View Full Version : box physics

05-31-2008, 10:58 PM
ok i animated a run (quickly) and decided id try a box and see if i could animate the physics of the box when the guy trips over it.... i think it is quite good

05-31-2008, 11:15 PM
Yeah the running was good
The triping off the box was good
The physics of the box seems good too
.................At least to me...............
but the falling part wasn't that good.

05-31-2008, 11:45 PM
yeah i agree with samiran

the fall was alittle weird but everything else went smoothly

06-01-2008, 12:17 AM
Ed..sorry but why don't you post in the beginners ?

06-01-2008, 06:09 AM
yeah. the run was stiff, uneased and lacked physics. you got the right idea with the box, but it bounces too much to the left. and when it does bounce the right side should lift up a little, and not the left. that is, if a bounce is needed at all. all that said, youre taking a step in the right direction, but for now post in the beginners section please.

06-01-2008, 06:54 AM
Ehem..The back..Ehem..
Give him some up and down movements, that'll help.

06-01-2008, 09:34 AM
It's not good...the fluidity has not good, and physique...too regular.

06-01-2008, 12:55 PM
The stickfigure shouldnt go off the screen when he trips. The Box cant make him fall that much, can it? He would fall face first, and do a small sliding to the left. Or atleast tahts what I think.

06-02-2008, 03:10 AM
he was running fast though!!!! and i said the run was sloppy and done fast