View Full Version : Flip/Neck Snap

06-16-2008, 11:39 PM
yeah I just randomly thought of the idea

just a few things

If the flip doesn't look right to you, specify what exactly is wrong, cause I can't figure it out yet, thx

Also the thing at the end is the other guys head for some reason...

06-16-2008, 11:43 PM
The main thing wrong with the flip that I can see is that from the position he leaps from, it would be impossible to jump that high. Even if the stick pulled down on the other one's head to support himself in midair, leaping six feet in the air backwards off of one leg just looks strange no matter how you show it.

06-16-2008, 11:45 PM
Yeah, I see what you mean, and I was thinking about that while I was making it, but I couldn't think of any logical way to make it more realistic.

Thx, I'll mess with it a bit

EDIT: I just lowered the position of the flip and now it looks a little more like he's grabbing his head and using that to get height, Gimme a second and I'll post it.

06-17-2008, 02:33 AM
Nice animation, very good camera effect

06-17-2008, 02:48 PM
Thanks guys . . . moar

06-17-2008, 03:00 PM
The guys reaction to getting kicked in the groin..

not realistic. His torso recoiled rather then doubling over. The flip ended rather strangely.

06-17-2008, 05:00 PM
teh kick didnt connect with the body? as it looks, the flip is alright now but the kick is my only problem.

06-17-2008, 09:19 PM
the "3d" effect was very well done.
the kick was good ..but the easing was kinda wierd...

06-17-2008, 09:25 PM
Sup bow, it's been awhile

thanks, i really like the 3-d as well, thanks for the comments

06-20-2008, 05:26 AM
I like it
the jump, as LN3uq said, was too high and unrealistic
but otherwise i like it

06-21-2008, 06:46 AM
Great camera, 3-d, face stk's,
But weird movements

And the link in your sig's broken. xP