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View Full Version : RUN TRAINING



xX_Electric_Field_Xx
12-16-2012, 07:46 AM
Some of my run training last night kinda made me better http://www.fileize.com/files/39985f1b/16d/force_run_train.swf

the pivoter
12-16-2012, 08:26 AM
Before you start making runs across the screen, I would recommend making one with the stick figure in the middle. (a run loop) The stick shrinks as he goes along the screen. Also, 2 frame runs usually do not work. The min (In my opinion) is 4 frames. Compare these two animations (ignore that it is made in pivot. Also ignore the stiff back, lack of head and back movement, and bad front leg):
A 2 frame run:
http://www.fileize.com/files/8af07eb2/286/2_frame_run.gif

A 7 frame run:
http://www.fileize.com/files/0b999772/f38/7_Frame_run.gif

This shows a big difference in quality. If you are going to make a run with only 3 frames, then your stick figure should be moving at a very fast pace, stepping quickly onto the ground. When your run has alot of frames, such as 7, then the stick should be moving at an average pace, taking large bounds. (If you are unable to grasp what I am saying, feel free to ask for animations to highlight my points)

Easing is another huge thing you should work on. I would explain it here, but there are others who would do it much better than I would. So I shall link. Although this is in pivot( again) this is one of the best tutorials I have ever seen, regarding easing. http://forums.stickpage.com/showthread.php?28577-Easing-Everything-You-Need-To-Know (A tutorial from Zed).

Over onto flash, I link you to a large tutorial covering everything flash related. http://forums.stickpage.com/showthread.php?5469-Flash-The-Stick-Tutorial (All credits to Tolin)

Just keep animating and improving on the basics, and you will become better

Sonicmanqaz
12-16-2012, 09:25 AM
Before you start making runs across the screen, I would recommend making one with the stick figure in the middle. (a run loop) The stick shrinks as he goes along the screen. Also, 2 frame runs usually do not work. The min (In my opinion) is 4 frames. Compare these two animations (ignore that it is made in pivot. Also ignore the stiff back, lack of head and back movement, and bad front leg):
A 2 frame run:
http://www.fileize.com/files/8af07eb2/286/2_frame_run.gif

A 7 frame run:
http://www.fileize.com/files/0b999772/f38/7_Frame_run.gif

This shows a big difference in quality. If you are going to make a run with only 3 frames, then your stick figure should be moving at a very fast pace, stepping quickly onto the ground. When your run has alot of frames, such as 7, then the stick should be moving at an average pace, taking large bounds. (If you are unable to grasp what I am saying, feel free to ask for animations to highlight my points)

Easing is another huge thing you should work on. I would explain it here, but there are others who would do it much better than I would. So I shall link. Although this is in pivot( again) this is one of the best tutorials I have ever seen, regarding easing. http://forums.stickpage.com/showthread.php?28577-Easing-Everything-You-Need-To-Know (A tutorial from Zed).

Over onto flash, I link you to a large tutorial covering everything flash related. http://forums.stickpage.com/showthread.php?5469-Flash-The-Stick-Tutorial (All credits to Tolin)

Just keep animating and improving on the basics, and you will become better

I'm not sure if I agree with this because I learned running across the screen first. But everyone's different. So try both. You need to work on your resizing. Make a guideline or use the grid function. That will help you ALOT. And use more frames. It helps... Like pivetor said

Xrebellion
12-16-2012, 04:40 PM
Do more frames and ease it. Do an anticipation in the start.

KyZ
12-16-2012, 04:48 PM
Before you start making runs across the screen, I would recommend making one with the stick figure in the middle. (a run loop) The stick shrinks as he goes along the screen. Also, 2 frame runs usually do not work. The min (In my opinion) is 4 frames. Compare these two animations (ignore that it is made in pivot. Also ignore the stiff back, lack of head and back movement, and bad front leg):
A 2 frame run:
http://www.fileize.com/files/8af07eb2/286/2_frame_run.gif

A 7 frame run:
http://www.fileize.com/files/0b999772/f38/7_Frame_run.gif

This shows a big difference in quality. If you are going to make a run with only 3 frames, then your stick figure should be moving at a very fast pace, stepping quickly onto the ground. When your run has alot of frames, such as 7, then the stick should be moving at an average pace, taking large bounds. (If you are unable to grasp what I am saying, feel free to ask for animations to highlight my points)

Easing is another huge thing you should work on. I would explain it here, but there are others who would do it much better than I would. So I shall link. Although this is in pivot( again) this is one of the best tutorials I have ever seen, regarding easing. http://forums.stickpage.com/showthread.php?28577-Easing-Everything-You-Need-To-Know (A tutorial from Zed).

Over onto flash, I link you to a large tutorial covering everything flash related. http://forums.stickpage.com/showthread.php?5469-Flash-The-Stick-Tutorial (All credits to Tolin)

Just keep animating and improving on the basics, and you will become better
This guy, gives the most detailed CnC I have ever seen.

stickmakerflash
12-17-2012, 02:40 AM
You have a long way to go...

Lif3sGood
12-17-2012, 07:46 AM
Oxob3000 tutorial:

http://www.youtube.com/watch?v=ByQOgcKMYJs