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M0on
11-20-2012, 12:18 PM
Kaboom.

http://filz.us/7Zv

Gumball
11-20-2012, 12:20 PM
I see you watched Tolin's tutorial.
Kinda choppy, and maybe more blur.
Good job tho ;)

M0on
11-20-2012, 12:24 PM
I see you watched Tolin's tutorial.
Kinda choppy, and maybe more blur.
Good job tho ;)

Yeah I used his tutorial.

Max Vador
11-20-2012, 12:51 PM
you've got about 6 full frames. you need about 20. fill it in, build it up, you'll get there.

and no comment on the blur >_>

M0on
11-20-2012, 12:57 PM
you've got about 6 full frames. you need about 20. fill it in, build it up, you'll get there.

and no comment on the blur >_>

Thanks max, I used a tutorial that said you need to triple and double frame btw.

Max Vador
11-20-2012, 01:54 PM
hmm, don't use that tutorial again LOL

double framing is good, but triple is baaad.
a double frame gives the illusion that an object is moving slower, without drawing more frames. triple just causes eye lag, making the animation choppy

i'm gonna make an explosion tutorial one of these days. i dont like how everyone is teaching them

poppetje3D
11-20-2012, 02:44 PM
I tripleframe sometimes and it looks fine..

Max Vador
11-20-2012, 02:53 PM
absurd.

unless you mean "pausing" an animation, like a hesitation that's 3 frames. that's not a triple frame, that's a pause.

during a constant sequence, to leave 3 frames similar is not permissible in my book

Xrebellion
11-20-2012, 03:36 PM
I tripled framed alot in a 20 fps animation ._.
Fullbody lol.But triple framing in stickmans isn't that bad.
It can be used for a very slow movement.

About the explosion,It doesn't really looked like an explosion.
Also the movements are bad.Keep practicing tho.