helmet).

Hermit: Friends with mother nature, this guy will bring his friends to battle
Preview:Old guy with dogs. Life=Magikill, Low armor, low damage.
Preview:The dogs: Life=Swordwraths, no armor, low-medium damage(Swordwrath)
Abilities:Come, my friend!(Call upon two dogs from the castle), A new pack!(Add a dog)[BUY], Attack!(make the dogs rage)[BUY]
Looks:A guy with a beard and a hooded robe.

Priest: With a his guns, he bring chaos to the battle field!
Preview:A guy with gun. Life= Dead, low armor, medium damage(Archidons), range=(Archidons)
Abilities:Burst Shot!(Shot out a burst, using high AoE damage and pushing enemy back)[BUY], Stab(Stab a melee enemy coming to you{1bar})[BUY]
Looks: A guy with mafia hat and sunglasses, wielding one-handed ancient type pistol with knife on the other hand.

Oracle:The Oracle heals and cures, but also ressurect an unit!
Preview:A robed woman. Life=Merics, low armor, low damage.
Abilities: Heal(Higher than Merics), Debuff (Negates all effect in area{even shinobi!})[BUY], Ressurection(Ressurects an unit{Only Worshippers})[BUY]
Looks: A women in robes, with a high archbishop hat.

Seraphim:The Seraphim is the messenger, for helping Lord's loyal servant!
Preview:A 4-winged angel.Life=Magikill, medium armor, medium-high piercing damage(Albowtross)
Abilities: Purging Swords(Deal more damage), Hack n' Slash(If near, slash enemy flying units, dealing 2 bars of health)
Looks:4-winged angel wielding two swords. Attack by throwing swords.

Lord's Avatar:The Lord himself command his men to battle himself!
Preview:A Crowned Giant. Life= 1.2x of a Giant,medium armor(giants), super high AoE damage(1.2x of a Giant)
Abilities:Growth 1&2(Same as Giant)[BUY], Lord Is Beside Us!(make all units have a higher attack and movement rate for a period of time)[BUY]
Looks:A crowned old guy, wielding a two-handed greatsword on his hands.

Cost:
Acolyte(150/0/2)
Worshippers(150/0/1)
Fanatics(600/200/5)
Crusader(500/100/4)
Hermit(350/250/4)
Priest(400/100/3)
Oracle(300/300/4)
Seraphim(500/250/5)
Lord's Avatar(2250/250/10)

Yellow=Gold
Mana=Blue
Pops=Violet

That's All!:)

Tecness2
12-17-2012, 06:34 AM
Race: Divine

Acolytes:Humble servants, the Acolyte is a new recruits.
Preview:Same as Miners
Abilities:Lord's Will(Same as Miner Hustle)[BUY]
Looks:Same as Miners but the sack is brought by the shoulders

Worshipers:A low ranked soldier, worshipper still wish to fight for the Lord
Preview:Same as Swordwrath, but have small armor, and less damage
Abilities:We are One!(Have a 3+ group of it, and gain some damage)[BUY]
Looks: One handed sword soldier

Fanatics:A loyal servant of the Lord, granted abilities to reincarnate himself
Preview:Can reincarnate himself. 1st life=Swordwrath, 2nd life=Spearton, high armor(Spearton), high damage(Jugger Knight)
Abilities:Scream(Shout out loud, stun small enemies)[BUY],Reincarnation(2nd life)
Looks:Two-handed hammer wielding soldier(large soldier) and wearing armor

Crusader:The elite soldiers, this guy will ride to the enemy chivalrously!
Preview:A cavalry rider. Life=Spearton, super high armor(higher than Spearton), medium damage(Spearton)
Abilities:Charge(Can do it in groups)[BUY], Taunt (Taunt an enemy to attack you)
Looks:A Spearton riding a horse(Medieval helmet).

Hermit: Friends with mother nature, this guy will bring his friends to battle
Preview:Old guy with dogs. Life=Magikill, Low armor, low damage.
Preview:The dogs: Life=Swordwraths, no armor, low-medium damage(Swordwrath)
Abilities:Come, my friend!(Call upon two dogs from the castle), A new pack!(Add a dog)[BUY], Attack!(make the dogs rage)[BUY]
Looks:A guy with a beard and a hooded robe.

