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StickWarrior14
02-07-2013, 07:53 PM
Massing Swordwraths and Albowtross at the same time is a legit strategy against Chaos on small maps? Albows take care of any Eclipsors. Swordwraths takes care of everything on the ground.

Azxc
02-07-2013, 08:12 PM
No, wingtons out-number albow
Bombers takes care of your swordwrath, with 4 of them

FailingAtFailing
02-07-2013, 08:30 PM
Also, idk if this works for Chaos, but they can screw over your economy bad with miners, especially at the begining.

WyzDM
02-07-2013, 08:48 PM
On short maps you want to go with swordwrath and apply pressure forcing them to make bombers. Space your units and if you killed enough cats you're alright. The early pressure will allow yourself to match the economy to theirs.


Now onto the midgame. Albowtross are expensive and take longer to queue (over wingdoms). If you pressure him very well in the start, perhaps, as he may not had the time with the economy to make a wingdom, but you want to stay grounded first. A spearton for more base pressure or ground archers work, but again, cats shielding bombers is a liable threat. Personally, I'd play defensively: make a wall (close to the center as you can) and with a few ground archers, hold him off and keep boosting that economy. You can either go for a ninja or save for a mix of ground archers and speartons for meatshields. Depending on how you were able to place your miner wall well determine if you also have the center. If you do have center, get a ghost, and put archers behind it.

There are a few ways to do this, but those are some ideas coming from someone who can play both (and other high ranking players as either).

KrayZStick
02-07-2013, 09:30 PM
On short maps you want to go with swordwrath and apply pressure forcing them to make bombers. Space your units and if you killed enough cats you're alright. The early pressure will allow yourself to match the economy to theirs.


Now onto the midgame. Albowtross are expensive and take longer to queue (over wingdoms). If you pressure him very well in the start, perhaps, as he may not had the time with the economy to make a wingdom, but you want to stay grounded first. A spearton for more base pressure or ground archers work, but again, cats shielding bombers is a liable threat. Personally, I'd play defensively: make a wall (close to the center as you can) and with a few ground archers, hold him off and keep boosting that economy. You can either go for a ninja or save for a mix of ground archers and speartons for meatshields. Depending on how you were able to place your miner wall well determine if you also have the center. If you do have center, get a ghost, and put archers behind it.

There are a few ways to do this, but those are some ideas coming from someone who can play both (and other high ranking players as either).
Knew they were cats! Anyway, this seems hard to do on a short map, maybe on a med or a large map?

DragonFrost
02-08-2013, 07:18 AM
Hmmm, I see a possible way for chaos to counter it (as long as the two sides have equal advantage, I.E. order didnt slaughter all of chaos miners or something). Some tanks (juggers) with mass bombers. If the albows are right o. Top of swords, you can kill both at the same time. Otherwise, blow up albows. Then, sending a bunch of wingadons, saluter remainder of albows, and kill the ground units.

ShadowyWhisper
02-08-2013, 12:10 PM
Or you could... surrender.

DragonFrost
02-08-2013, 03:51 PM
Why would you surrender unless you have to go or you have 0% chance to win?

ShadowyWhisper
02-08-2013, 06:14 PM
Because you want to win.

DragonFrost
02-08-2013, 07:27 PM
That makes no sense...

ShadowyWhisper
02-09-2013, 08:37 AM
Of course it does.