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View Full Version : some more pivs - stickly



Stickly
02-22-2013, 12:41 AM
fuck it. i was bored. enjoy my junk

http://www.fileize.com/files/39838a2e/fe5/fruity.gif

http://www.fileize.com/files/b8bb7fbc/073/head_butt.gif

http://www.fileize.com/files/561054cf/39d/jump_test.gif

http://www.fileize.com/files/00b2a931/00a/kick_wall.gif

http://www.fileize.com/files/32437710/21d/tststss.gif

http://www.fileize.com/files/d2d34e72/171/swords_man2.gif

http://www.fileize.com/files/21ff8af5/3bd/jump.gif

herpherp

Behemoth
02-23-2013, 01:20 AM
You have somewhat general understanding of how your movements should work. I advise that you either fix your fps or don't overdue double framing since there are times where the animation seems slower or the double frame is unnecessary. Other than that good work (Y). Also, on Darkdemon (since your going on there), you have to bear in mind that CnC (Criticisms) will not always be positive. When someone talks negatively about your animation, that's a good thing, you learn from your mistakes and you improve. Don't feel down if someone gives you stern CnC.

Stickly
02-23-2013, 01:23 AM
You have somewhat general understanding of how your movements should work. I advise that you either fix your fps or don't overdue double framing since there are times where the animation seems slower or the double frame is unnecessary. Other than that good work (Y). Also, on Darkdemon (since your going on there), you have to bear in mind that CnC (Criticisms) will not always be positive. When someone talks negatively about your animation, that's a good thing, you learn from your mistakes and you improve. Don't feel down if someone gives you stern CnC.

thanks behemoth and haha i understand that it is pretty high standard. but thanks for the tip!

and lol, the ones i double framed a ton on... those were unrusts. anyway i will try to work on that, thanks man

Jombloxx
02-23-2013, 01:24 AM
atleast its better than my pivot.But im flash XD

Stickly
02-23-2013, 05:46 PM
lol thx

henrybros
03-23-2013, 07:27 AM
How did you upload like that?

Stickly
03-24-2013, 05:58 PM
How did you upload like that?

some ways...

gif format lol

mizu
03-25-2013, 05:58 PM
I must say, some of these are fun to look at.
But some of us have computers that aren't able to handle alot of gifs on one page, maybe you could make them direct links for easier viewing?
Anyway, That "Kick, Uppercut roll thingy" Animation was good until the end, the way the stk moved in the air rubbed me the wrong way.
That sword animation was really good. I really liked it, you should add some trails and maybe continue it.

That's all I can give right now, Those animations are the only ones I can view because everytime I scroll up my the page gets laggy.

Chamel
03-25-2013, 09:23 PM
You may not be the greatest at computer-rendered art, but your Pivot skills are outstanding (for Pivot).

The only thing that bugs me really is the difference in color on the headbutt one. It's nice up until he does the headbutt, then he switches to gray, then back to black. Not sure if it was meant to be that way, but it kind of bugs me...

Stickly
03-25-2013, 09:28 PM
I must say, some of these are fun to look at.
But some of us have computers that aren't able to handle alot of gifs on one page, maybe you could make them direct links for easier viewing?
Anyway, That "Kick, Uppercut roll thingy" Animation was good until the end, the way the stk moved in the air rubbed me the wrong way.
That sword animation was really good. I really liked it, you should add some trails and maybe continue it.

That's all I can give right now, Those animations are the only ones I can view because everytime I scroll up my the page gets laggy.

thanks for that wonderful CnC. I will put them into links, sorry about that.

and ya. that ending. i hate it.


You may not be the greatest at computer-rendered art, but your Pivot skills are outstanding (for Pivot).

The only thing that bugs me really is the difference in color on the headbutt one. It's nice up until he does the headbutt, then he switches to gray, then back to black. Not sure if it was meant to be that way, but it kind of bugs me...

oh..... oh god no.... i shouldn't have posted my weakness in the art section. now i appear weaker. :O

lol thank you for your remarks, I was trying to add a force effect on the headbutt but i guess it is a bit bothersome.

never again... never again

mizu
03-27-2013, 03:41 PM
The Head-Butt animation is very nice, the end is actually a nice effect but you pulled it off poorly. Double Frames are nice, but I'm sorry, it just wasn't used right. Near the actual Head-Butt the legs got shaky, and soon after the entire body got shaky. Adding some more frames and easing the figure back into a "Ready" stance would be a great way to end that animation. I'd love to see more from you, maybe we can joint somtime.

Stickly
03-27-2013, 08:03 PM
The Head-Butt animation is very nice, the end is actually a nice effect but you pulled it off poorly. Double Frames are nice, but I'm sorry, it just wasn't used right. Near the actual Head-Butt the legs got shaky, and soon after the entire body got shaky. Adding some more frames and easing the figure back into a "Ready" stance would be a great way to end that animation. I'd love to see more from you, maybe we can joint somtime.

thanks for the cnc. i double framed the crap out of some of these because i am rusty as hell.

maybe we could.