Priest: With a his guns, he bring chaos to the battle field!
Preview:A guy with gun. Life= Dead, low armor, medium damage(Archidons), range=(Archidons)
Abilities:Burst Shot!(Shot out a burst, using high AoE damage and pushing enemy back)[BUY], Stab(Stab a melee enemy coming to you{1bar})[BUY]
Looks: A guy with mafia hat and sunglasses, wielding one-handed ancient type pistol with knife on the other hand.

Oracle:The Oracle heals and cures, but also ressurect an unit!
Preview:A robed woman. Life=Merics, low armor, low damage.
Abilities: Heal(Higher than Merics), Debuff (Negates all effect in area{even shinobi!})[BUY], Ressurection(Ressurects an unit{Only Worshippers})[BUY]
Looks: A women in robes, with a high archbishop hat.

Seraphim:The Seraphim is the messenger, for helping Lord's loyal servant!
Preview:A 4-winged angel.Life=Magikill, medium armor, medium-high piercing damage(Albowtross)
Abilities: Purging Swords(Deal more damage), Hack n' Slash(If near, slash enemy flying units, dealing 2 bars of health)
Looks:4-winged angel wielding two swords. Attack by throwing swords.

Lord's Avatar:The Lord himself command his men to battle himself!
Preview:A Crowned Giant. Life= 1.2x of a Giant,medium armor(giants), super high AoE damage(1.2x of a Giant)
Abilities:Growth 1&2(Same as Giant)[BUY], Lord Is Beside Us!(make all units have a higher attack and movement rate for a period of time)[BUY]
Looks:A crowned old guy, wielding a two-handed greatsword on his hands.

Cost:
Acolyte(150/0/2)
Worshippers(150/0/1)
Fanatics(550/150/5)
Crusader(500/100/4)
Hermit(350/250/4)
Oracle(400/300/4)
Seraphim(500/250/5)
Lord's Avatar(2250/250/10)

That's All!:)
Several things.
I dislike your formatting.
Fanatics are overpowered.
The priest.....has a gun......in a medieval battlefield......Yeah...Right.
A few minor issues here and there, but other than it looks go----OH GOD
OH GOD! THE COLORS. The yellow is too bright, as well as the green.

Triss
12-17-2012, 06:37 AM
Let me edit it for a while:p

The Priest is using late medieval type guns(Wheel lock)
And BTW, I told you that the units are powerful, but costly.

Tecness2
12-17-2012, 06:46 AM
Let me edit it for a while:p

And BTW, I told you that the units are powerful, but costly.
The fanatic starts as a swordwrath, then dies, then comes back as a spearton.....Maybe if it was the other way around, then possibly :p
Also, the hermit's dogs should be more like crawlers, rather than swordwrath.

Triss
12-17-2012, 06:52 AM
Well, I guess the dogs are a bit overpowered.
And the priest is using match lock(not wheel lock).It's around 15th century AD

But that's a great input.

_Ai_
12-19-2012, 09:01 AM
Ill change mine from Future to Vintage

Miner:150 gold, 0 mana, 2 pop, 2 health bar(3 after upgraded) Melee Ground
Miner like everyone else
Abilities:
Experience:500 gold, 200 mana
After years of experience on the battlefield,Miners are stronger, faster and have more health.
High Skill Mining:300 gold, 100 mana
Miners mine 1.5x faster than usual

Trainee Soldier:250 gold, 0 mana, 1 pop, 2 health bar ( 3 after research) Melee Ground Medium damaging
A new recruit for the army. uses a Sword
Abilites:
Teamwork:350 gold, 50 mana
With every 3 Trainee Soldier, they become faster and stronger
Armory: 500 gold, 50 mana
Wear armor and a Greatsword, Giving an extra Health bar and Attack stronger but lowers attack rate

Master Swordsman: 400 gold, 100 mana, 4 pop , 5 health bars Melee Ground High damaging
Wields 2 Sword in each hand and 3 more at his back
Abilities:
Longswords: 150 gold 0 mana
Wears Longswords, Increasing attack range.
Attack Stance: 0 gold, 150 mana
Moves into Attack Stance, slowing movement but Increasing damage dealt to enemies

