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Mesmay
05-27-2008, 07:38 AM
its not got anything to do with socks.

http://www.antiup.net/view/1544/

New Generation
05-27-2008, 07:56 AM
Your stick figures are stiff and a bit choppy, the blur effect was applied inaccurately. It was too short really to comment anything on. I've seen you do better, what's wrong?

Lixu
05-27-2008, 08:04 AM
Your stick figures are stiff and a bit choppy, the blur effect was applied inaccurately. It was too short really to comment anything on. I've seen you do better, what's wrong?

That is SO not treu!
This anim is funny, realistic, and smooth.

Mesmay
05-27-2008, 08:06 AM
@Moer: Well i personally dont like it.
Ssjbryando made me post it >_>
@Lixu: ty :3

New Generation
05-27-2008, 08:08 AM
Lixu, your just posting that because you like him, as friends or your a fan of him, even thought I still think that was unsmooth and stiff. Sorry but that's what it is.

Also the easing was kind of messed up, too fast really. :/

Lixu
05-27-2008, 08:11 AM
...no since he called me names i dont like him, sorry, james.

suliro
05-27-2008, 10:56 AM
his making the mario thingy for the competition thats what

yea the anims great finish it

Mesmay
05-27-2008, 11:29 AM
thanks, more comments please.

leedon
05-27-2008, 02:09 PM
The stickman's feet go past the floor.
Usually I put the floor layer in front of the stickman, and add a fill. That way, the stickman's feet can't go past the floor.

Tronika
05-27-2008, 04:42 PM
in my oppinion it rock xD

Opted
05-27-2008, 04:58 PM
Moving was pretty abrupt.
As in the easing stopped in too short of a time and the same distance from
it's original position, regardless of force or position.

Blood was pretty plain too, seemed too thin and liney for me, but that's just me.

Basically, I think it seemed too dashy in general, IMO. :U
Keep working on it, the spin/blur kicked looked great though.

mint
05-27-2008, 05:24 PM
The blur spin thing was pretty ass kicking though.

P.S Love your new avatar <3

Mesmay
05-28-2008, 04:27 AM
Moving was pretty abrupt.
As in the easing stopped in too short of a time and the same distance from
it's original position, regardless of force or position.

Blood was pretty plain too, seemed too thin and liney for me, but that's just me.

Basically, I think it seemed too dashy in general, IMO. :U
Keep working on it, the spin/blur kicked looked great though.

thanks, this isnt an excuse (after all, i know myself that this isnt my best) but this is in a igher fps, either 30 or 24, dont know...
ty for comments everyone