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View Full Version : first fullbody test



Eddie ks
05-30-2013, 03:31 PM
http://www.filz.us/view/9ed682d5-1c0/
would love some feedback
cnc and stuff :p

Ezy
05-30-2013, 05:37 PM
The landing needed work, he came straight down and entered the running animation. So it seemed like he had no weight to him. The running looked weird to me, try running and see how your arms go, they go inward for most runners lol. So that is what I think threw off the run scene, would have looked better if the hands crossed the chest or somewhat came on the inside of his body. Keep practicing though! :D

Anime Vishal
05-30-2013, 11:31 PM
Nice work bro.All that u need to do is to increase the frame where he lands.The leg seemed to move as soon as the leg touched the ground and make his hands come into the body as he said.Increase the frame rate a bit too.That will do it.Keep practicing :)

Eddie ks
05-31-2013, 10:49 AM
thanks both . ill keep that in mind :)

Telepurte
06-01-2013, 03:08 AM
The fall and land were eye candy. The running. eeeeh. Not so much
I'm not so sure how to fix it, but I'll just let you know of what you already know, the run needs improvement.