PDA

View Full Version : smoothness test: 48 FPS



S-Critical
12-14-2012, 04:49 PM
http://www.fileize.com/view/4deb181b-0c2/

This is a 48FPS smoothness test, CNC is appreciated.

CrewKid
12-14-2012, 05:09 PM
It's smooth yeah, just the movements are awkward. Is this tweened at all?

S-Critical
12-14-2012, 05:11 PM
nope, all done frame by frame

Stickly
12-14-2012, 05:11 PM
I LOVE THE KICK!
its actually really realistic.

cant say the same for the cartwheel :)

neckromorph
12-14-2012, 05:13 PM
more FPS, more good animation

S-Critical
12-14-2012, 05:17 PM
so you are saying i should try a higher FPS?

the highest it goes for me is 60FPS, i never dared try 60FPS before though

Stickly
12-14-2012, 05:19 PM
u probably shouldnt XD

S-Critical
12-14-2012, 05:22 PM
well first you gotta know how to animate at 30fps which i know how to, then change it to 60fps, double frame everythig and fill in the gaps

Ghombeat
12-14-2012, 05:47 PM
Nice, pretty smooth, pretty kick.
You shoulded pace the charging and the start of the flip more eased, it's wobbly, and pace before kicking, it's quite difficult to "read" it, and, that's a my opinion, at the end, one of its arm seems unsynchronized with the movements of the rest of the body.

Anyway, in short, it's smooth, enough forceful, but awkard because it's quite unpaced, and wobbly during the flip.

Comment: I really appreciate how you didn't just double framed all the way, and how generally it came, good job.

Manny93
12-14-2012, 05:53 PM
nope, all done frame by frame

wow, that's really impressive. honestly, i thought it was all tweened. is it all single-framed too?

but as crewkid said, the movements are somewhat awkward. other than that, it's good.

neckromorph
12-15-2012, 05:16 AM
so you are saying i should try a higher FPS?

the highest it goes for me is 60FPS, i never dared try 60FPS before though
no, if you do that you it have no time, less double frame to make the moving better but more FPS you use the more easy your flash crash

S-Critical
12-15-2012, 05:33 AM
i didnt double frame though, all single frame

neckromorph
12-15-2012, 05:36 AM
try don't double frame munch

S-Critical
12-15-2012, 06:21 AM
ok im guessing english is not your first language, but what i am trying to day is that I did not double frame at all in the animation i did