Holy Warrior: 500 gold, 350 mana, 6 pop, 9 health bars Melee Ground. Medium damage
A holy warror who fights in the name of Justice. Also Leader of Vintage Army.Has great leadership abilities. Uses a Broadsword w/ shield
Abilities:
Leadership: 0 gold 100 mana
All units near the holy warrior will become energetic, increasing attack rate
Prayer: 0 gold 400 mana
Can Command all unit to pray, wherever they are ( 2 mana per second ) also healing them slowly

Medic: 300 gold, 300 mana, 3 pop, 2 health bar, Melee ground. Low damaging
The only healer in the Vintage army
Abilities:
Heal, Cure: Starting Ability 0 mana to use
Heals and Cures unit
Medipack: 200 gold, 200 mana (100 mana to use)
Insantly heals all unit 50% of their health

Sniper: 750 gold, 150 mana, 5 pop, 1 health bar, Ranged Ground ( Not affected by Leadership) Anti Armor unit. Very high damage
A lone hunter who has great accuracy and isnt friendly. At all.Uses a hunting rifle
Abilities:
Larger Capacity:100 gold 0 mana
Lowers reload rate
Anti-Air:Starting ability
Pissed of at the sight of Air Units, oftenly killing them in one shot

Jetpack Gunner: 350 gold, 150 mana, 3 pop, 1 health bar, Ranged Air. Low damage
A frantic gunner that uses a jetpack. Uses a pistol machine gun
Abilities:
Railgun: 750 gold, 500 mana
Uses a powerful railgun that can pass through enemies while damaging them

Commander: 150 gold, 750 mana, 6 pop , 4 health bar, ranged melee ground
Co-leader of the Vintage Army, he is very smart. uses a Magnum and an a Rapier
Abilities:
Plant Mines: 300 gold, 50 mana. 200 gold to use
Plant Mines all over the place. Will explode if enemy steps on it
Attachable Remote Controlled Bombs: 400 Gold 150 mana. 350 gold to use
Throws an attachable timer bomb on your enemy. Click on the enemy to use

Mammoth: 2500 gold, 250 mana, 10 pop, 2x more health than Chaos Giant Melee Ground
A rare animal that is found and tamed, this kind animal shows no mercy to his tamers enemies (Unefected by Leadership)
Stompede: Starting ability
Step all over the enemy, stunning them.
Mammoth growth 1&2

Global Ability:
Gold Generator 1,2 & 3 :150 gold 0 mana (1st) 200 gold 0 mana (2nd) 250 gold 0 mana (3rd)
Generates 10 Gold every 15 seconds (1st) 25 every 10 seconds (2nd) 50 every 5 seconds (3rd)

Mana Generator 1,2 & 3 :0 gold 150 mana (1st) 0 gold 200 mana (2nd) 0 gold 250 mana (3rd)
Generates 10 Mana every 15 seconds (1st) 25 every 10 seconds (2nd) 50 every 5 seconds (3rd)

Ghost Spawn 1 & 2: 1000 gold 500 mana (1st) 3000 gold 1500 mana (2nd)
Master Swordsman (Longsword)(1st) Mammoth ( full upgraded)

This is my idea

Triss
12-19-2012, 10:20 AM
Ill change mine from Future to Vintage

Miner:150 gold, 0 mana, 2 pop, 2 health bar(3 after upgraded) Melee Ground
Miner like everyone else
Abilities:
Experience:500 gold, 200 mana
After years of experience on the battlefield,Miners are stronger, faster and have more health.
High Skill Mining:300 gold, 100 mana
Miners mine 1.5x faster than usual

Trainee Soldier:250 gold, 0 mana, 1 pop, 2 health bar ( 3 after research) Melee Ground Medium damaging
A new recruit for the army. uses a Sword
Abilites:
Teamwork:350 gold, 50 mana
With every 3 Trainee Soldier, they become faster and stronger
Armory: 500 gold, 50 mana
Wear armor and a Greatsword, Giving an extra Health bar and Attack stronger but lowers attack rate

Master Swordsman: 400 gold, 100 mana, 4 pop , 5 health bars Melee Ground High damaging
Wields 2 Sword in each hand and 3 more at his back
Abilities:
Longswords: 150 gold 0 mana
Wears Longswords, Increasing attack range.
Attack Stance: 0 gold, 150 mana
Moves into Attack Stance, slowing movement but Increasing damage dealt to enemies

Holy Warrior: 500 gold, 350 mana, 6 pop, 9 health bars Melee Ground. Medium damage
A holy warror who fights in the name of Justice. Also Leader of Vintage Army.Has great leadership abilities. Uses a Broadsword w/ shield
Abilities:
Leadership: 0 gold 100 mana
All units near the holy warrior will become energetic, increasing attack rate
Prayer: 0 gold 400 mana
Can Command all unit to pray, wherever they are ( 2 mana per second ) also healing them slowly

Medic: 300 gold, 300 mana, 3 pop, 2 health bar, Melee ground. Low damaging
The only healer in the Vintage army
Abilities:
Heal, Cure: Starting Ability 0 mana to use
Heals and Cures unit
Medipack: 200 gold, 200 mana (100 mana to use)
Insantly heals all unit 50% of their health

Sniper: 750 gold, 150 mana, 5 pop, 1 health bar, Ranged Ground ( Not affected by Leadership) Anti Armor unit. Very high damage
A lone hunter who has great accuracy and isnt friendly. At all.Uses a hunting rifle
Abilities:
Larger Capacity:100 gold 0 mana
Lowers reload rate
Anti-Air:Starting ability
Pissed of at the sight of Air Units, oftenly killing them in one shot

Jetpack Gunner: 350 gold, 150 mana, 3 pop, 1 health bar, Ranged Air. Low damage
A frantic gunner that uses a jetpack. Uses a pistol machine gun
Abilities:
Railgun: 750 gold, 500 mana
Uses a powerful railgun that can pass through enemies while damaging them

Commander: 150 gold, 750 mana, 6 pop , 4 health bar, ranged melee ground
Co-leader of the Vintage Army, he is very smart. uses a Magnum and an a Rapier
Abilities:
Plant Mines: 300 gold, 50 mana. 200 gold to use
Plant Mines all over the place. Will explode if enemy steps on it
Attachable Remote Controlled Bombs: 400 Gold 150 mana. 350 gold to use
Throws an attachable timer bomb on your enemy. Click on the enemy to use

Mammoth: 2500 gold, 250 mana, 10 pop, 2x more health than Chaos Giant Melee Ground
A rare animal that is found and tamed, this kind animal shows no mercy to his tamers enemies (Unefected by Leadership)
Stompede: Starting ability
Step all over the enemy, stunning them.
Mammoth growth 1&2

Global Ability:
Gold Generator 1,2 & 3 :150 gold 0 mana (1st) 200 gold 0 mana (2nd) 250 gold 0 mana (3rd)
Generates 10 Gold every 15 seconds (1st) 25 every 10 seconds (2nd) 50 every 5 seconds (3rd)

Mana Generator 1,2 & 3 :0 gold 150 mana (1st) 0 gold 200 mana (2nd) 0 gold 250 mana (3rd)
Generates 10 Mana every 15 seconds (1st) 25 every 10 seconds (2nd) 50 every 5 seconds (3rd)

Ghost Spawn 1 & 2: 1000 gold 500 mana (1st) 3000 gold 1500 mana (2nd)
Master Swordsman (Longsword)(1st) Mammoth ( full upgraded)

This is my idea

1. Master Swordsman upgrade is too OP(After upgrade, 2 of them could slice 4-5 swordwrath)
2. Medic skill is too OP (Can you fight giant spammers with medics?)
3. Mammoth is a bit overpowered, and should be 12 pops(Giants have no abilities)
4. Your main idea is Future(At first) so giant units should be a Tank

_Ai_
12-19-2012, 10:57 AM
1. Master Swordsman upgrade is too OP(After upgrade, 2 of them could slice 4-5 swordwrath)
2. Medic skill is too OP (Can you fight giant spammers with medics?)
3. Mammoth is a bit overpowered, and should be 12 pops(Giants have no abilities)
4. Your main idea is Future(At first) so giant units should be a Tank

1. Well, master swordsman is able to do that because he is stronger, more pop more gold more mana?( 1 hit :albowtross flaming bolts)
2. Forgot to mention that it has a reaaally long cooldown(same time with magikill training time)
3. ill agree on this
4. dont have idea what to do about a giant unit

Juice Box
12-21-2012, 02:25 AM
I'm personally against the idea of getting more races. I think you should let Crazy Jay decide on that.

Besides, the idea of an Orcish race doesn't seem very appealing to me. Nor Dragon. Way too much Necronator 2.

I also don't want Gold Members to get a more powerful race. That's just... well, unfair in the gaming world.